Player Matchup

Neith
Neith
Bac0nR3aper
Neith
Level 14
God Stats
13W - 11L
1,430 SR
Queue Stats
13W - 14L
1,280 Elo+
Solo
Da Ji
Da Ji
MsReenee
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,244 Elo+
Solo
Skadi
Skadi
NoisyCheetah336
Skadi
Level 28
God Stats
5W - 2L
1,811 SR
Queue Stats
57W - 54L
1,313 Elo+
Solo
Thanatos
Thanatos
RPCLordofDragon
Thanatos
Level 24
God Stats
8W - 2L
1,708 SR
Queue Stats
229W - 239L
1,326 Elo+
Solo
Gilgamesh
Gilgamesh
XeroniusPax
Gilgamesh
Level 16
God Stats
46W - 43L
1,500 SR
Queue Stats
65W - 87L
1,195 Elo+
Solo
Team Averages
Level 20
1,590 SR
1,271 Elo+

VS

Team Averages
Level 25
1,486 SR
1,272 Elo+
Loki
Loki
BoodaB23
Loki
Level 25
God Stats
19W - 23L
1,298 SR
Queue Stats
101W - 96L
1,294 Elo+
Solo
Chaac
Chaac
FatSunnyD
Chaac
Level 33
God Stats
21W - 14L
1,674 SR
Queue Stats
350W - 325L
1,450 Elo+
Solo
Awilix
Awilix
Huntsman1313
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 86L
1,296 Elo+
Solo
Camazotz
Camazotz
Iarel3
Camazotz
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
950 Elo+
Solo
Anubis
Anubis
Mooncrab
Anubis
Level 27
God Stats
6W - 10L
1,459 SR
Queue Stats
19W - 24L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 5
12,501
521
14,715
17,825
6,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
MsReenee
Da Ji
13
0 / 10 / 5
9,303
388
1,993
11,835
3,466
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
10 / 11 / 3
12,878
537
13,346
17,683
6,436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
19
13 / 1 / 4
13,672
570
16,129
19,105
15,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
XeroniusPax
Gilgamesh
15
5 / 5 / 3
10,795
450
7,542
15,016
7,195
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
6 / 2 / 7
12,560
523
12,098
17,709
6,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
FatSunnyD
Chaac
20
21 / 2 / 0
15,194
633
22,859
21,179
35,166
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Awilix
14
2 / 7 / 6
9,695
404
4,507
14,476
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Camazotz
Iarel3
Camazotz
7
0 / 13 / 0
7,066
294
1,622
10,366
2,077
Anubis
Mooncrab
Anubis
16
5 / 11 / 4
10,449
435
13,177
17,846
19,534
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
51
34
Kills
34
35
Deaths
35
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
8
5
1.06
L
Loki
6
2
7
4.75
L
Chaac
FatSunnyD
Chaac
21
2
0
10.5
L
Awilix
2
7
6
0.71
L
Camazotz
Iarel3
Camazotz
0
13
0
0
L
Anubis
Mooncrab
Anubis
5
11
4
0.64
W
Da Ji
MsReenee
Da Ji
0
10
5
0.25
W
10
11
3
1.05
W
Thanatos
13
1
4
15
W
Gilgamesh
XeroniusPax
Gilgamesh
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,725
Damage
54,263
81,464
Taken
81,576
39,496
Mitigated
67,055
26,099
Healing
19,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,715
7,464
0
5,433
17,825
6,996
7,020
2,726
14,834
0
80,206
L
Loki
12,098
3,249
0
5,220
17,709
6,067
1,496
39
17,412
0
74,751
L
Chaac
FatSunnyD
Chaac
22,859
8,202
0
10,211
21,179
35,166
4,586
474
20,632
0
105,086
L
Awilix
4,507
1,581
0
351
14,476
4,211
0
0
14,476
0
27,567
L
Camazotz
Iarel3
Camazotz
1,622
691
0
674
10,366
2,077
180
0
10,366
0
8,574
L
Anubis
Mooncrab
Anubis
13,177
1,182
240
2,912
17,846
19,534
736
0
17,712
44,883
0
W
Da Ji
MsReenee
Da Ji
1,993
858
0
3
11,835
3,466
511
3,278
8,482
0
8,006
W
13,346
7,407
0
2,524
17,683
6,436
7,531
4,057
13,357
0
78,111
W
Thanatos
16,129
6,058
342
15,737
19,105
15,403
1,384
3,456
15,385
168
71,157
W
Gilgamesh
XeroniusPax
Gilgamesh
7,542
2,535
0
2,060
15,016
7,195
924
1,044
13,899
0
33,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,149
Gold Earned
54,964
444
Minions Killed
431
0
Camps Cleared
0
1,731,117
Distance Traveled
1,906,027
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,501
521
150
6
0
334,828
3
L
Loki
12,560
523
132
6
0
523,159
3
L
Chaac
15,194
633
186
8
0
482,523
2
L
Awilix
9,695
404
47
2
0
398,511
1
L
Camazotz
7,066
294
7
0
0
248,193
1
L
Anubis
10,449
435
59
2
0
253,641
0
W
Da Ji
9,303
388
19
1
0
326,893
0
W
Skadi
12,878
537
138
6
0
327,385
6
W
Thanatos
13,672
570
101
4
0
407,149
0
W
Gilgamesh
10,795
450
36
2
0
334,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role