Player Matchup

Gilgamesh
Gilgamesh
Freddy Merc 43
Gilgamesh
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
King Arthur
King Arthur
Kingmo937
King Arthur
Level 15
God Stats
2W - 2L
1,729 SR
Queue Stats
70W - 63L
1,599 Elo+
Solo
Hachiman
Hachiman
bkhyff
Hachiman
Level 20
God Stats
14W - 12L
1,433 SR
Queue Stats
48W - 63L
1,335 Elo+
Solo
Nemesis
Nemesis
shadobunnix
Nemesis
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Olorun
Olorun
shamrockshak3
Olorun
Level 13
God Stats
2W - 4L
1,297 SR
Queue Stats
8W - 14L
1,378 Elo+
Solo
Team Averages
Level 14
1,492 SR
1,462 Elo+

VS

Team Averages
Level 26
1,593 SR
1,518 Elo+
Yemoja
Yemoja
Sharkfin345
Yemoja
Level 29
God Stats
2W - 5L
1,827 SR
Queue Stats
52W - 44L
1,635 Elo+
Solo
Fenrir
Fenrir
Vissierra
Fenrir
Level 28
God Stats
27W - 27L
1,438 SR
Queue Stats
32W - 27L
1,452 Elo+
Solo
Da Ji
Da Ji
Z2NICE-
Da Ji
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 50L
1,350 Elo+
Solo
Scylla
Scylla
ferret07
Scylla
Level 29
God Stats
78W - 72L
1,734 SR
Queue Stats
127W - 153L
1,680 Elo+
Solo
Guan Yu
Guan Yu
sourapple269
Guan Yu
Level 25
God Stats
14W - 10L
1,464 SR
Queue Stats
106W - 114L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Freddy Merc 43
Gilgamesh
18
4 / 3 / 3
12,334
949
24,607
24,772
23,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
Kingmo937
King Arthur
17
2 / 15 / 3
11,664
897
23,620
29,133
32,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
bkhyff
Hachiman
17
2 / 5 / 3
12,047
927
13,560
14,389
5,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
shadobunnix
Nemesis
16
0 / 9 / 3
10,592
815
5,363
17,087
6,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 10 / 6
11,404
877
8,485
18,834
7,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
4 / 1 / 32
14,561
1,120
12,656
10,358
14,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Vissierra
Fenrir
20
18 / 3 / 15
14,494
1,115
29,102
24,156
17,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
Z2NICE-
Da Ji
19
4 / 3 / 15
12,051
927
19,309
15,419
8,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
ferret07
Scylla
20
10 / 0 / 20
14,166
1,090
23,085
10,340
4,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
sourapple269
Guan Yu
20
6 / 2 / 23
13,139
1,011
11,960
22,357
21,908
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
147
9
Kills
42
42
Deaths
9
18
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Freddy Merc 43
Gilgamesh
4
3
3
1.83
L
King Arthur
Kingmo937
King Arthur
2
15
3
0.23
W
Yemoja
4
1
32
20
W
Fenrir
Vissierra
Fenrir
18
3
15
8.5
W
Da Ji
Z2NICE-
Da Ji
4
3
15
3.83
L
Hachiman
bkhyff
Hachiman
2
5
3
0.7
W
Scylla
ferret07
Scylla
10
0
20
20
L
Nemesis
shadobunnix
Nemesis
0
9
3
0.17
L
1
10
6
0.4
W
Guan Yu
sourapple269
Guan Yu
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,635
Damage
96,112
104,215
Taken
82,630
75,507
Mitigated
67,011
6,078
Healing
32,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Freddy Merc 43
Gilgamesh
24,607
5,436
512
1,108
24,772
23,693
0
8,576
16,171
0
47,905
L
King Arthur
Kingmo937
King Arthur
23,620
4,182
246
1,315
29,133
32,305
0
14,276
14,833
0
35,426
W
Yemoja
12,656
4,654
16,285
3,374
10,358
14,022
0
860
9,498
26,831
0
W
Fenrir
Vissierra
Fenrir
29,102
9,319
0
2,170
24,156
17,928
0
3,062
21,094
0
40,117
W
Da Ji
Z2NICE-
Da Ji
19,309
6,043
727
1,971
15,419
8,351
0
1,530
13,889
0
27,023
L
Hachiman
bkhyff
Hachiman
13,560
9,105
0
24
14,389
5,314
0
1,540
12,824
0
38,478
W
Scylla
ferret07
Scylla
23,085
3,192
0
0
10,340
4,802
0
433
9,907
57,385
0
L
Nemesis
shadobunnix
Nemesis
5,363
1,933
0
801
17,087
6,679
0
7,598
9,464
255
21,774
L
8,485
5,683
365
1,707
18,834
7,516
0
3,765
15,060
22,604
0
W
Guan Yu
sourapple269
Guan Yu
11,960
2,435
3,650
4,218
22,357
21,908
0
2,600
19,757
14
23,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,041
Gold Earned
68,411
193
Minions Killed
211
5
Camps Cleared
7
1,128,734
Distance Traveled
1,205,008
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,334
949
48
4
0
286,022
0
L
King Arthur
11,664
897
39
3
0
217,125
1
W
Yemoja
14,561
1,120
44
3
1
216,133
0
W
Fenrir
14,494
1,115
25
2
3
271,108
0
W
Da Ji
12,051
927
13
1
2
239,211
0
L
Hachiman
12,047
927
61
5
2
221,147
7
W
Scylla
14,166
1,090
101
8
1
243,252
0
L
Nemesis
10,592
815
27
2
0
203,244
2
L
Olorun
11,404
877
18
1
3
201,196
2
W
Guan Yu
13,139
1,011
28
2
0
235,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role