Player Matchup

Ymir
Ymir
DocZillaBR
Ymir
Level 40
God Stats
0W - 3L
1,408 SR
Queue Stats
0W - 4L
1,343 Elo+
Party 2
Gilgamesh
Gilgamesh
InsanE x FroosT
Gilgamesh
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 94L
1,543 Elo+
Party 2
Hel
Hel
MiLLHouseRJ94
Hel
Level 156
God Stats
3W - 6L
1,526 SR
Queue Stats
110W - 97L
1,519 Elo+
Party 2
Team Averages
Level 118
1,478 SR
1,468 Elo+

VS

Team Averages
Level 81
1,576 SR
1,438 Elo+
Gilgamesh
Gilgamesh
FREE Excalibur
Gilgamesh
Level 67
God Stats
25W - 17L
1,827 SR
Queue Stats
149W - 161L
1,389 Elo+
Party 1
Fenrir
Fenrir
Legend1JTD
Fenrir
Level 160
God Stats
11W - 7L
1,554 SR
Queue Stats
729W - 654L
1,584 Elo+
Party 1
Thoth
Thoth
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Thoth
Level 16
God Stats
52W - 59L
1,346 SR
Queue Stats
185W - 232L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
10,675
628
4,671
17,094
10,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
InsanE x FroosT
Gilgamesh
13
1 / 5 / 4
10,095
594
10,598
14,202
7,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 6 / 4
9,956
586
9,054
10,644
6,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FREE Excalibur
Gilgamesh
15
3 / 3 / 8
11,495
676
9,121
16,811
10,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Legend1JTD
Fenrir
15
7 / 2 / 6
11,536
679
11,706
10,045
6,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 0 / 8
10,963
645
12,673
3,079
1,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
5
Kills
13
13
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Gilgamesh
FREE Excalibur
Gilgamesh
3
3
8
2.33
L
Gilgamesh
InsanE x FroosT
Gilgamesh
1
5
4
0.6
W
Fenrir
Legend1JTD
Fenrir
7
2
6
5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,323
Damage
33,500
41,940
Taken
29,935
24,156
Mitigated
18,561
14,861
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,671
414
391
4,951
17,094
10,207
0
8,244
8,800
26,560
0
W
Gilgamesh
FREE Excalibur
Gilgamesh
9,121
2,590
0
3,745
16,811
10,852
799
8,546
8,265
0
36,465
L
Gilgamesh
InsanE x FroosT
Gilgamesh
10,598
2,901
0
1,887
14,202
7,915
123
2,576
11,476
0
43,386
W
Fenrir
Legend1JTD
Fenrir
11,706
3,057
0
936
10,045
6,690
665
3,977
6,068
0
25,922
L
9,054
1,075
4,356
3,276
10,644
6,034
0
1,969
8,554
51,718
0
W
12,673
406
146
580
3,079
1,019
217
1,258
1,821
61,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
33,994
162
Minions Killed
178
0
Camps Cleared
0
874,133
Distance Traveled
933,683
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,675
628
38
2
0
298,319
0
W
Gilgamesh
11,495
676
50
3
0
311,921
1
L
Gilgamesh
10,095
594
46
3
0
307,082
6
W
Fenrir
11,536
679
26
2
0
307,581
2
L
Hel
9,956
586
78
5
0
268,732
0
W
Thoth
10,963
645
102
6
0
314,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role