Player Matchup

Yemoja
Yemoja
AimlessLight
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,330 Elo+
Party 2
Bastet
Bastet
CrypticxLegendd
Bastet
Level 28
God Stats
2W - 3L
1,319 SR
Queue Stats
192W - 223L
1,344 Elo+
Solo
Bellona
Bellona
Damian Rdz Tx
Bellona
Level 28
God Stats
15W - 16L
1,518 SR
Queue Stats
434W - 428L
1,340 Elo+
Solo
Apollo
Apollo
DoomiGoCrazy
Apollo
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 64L
1,330 Elo+
Party 2
Hades
Hades
Magic20925
Hades
Level 15
God Stats
37W - 38L
1,431 SR
Queue Stats
130W - 129L
1,343 Elo+
Solo
Team Averages
Level 25
1,454 SR
1,337 Elo+

VS

Team Averages
Level 30
1,550 SR
1,268 Elo+
Heimdallr
Heimdallr
DripGod_EJ
Heimdallr
Level 29
God Stats
6W - 3L
1,902 SR
Queue Stats
269W - 289L
1,349 Elo+
Solo
Kumbhakarna
Kumbhakarna
T-Bagg63
Kumbhakarna
Level 66
God Stats
0W - 3L
1,438 SR
Queue Stats
4W - 20L
1,218 Elo+
Party 1
Hachiman
Hachiman
TheDarkness0186
Hachiman
Level 13
God Stats
0W - 7L
1,115 SR
Queue Stats
3W - 13L
1,286 Elo+
Party 1
Thor
Thor
Tre_112_
Thor
Level 17
God Stats
0W - 5L
1,500 SR
Queue Stats
51W - 61L
1,119 Elo+
Solo
Gilgamesh
Gilgamesh
weediagram1
Gilgamesh
Level 27
God Stats
10W - 8L
1,797 SR
Queue Stats
379W - 435L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
6 / 2 / 18
13,541
542
21,934
22,257
28,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 1 / 6
14,311
572
11,205
16,010
11,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
19
14 / 5 / 8
13,926
557
17,850
20,403
24,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
19
15 / 4 / 5
13,691
548
18,915
21,082
11,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
17
12 / 2 / 13
13,216
529
17,721
16,589
14,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DripGod_EJ
Heimdallr
16
3 / 11 / 4
10,494
420
14,997
20,836
8,852
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
T-Bagg63
Kumbhakarna
15
1 / 6 / 10
10,857
434
9,697
28,152
28,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
14
1 / 16 / 0
8,555
342
8,514
21,413
7,593
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
14
2 / 14 / 2
9,797
392
7,729
23,550
12,721
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
weediagram1
Gilgamesh
17
4 / 10 / 3
12,211
488
13,564
27,313
18,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
30
55
Kills
11
14
Deaths
57
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
6
2
18
7.5
W
8
1
6
11
W
Bellona
14
5
8
3.6
W
Apollo
15
4
5
4.38
L
Heimdallr
DripGod_EJ
Heimdallr
3
11
4
0.45
W
Hades
12
2
13
9.25
L
Kumbhakarna
T-Bagg63
Kumbhakarna
1
6
10
1
L
Hachiman
1
16
0
0.06
L
Thor
2
14
2
0.21
L
Gilgamesh
weediagram1
Gilgamesh
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,625
Damage
54,501
96,341
Taken
121,264
89,451
Mitigated
75,815
29,681
Healing
13,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
21,934
4,191
5,630
5,398
22,257
28,133
962
3,243
19,014
61,308
0
W
11,205
4,093
0
0
16,010
11,417
2,136
1,059
14,951
169
108,367
W
Bellona
17,850
6,374
1,630
4,800
20,403
24,204
8,711
520
19,883
0
68,130
W
Apollo
18,915
14,972
0
4,572
21,082
11,122
2,643
2,671
18,411
0
56,185
L
Heimdallr
DripGod_EJ
Heimdallr
14,997
8,886
0
4,264
20,836
8,852
1,015
10,045
10,791
0
54,005
W
Hades
17,721
3,536
571
7,080
16,589
14,575
1,968
2,375
14,214
68,038
0
L
Kumbhakarna
T-Bagg63
Kumbhakarna
9,697
1,197
0
3,913
28,152
28,085
179
9,933
18,219
42,790
0
L
Hachiman
8,514
6,697
0
230
21,413
7,593
216
5,926
15,487
0
41,770
L
Thor
7,729
1,517
0
0
23,550
12,721
344
8,644
14,906
0
38,564
L
Gilgamesh
weediagram1
Gilgamesh
13,564
4,810
0
5,281
27,313
18,564
1,171
5,168
22,145
175
76,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,685
Gold Earned
51,914
505
Minions Killed
364
0
Camps Cleared
0
2,418,518
Distance Traveled
1,975,937
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,541
542
60
2
0
509,390
1
W
Bastet
14,311
572
167
7
0
468,028
4
W
Bellona
13,926
557
98
4
0
509,335
0
W
Apollo
13,691
548
77
3
0
526,877
0
L
Heimdallr
10,494
420
77
3
0
392,689
0
W
Hades
13,216
529
103
4
0
404,888
0
L
Kumbhakarna
10,857
434
56
2
0
450,936
0
L
Hachiman
8,555
342
54
2
0
356,169
0
L
Thor
9,797
392
62
2
0
338,781
1
L
Gilgamesh
12,211
488
115
5
0
437,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role