Player Matchup

Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
AskingCoder8622
Gilgamesh
Level 113
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 47L
1,453 Elo+
Party 3
Guan Yu
Guan Yu
CaptainQueso07
Guan Yu
Level 106
God Stats
2W - 3L
1,409 SR
Queue Stats
18W - 24L
1,394 Elo+
Party 3
Ymir
Ymir
Ceramiik
Ymir
Level 122
God Stats
2W - 0L
1,714 SR
Queue Stats
59W - 56L
1,459 Elo+
Party 3
Anubis
Anubis
Jtrixz
Anubis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Team Averages
Level 104
1,525 SR
1,461 Elo+

VS

Team Averages
Level 77
1,609 SR
1,470 Elo+
Sylvanus
Sylvanus
Conker-Frenzy
Sylvanus
Level 85
God Stats
4W - 4L
1,781 SR
Queue Stats
64W - 81L
1,460 Elo+
Party 1
Athena
Athena
Destroyer7245
Athena
Level 100
God Stats
4W - 7L
1,482 SR
Queue Stats
316W - 352L
1,480 Elo+
Party 1
Nemesis
Nemesis
amills9
Nemesis
Level 69
God Stats
45W - 27L
1,631 SR
Queue Stats
240W - 243L
1,488 Elo+
Party 2
Cupid
Cupid
kingwilt71
Cupid
Level 83
God Stats
4W - 5L
1,467 SR
Queue Stats
79W - 56L
1,501 Elo+
Solo
Discordia
Discordia
tc1848
Discordia
Level 49
God Stats
15W - 11L
1,684 SR
Queue Stats
350W - 367L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 6 / 10
10,217
487
10,659
12,800
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
AskingCoder8622
Gilgamesh
19
7 / 2 / 8
12,646
602
8,820
15,020
8,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 2 / 2
11,424
544
6,109
14,917
9,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
15
2 / 8 / 10
9,689
461
5,530
16,200
10,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Jtrixz
Anubis
20
14 / 1 / 11
14,015
667
22,967
18,440
10,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Conker-Frenzy
Sylvanus
20
4 / 3 / 2
12,483
594
16,228
17,420
16,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 10 / 10
10,066
479
10,144
21,058
18,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
amills9
Nemesis
10
1 / 2 / 1
7,529
359
732
6,221
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
16
9 / 8 / 4
10,243
488
12,700
17,120
5,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
tc1848
Discordia
17
1 / 8 / 4
10,223
487
12,768
13,403
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
40
31
Kills
19
19
Deaths
31
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
6
10
1.67
W
Gilgamesh
AskingCoder8622
Gilgamesh
7
2
8
5.5
W
3
2
2
2
W
Ymir
2
8
10
0.88
L
Sylvanus
Conker-Frenzy
Sylvanus
4
3
2
1.67
L
4
10
10
0.9
W
Anubis
Jtrixz
Anubis
14
1
11
19.5
L
Nemesis
amills9
Nemesis
1
2
1
0.75
L
Cupid
9
8
4
1.38
L
Discordia
tc1848
Discordia
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,085
Damage
52,572
77,377
Taken
75,222
43,466
Mitigated
47,210
24,651
Healing
21,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,659
4,600
486
1,932
12,800
4,094
3,464
4,898
7,850
0
46,011
W
Gilgamesh
AskingCoder8622
Gilgamesh
8,820
2,856
0
1,844
15,020
8,700
1,624
6,214
8,568
0
78,846
W
6,109
1,648
432
4,683
14,917
9,811
414
9,052
5,865
0
58,177
W
Ymir
5,530
998
466
442
16,200
10,375
558
6,612
9,468
36,197
0
L
Sylvanus
Conker-Frenzy
Sylvanus
16,228
5,226
548
8,183
17,420
16,965
611
2,305
15,115
87,820
14,946
L
10,144
1,441
0
1,688
21,058
18,381
125
8,876
12,182
33,856
0
W
Anubis
Jtrixz
Anubis
22,967
2,318
484
13,882
18,440
10,486
3,925
10,345
7,477
95,995
0
L
Nemesis
amills9
Nemesis
732
307
0
3,222
6,221
2,279
0
775
5,446
0
20,213
L
Cupid
12,700
7,769
169
4,213
17,120
5,887
383
7,614
9,506
0
68,187
L
Discordia
tc1848
Discordia
12,768
432
255
2,922
13,403
3,698
0
8,927
4,476
65,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,991
Gold Earned
50,544
521
Minions Killed
521
0
Camps Cleared
0
1,946,351
Distance Traveled
1,498,557
29
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,217
487
66
3
0
385,888
5
W
Gilgamesh
12,646
602
120
6
0
455,071
3
W
Guan Yu
11,424
544
127
6
0
398,648
11
W
Ymir
9,689
461
52
2
0
356,778
6
L
Sylvanus
12,483
594
206
10
0
296,295
4
L
Athena
10,066
479
51
2
0
370,271
0
W
Anubis
14,015
667
156
7
0
349,966
4
L
Nemesis
7,529
359
34
2
0
153,645
0
L
Cupid
10,243
488
113
5
0
328,654
2
L
Discordia
10,223
487
117
6
0
349,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role