Player Matchup

Fafnir
Fafnir
CannabisCrusade
Fafnir
Level 159
God Stats
82W - 78L
1,591 SR
Queue Stats
1,235W - 1,261L
1,503 Elo+
Party 2
Rama
Rama
CarlosAl13
Rama
Level 123
God Stats
2W - 4L
1,617 SR
Queue Stats
103W - 79L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
JHRKampery0
Gilgamesh
Level 136
God Stats
22W - 21L
1,308 SR
Queue Stats
649W - 634L
1,570 Elo+
Solo
King Arthur
King Arthur
OprahWinfeed
King Arthur
Level 115
God Stats
13W - 14L
1,659 SR
Queue Stats
381W - 348L
1,598 Elo+
Party 2
Chang'e
Chang'e
RvTGrim
Chang'e
Level 108
God Stats
6W - 7L
1,543 SR
Queue Stats
663W - 599L
1,508 Elo+
Party 2
Team Averages
Level 128
1,544 SR
1,559 Elo+

VS

Team Averages
Level 116
1,641 SR
1,554 Elo+
Yemoja
Yemoja
PHGabriel28
Yemoja
Level 113
God Stats
10W - 7L
1,626 SR
Queue Stats
413W - 368L
1,583 Elo+
Solo
Gilgamesh
Gilgamesh
Roginoo
Gilgamesh
Level 122
God Stats
5W - 3L
1,865 SR
Queue Stats
256W - 250L
1,554 Elo+
Party 1
Tyr
Tyr
TheRealBenefit
Tyr
Level 152
God Stats
66W - 51L
1,626 SR
Queue Stats
791W - 787L
1,542 Elo+
Party 3
Medusa
Medusa
ahhhhhhhyup
Medusa
Level 87
God Stats
3W - 4L
1,336 SR
Queue Stats
38W - 57L
1,474 Elo+
Party 3
Ra
Ra
chrisluvscats33
Ra
Level 108
God Stats
17W - 10L
1,752 SR
Queue Stats
264W - 255L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,606
461
1,926
6,151
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 1
5,728
573
2,599
5,099
1,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
JHRKampery0
Gilgamesh
9
1 / 2 / 0
5,153
515
3,442
6,166
2,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
OprahWinfeed
King Arthur
10
1 / 2 / 0
5,668
567
6,016
7,826
5,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
RvTGrim
Chang'e
8
0 / 5 / 0
4,601
460
1,800
4,914
1,454
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 2 / 7
5,467
547
2,298
7,750
3,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
Roginoo
Gilgamesh
11
5 / 0 / 4
6,242
624
3,840
6,073
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 0 / 1
6,169
617
3,102
6,601
3,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
10
2 / 0 / 1
5,920
592
4,524
4,318
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 0 / 4
6,898
690
4,889
3,776
1,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
13
13
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
0
1
1
0.5
L
Gilgamesh
JHRKampery0
Gilgamesh
1
2
0
0.5
L
King Arthur
OprahWinfeed
King Arthur
1
2
0
0.5
W
Yemoja
0
2
7
1.75
W
Gilgamesh
Roginoo
Gilgamesh
5
0
4
7
L
Chang'e
RvTGrim
Chang'e
0
5
0
0
W
0
0
1
0.5
W
Medusa
2
0
1
2.5
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,783
Damage
18,653
30,156
Taken
28,518
13,292
Mitigated
11,600
8,088
Healing
14,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,926
501
0
2,263
6,151
3,550
0
1,675
4,476
9,255
0
L
2,599
2,529
0
2,624
5,099
1,122
0
459
4,640
0
32,909
L
Gilgamesh
JHRKampery0
Gilgamesh
3,442
1,011
0
730
6,166
2,142
0
1,605
4,561
0
30,176
L
King Arthur
OprahWinfeed
King Arthur
6,016
708
0
1,375
7,826
5,024
0
840
6,986
0
37,813
W
Yemoja
2,298
757
715
2,576
7,750
3,407
13
1,363
6,387
12,038
0
W
Gilgamesh
Roginoo
Gilgamesh
3,840
1,247
0
2,461
6,073
2,442
0
539
5,534
0
31,908
L
Chang'e
RvTGrim
Chang'e
1,800
105
207
889
4,914
1,454
0
2,608
2,306
21,833
0
W
3,102
380
0
4,151
6,601
3,326
236
0
6,601
0
38,352
W
Medusa
4,524
1,995
0
2,322
4,318
1,122
0
325
3,993
0
37,051
W
4,889
1,086
857
1,477
3,776
1,303
0
1,499
2,277
42,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,756
Gold Earned
30,696
287
Minions Killed
347
0
Camps Cleared
0
916,259
Distance Traveled
967,418
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,606
461
13
1
0
188,807
1
L
Rama
5,728
573
79
8
0
149,823
2
L
Gilgamesh
5,153
515
61
6
0
197,590
0
L
King Arthur
5,668
567
88
9
0
187,637
2
W
Yemoja
5,467
547
18
2
0
160,341
3
W
Gilgamesh
6,242
624
76
8
0
211,501
1
L
Chang'e
4,601
460
46
5
0
192,402
3
W
Tyr
6,169
617
93
9
0
210,833
2
W
Medusa
5,920
592
76
8
0
172,510
1
W
Ra
6,898
690
84
8
0
212,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role