Player Matchup

Bacchus
Bacchus
Gold II
CELticBoyz1888
Bacchus
Gold II
Level 111
God Stats
14W - 12L
1,680 SR
Queue Stats
85W - 77L
1,645 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
KALLARI-ov18
Nu Wa
Bronze III
Level 129
God Stats
2W - 1L
1,634 SR
Queue Stats
8W - 6L
1,541 MMR
Solo
Skadi
Skadi
Gold II
MBertelsen1
Skadi
Gold II
Level 96
God Stats
160W - 120L
1,605 SR
Queue Stats
206W - 204L
1,514 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
redsenma
Baron Samedi
Gold V
Level 140
God Stats
3W - 5L
1,643 SR
Queue Stats
131W - 132L
1,237 MMR
Party 2
Nemesis
Nemesis
Bronze IV
thaAceOSpades
Nemesis
Bronze IV
Level 84
God Stats
1W - 1L
1,692 SR
Queue Stats
2W - 8L
1,263 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,651 SR
1,440 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,616 SR
1,603 MMR
Ganesha
Ganesha
Gold V
AKingAtHeart
Ganesha
Gold V
Level 139
God Stats
1W - 0L
1,356 SR
Queue Stats
63W - 53L
1,542 MMR
Party 1
Athena
Athena
Platinum V
Benimaru--san97
Athena
Platinum V
Level 105
God Stats
7W - 2L
1,753 SR
Queue Stats
61W - 60L
1,732 MMR
Party 3
Sun Wukong
Sun Wukong
Gold III
KingBellsprout
Sun Wukong
Gold III
Level 153
God Stats
6W - 4L
1,878 SR
Queue Stats
103W - 104L
1,638 MMR
Party 3
Persephone
Persephone
Gold I
italo ethan
Persephone
Gold I
Level 126
God Stats
9W - 5L
1,656 SR
Queue Stats
396W - 394L
1,559 MMR
Solo
Neith
Neith
Gold V
xFeedxMorex
Neith
Gold V
Level 80
God Stats
1W - 1L
1,438 SR
Queue Stats
43W - 44L
1,542 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 9
12,686
409
12,944
27,164
43,869
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 7 / 7
13,196
426
23,855
24,495
9,812
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
8 / 8 / 2
15,463
499
24,446
21,376
8,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
redsenma
Baron Samedi
20
4 / 3 / 1
14,421
465
20,356
23,199
26,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
20
1 / 5 / 8
14,022
452
13,185
25,128
13,880
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
TiamatSetCu ChulainnTsukuyomiDanzaburou

VS

Bans
ScyllaApolloFenrirKing ArthurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AKingAtHeart
Ganesha
20
0 / 2 / 18
13,344
430
12,048
29,819
27,635
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
10 / 6 / 10
17,385
561
16,903
31,012
19,710
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
KingBellsprout
Sun Wukong
20
2 / 3 / 12
15,504
500
15,926
27,067
31,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
italo ethan
Persephone
20
7 / 5 / 9
15,902
513
26,963
21,789
8,685
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 3 / 7
17,336
559
21,834
24,039
11,020
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
85
18
Kills
29
29
Deaths
19
27
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AKingAtHeart
Ganesha
0
2
18
4.5
W
10
6
10
2.5
L
3
6
9
1.25
L
2
7
7
0.79
W
Sun Wukong
KingBellsprout
Sun Wukong
2
3
12
2.67
L
8
8
2
1.13
W
Persephone
italo ethan
Persephone
7
5
9
2.3
L
Baron Samedi
redsenma
Baron Samedi
4
3
1
1.5
L
Nemesis
1
5
8
1
W
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,786
Damage
93,674
121,362
Taken
133,726
102,490
Mitigated
98,774
38,600
Healing
48,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AKingAtHeart
Ganesha
12,048
358
572
12,976
29,819
27,635
640
12,175
17,287
61,775
0
W
16,903
2,821
0
9,373
31,012
19,710
1,143
10,499
20,513
145,008
0
L
12,944
1,970
0
3,426
27,164
43,869
503
11,175
15,197
40,791
0
L
23,855
6,776
1,164
5,311
24,495
9,812
921
14,914
9,069
89,704
0
W
Sun Wukong
KingBellsprout
Sun Wukong
15,926
1,919
0
7,209
27,067
31,724
1,580
17,301
9,498
335
119,713
L
24,446
13,575
0
5,108
21,376
8,287
4,105
10,079
10,782
0
125,731
W
Persephone
italo ethan
Persephone
26,963
1,188
293
6,797
21,789
8,685
3,526
9,744
12,040
117,361
0
L
Baron Samedi
redsenma
Baron Samedi
20,356
3,001
2,764
10,941
23,199
26,642
621
8,391
14,527
108,120
0
L
Nemesis
13,185
5,571
0
9,886
25,128
13,880
830
9,222
15,630
0
138,792
W
21,834
8,567
0
11,442
24,039
11,020
2,557
7,434
16,605
0
131,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,788
Gold Earned
79,471
758
Minions Killed
884
0
Camps Cleared
0
2,714,722
Distance Traveled
2,844,186
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,344
430
38
1
0
573,117
1
W
Athena
17,385
561
211
7
0
587,246
3
L
Bacchus
12,686
409
38
1
0
559,599
5
L
Nu Wa
13,196
426
135
4
0
479,226
5
W
Sun Wukong
15,504
500
185
6
0
607,677
5
L
Skadi
15,463
499
180
6
0
529,271
2
W
Persephone
15,902
513
198
6
0
559,679
1
L
Baron Samedi
14,421
465
201
6
0
490,021
4
L
Nemesis
14,022
452
204
7
0
656,605
4
W
Neith
17,336
559
252
8
0
516,467
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role