Player Matchup

Ah Puch
Ah Puch
IHateUllr
Ah Puch
Level 24
God Stats
3W - 1L
1,913 SR
Queue Stats
7W - 6L
1,642 Elo+
Party 1
Danzaburou
Danzaburou
Stryker922
Danzaburou
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 77L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
getmoney420
Gilgamesh
Level 29
God Stats
2W - 3L
1,292 SR
Queue Stats
84W - 109L
1,564 Elo+
Solo
Team Averages
Level 27
1,568 SR
1,588 Elo+

VS

Team Averages
Level 69
1,484 SR
1,592 Elo+
Hel
Hel
DatOneJay
Hel
Level 89
God Stats
1W - 1L
1,158 SR
Queue Stats
17W - 19L
1,464 Elo+
Party 2
Da Ji
Da Ji
Midnightbyte
Da Ji
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,464 Elo+
Party 2
Serqet
Serqet
iBrayson
Serqet
Level 22
God Stats
4W - 0L
1,794 SR
Queue Stats
6W - 0L
1,848 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IHateUllr
Ah Puch
16
11 / 11 / 7
14,361
798
17,806
16,016
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Stryker922
Danzaburou
16
1 / 9 / 11
11,888
660
4,482
13,746
4,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
getmoney420
Gilgamesh
15
7 / 9 / 7
13,404
745
11,612
21,119
17,401
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 25
13,322
740
11,008
13,971
5,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
19 / 6 / 7
16,342
908
22,349
17,056
9,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
iBrayson
Serqet
16
8 / 11 / 16
13,460
748
11,992
17,431
7,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
77
19
Kills
29
29
Deaths
20
25
Assists
48
Player
Kills
Deaths
Assists
KDA
W
2
3
25
4.83
L
Ah Puch
IHateUllr
Ah Puch
11
11
7
1.32
W
19
6
7
3.75
L
Danzaburou
Stryker922
Danzaburou
1
9
11
0.72
L
Gilgamesh
getmoney420
Gilgamesh
7
9
7
1.17
W
Serqet
iBrayson
Serqet
8
11
16
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,900
Damage
45,349
50,881
Taken
48,458
26,099
Mitigated
22,493
4,775
Healing
17,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,008
563
5,643
8,204
13,971
5,622
1,244
5,302
8,594
70,479
0
L
Ah Puch
IHateUllr
Ah Puch
17,806
559
0
1,801
16,016
4,441
0
1,889
13,224
52,393
0
W
22,349
7,241
0
2,753
17,056
9,233
1,896
6,985
9,843
0
69,693
L
Danzaburou
Stryker922
Danzaburou
4,482
2,078
0
1,785
13,746
4,257
1,944
2,191
10,141
0
61,601
L
Gilgamesh
getmoney420
Gilgamesh
11,612
3,218
0
1,189
21,119
17,401
495
6,180
13,897
0
36,000
W
Serqet
iBrayson
Serqet
11,992
2,895
0
582
17,431
7,638
0
6,108
11,175
0
41,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,653
Gold Earned
43,124
214
Minions Killed
204
0
Camps Cleared
0
855,391
Distance Traveled
1,014,068
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,322
740
104
6
0
355,358
0
L
Ah Puch
14,361
798
75
4
0
267,420
7
W
Da Ji
16,342
908
53
3
0
342,059
3
L
Danzaburou
11,888
660
105
6
0
268,069
1
L
Gilgamesh
13,404
745
34
2
0
319,902
4
W
Serqet
13,460
748
47
3
0
316,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role