Player Matchup

Ah Puch
Ah Puch
DefintiveEdge
Ah Puch
Level 29
God Stats
2W - 3L
1,611 SR
Queue Stats
34W - 39L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
GaJuAr
Gilgamesh
Level 27
God Stats
44W - 23L
1,939 SR
Queue Stats
181W - 162L
1,642 Elo+
Solo
Ao Kuang
Ao Kuang
HeroeConKappa
Ao Kuang
Level 25
God Stats
6W - 7L
1,495 SR
Queue Stats
65W - 64L
1,525 Elo+
Solo
Yemoja
Yemoja
TheBlackThorn22
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 87L
1,531 Elo+
Solo
Rama
Rama
gringoss
Rama
Level 29
God Stats
1W - 2L
1,682 SR
Queue Stats
286W - 285L
1,537 Elo+
Solo
Team Averages
Level 28
1,645 SR
1,531 Elo+

VS

Team Averages
Level 21
1,559 SR
1,517 Elo+
Camazotz
Camazotz
PezEspada
Camazotz
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,600 Elo+
Party 1
Apollo
Apollo
SpeedChakra
Apollo
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 31L
1,678 Elo+
Party 1
Tyr
Tyr
elboosteado
Tyr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
tarek9akili
Loki
Level 25
God Stats
7W - 6L
1,856 SR
Queue Stats
110W - 101L
1,452 Elo+
Solo
Merlin
Merlin
xIsAaCMaDoFFx
Merlin
Level 28
God Stats
9W - 5L
1,437 SR
Queue Stats
188W - 190L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
1 / 2 / 0
6,071
552
2,997
5,821
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
GaJuAr
Gilgamesh
9
1 / 5 / 0
5,872
534
6,354
9,377
5,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
HeroeConKappa
Ao Kuang
7
1 / 5 / 0
5,137
467
3,464
8,611
2,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 2 / 1
5,454
496
2,056
3,756
1,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
8
1 / 2 / 0
4,940
449
2,348
3,766
748
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
PezEspada
Camazotz
12
4 / 1 / 2
7,087
644
6,169
7,365
3,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
13
6 / 1 / 2
7,828
712
4,615
5,945
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 6
6,277
571
4,013
7,893
3,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 1 / 2
6,508
592
2,332
4,628
1,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 2
6,594
599
2,414
3,068
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
16
16
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
1
2
0
0.5
L
Gilgamesh
GaJuAr
Gilgamesh
1
5
0
0.2
L
Ao Kuang
HeroeConKappa
Ao Kuang
1
5
0
0.2
W
Camazotz
PezEspada
Camazotz
4
1
2
5
W
Apollo
6
1
2
7
L
0
2
1
0.25
W
2
0
6
5
L
Rama
1
2
0
0.5
W
4
1
2
5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,219
Damage
19,543
31,331
Taken
28,899
12,284
Mitigated
11,533
7,329
Healing
12,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
2,997
365
0
1,677
5,821
1,627
0
1,764
3,847
30,773
0
L
Gilgamesh
GaJuAr
Gilgamesh
6,354
1,732
0
761
9,377
5,620
0
0
9,052
0
17,820
L
Ao Kuang
HeroeConKappa
Ao Kuang
3,464
1,067
0
2,497
8,611
2,448
0
394
8,121
20,228
0
W
Camazotz
PezEspada
Camazotz
6,169
1,879
0
4,434
7,365
3,419
124
555
6,810
0
28,820
W
Apollo
4,615
2,882
0
1,967
5,945
1,899
1,096
2,046
3,899
0
50,438
L
2,056
352
398
685
3,756
1,841
0
0
3,756
17,327
0
W
4,013
375
0
4,012
7,893
3,842
0
2,573
5,320
0
30,805
L
Rama
2,348
1,830
0
1,311
3,766
748
0
0
3,766
0
18,854
W
2,332
952
0
1,748
4,628
1,333
0
1,363
3,265
0
24,783
W
2,414
44
0
444
3,068
1,040
224
1,980
1,088
27,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,474
Gold Earned
34,294
227
Minions Killed
343
0
Camps Cleared
0
1,067,646
Distance Traveled
1,138,046
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,071
552
72
7
0
194,814
3
L
Gilgamesh
5,872
534
41
4
0
204,140
3
L
Ao Kuang
5,137
467
47
4
0
243,863
0
W
Camazotz
7,087
644
57
5
0
237,929
2
W
Apollo
7,828
712
95
9
0
209,526
3
L
Yemoja
5,454
496
24
2
0
212,159
2
W
Tyr
6,277
571
53
5
0
251,997
2
L
Rama
4,940
449
43
4
0
212,670
0
W
Loki
6,508
592
60
5
0
221,406
0
W
Merlin
6,594
599
78
7
0
217,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role