Player Matchup

Cthulhu
Cthulhu
Agashoth
Cthulhu
Level 24
God Stats
5W - 8L
1,263 SR
Queue Stats
243W - 347L
1,554 Elo+
Party 1
Arachne
Arachne
KILLERPANDA961
Arachne
Level 17
God Stats
46W - 43L
1,747 SR
Queue Stats
375W - 485L
1,566 Elo+
Party 1
Gilgamesh
Gilgamesh
Merrr213
Gilgamesh
Level 28
God Stats
14W - 9L
1,735 SR
Queue Stats
210W - 281L
1,475 Elo+
Party 1
Chiron
Chiron
acoolmandude
Chiron
Level 28
God Stats
9W - 5L
1,604 SR
Queue Stats
234W - 196L
1,615 Elo+
Solo
Poseidon
Poseidon
notfinenotokay
Poseidon
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 100L
1,656 Elo+
Solo
Team Averages
Level 25
1,570 SR
1,573 Elo+

VS

Team Averages
Level 32
1,526 SR
1,530 Elo+
Guan Yu
Guan Yu
IronNinjaMonke
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,414 Elo+
Party 2
Cabrakan
Cabrakan
Kyro245
Cabrakan
Level 103
God Stats
0W - 2L
1,337 SR
Queue Stats
2W - 4L
1,377 Elo+
Party 2
Thanatos
Thanatos
NegroSlayer4
Thanatos
Level 17
God Stats
1W - 2L
1,503 SR
Queue Stats
18W - 8L
1,756 Elo+
Solo
Danzaburou
Danzaburou
Zwerge
Danzaburou
Level 31
God Stats
1W - 3L
1,792 SR
Queue Stats
49W - 54L
1,639 Elo+
Solo
Ra
Ra
ombeu
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Agashoth
Cthulhu
15
3 / 6 / 12
10,752
512
9,364
13,028
10,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
9 / 3 / 7
12,204
581
11,293
14,731
7,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Merrr213
Gilgamesh
15
5 / 8 / 4
10,742
512
10,932
21,289
8,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
19
2 / 5 / 7
12,203
581
8,690
15,427
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
20
12 / 4 / 4
15,638
745
16,523
14,914
5,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 2
10,054
479
9,726
17,402
13,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Kyro245
Cabrakan
16
7 / 6 / 7
11,210
534
9,266
17,386
13,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
NegroSlayer4
Thanatos
15
4 / 6 / 7
10,236
487
10,281
18,508
7,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Zwerge
Danzaburou
17
7 / 5 / 7
11,464
546
14,092
16,746
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
13
0 / 9 / 2
8,231
392
4,182
9,907
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
50
31
Kills
25
26
Deaths
32
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Agashoth
Cthulhu
3
6
12
1.5
L
7
6
2
1.33
W
9
3
7
4.17
L
Cabrakan
Kyro245
Cabrakan
7
6
7
1.75
W
Gilgamesh
Merrr213
Gilgamesh
5
8
4
0.88
L
Thanatos
NegroSlayer4
Thanatos
4
6
7
1.25
L
Danzaburou
Zwerge
Danzaburou
7
5
7
2.1
W
Chiron
2
5
7
1.1
W
Poseidon
12
4
4
3.5
L
Ra
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,802
Damage
47,547
79,389
Taken
79,949
37,306
Mitigated
45,281
31,030
Healing
26,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Agashoth
Cthulhu
9,364
427
1,434
3,234
13,028
10,699
1,424
3,906
9,036
31,125
0
L
9,726
2,420
120
1,968
17,402
13,731
557
5,738
11,614
0
43,089
W
11,293
8,026
454
4,879
14,731
7,441
651
2,216
12,431
0
58,678
L
Cabrakan
Kyro245
Cabrakan
9,266
1,837
0
3,763
17,386
13,810
159
7,002
10,192
43,031
0
W
Gilgamesh
Merrr213
Gilgamesh
10,932
3,231
0
4,606
21,289
8,193
1,089
2,267
19,012
0
49,476
L
Thanatos
NegroSlayer4
Thanatos
10,281
2,935
0
12,776
18,508
7,173
0
4,313
14,145
0
59,796
L
Danzaburou
Zwerge
Danzaburou
14,092
7,420
0
7,909
16,746
6,642
0
6,194
10,217
0
82,555
W
Chiron
8,690
3,257
642
7,499
15,427
5,260
0
2,926
12,474
0
103,408
W
Poseidon
16,523
2,660
0
8,282
14,914
5,713
2,865
3,317
11,547
142,184
0
L
Ra
4,182
571
0
35
9,907
3,925
1,070
1,988
7,894
39,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,539
Gold Earned
51,195
564
Minions Killed
479
0
Camps Cleared
0
2,004,994
Distance Traveled
1,780,812
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,752
512
51
2
0
420,798
5
L
Guan Yu
10,054
479
94
4
0
371,281
0
W
Arachne
12,204
581
80
4
0
413,925
0
L
Cabrakan
11,210
534
65
3
0
366,447
5
W
Gilgamesh
10,742
512
59
3
0
370,769
2
L
Thanatos
10,236
487
95
5
0
419,457
0
L
Danzaburou
11,464
546
153
7
0
363,099
1
W
Chiron
12,203
581
158
8
0
389,088
5
W
Poseidon
15,638
745
216
10
0
410,414
0
L
Ra
8,231
392
72
3
0
260,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role