Player Matchup

Hades
Hades
ABSOLUT SIN
Hades
Level 160
God Stats
8W - 7L
1,476 SR
Queue Stats
1,081W - 893L
1,561 Elo+
Party 2
Hou Yi
Hou Yi
BLACKDEATH4647
Hou Yi
Level 28
God Stats
1W - 0L
1,378 SR
Queue Stats
21W - 5L
1,646 Elo+
Party 2
Guan Yu
Guan Yu
Koclobster
Guan Yu
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,572 Elo+
Party 3
Ravana
Ravana
PapaChubbs
Ravana
Level 128
God Stats
8W - 4L
1,718 SR
Queue Stats
134W - 101L
1,594 Elo+
Party 3
Fenrir
Fenrir
Serarg
Fenrir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,560 Elo+
Party 3
Team Averages
Level 83
1,514 SR
1,586 Elo+

VS

Team Averages
Level 57
1,446 SR
1,498 Elo+
Pele
Pele
GOMAKEMEDINNER
Pele
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 58L
1,602 Elo+
Party 1
Achilles
Achilles
LCpl Otano
Achilles
Level 96
God Stats
5W - 1L
1,500 SR
Queue Stats
115W - 96L
1,347 Elo+
Party 1
Ra
Ra
Migrationss
Ra
Level 123
God Stats
0W - 4L
1,544 SR
Queue Stats
290W - 230L
1,543 Elo+
Party 1
Athena
Athena
SunhoDrakath
Athena
Level 17
God Stats
0W - 1L
1,185 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Toxicmeatspin
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 23
11,422
816
17,509
14,420
14,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 3 / 15
11,707
836
19,656
12,406
5,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Koclobster
Guan Yu
18
3 / 3 / 29
10,964
783
10,851
20,967
24,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
PapaChubbs
Ravana
19
12 / 2 / 19
12,748
911
17,303
17,214
12,275
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Serarg
Fenrir
18
4 / 2 / 24
11,824
845
9,018
11,820
10,227
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
9,943
710
10,744
16,732
6,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Achilles
LCpl Otano
Achilles
16
0 / 8 / 6
8,728
623
5,834
19,745
25,782
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

17
2 / 5 / 10
9,880
706
19,034
12,076
5,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
17
5 / 6 / 9
10,438
746
8,732
23,364
24,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 9 / 6
10,460
747
13,924
16,308
4,875
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
50
35
Kills
14
14
Deaths
35
110
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
4
23
4.38
W
10
3
15
5.83
L
3
7
5
0.79
W
Guan Yu
Koclobster
Guan Yu
3
3
29
5.83
L
Achilles
LCpl Otano
Achilles
0
8
6
0.38
L
2
5
10
1.4
W
Ravana
PapaChubbs
Ravana
12
2
19
10.75
W
Fenrir
Serarg
Fenrir
4
2
24
8
L
Athena
5
6
9
1.58
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,337
Damage
58,268
76,827
Taken
88,225
66,085
Mitigated
66,997
45,208
Healing
25,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,509
811
4,238
3,909
14,420
14,166
1,142
6,128
7,913
44,090
0
W
19,656
9,397
1,747
1,792
12,406
5,053
2,355
3,631
8,450
0
44,066
L
10,744
2,407
27
4,705
16,732
6,741
210
3,504
13,228
0
29,020
W
Guan Yu
Koclobster
Guan Yu
10,851
1,494
12,722
9,496
20,967
24,364
463
8,286
12,171
129
17,891
L
Achilles
LCpl Otano
Achilles
5,834
1,078
1,519
956
19,745
25,782
0
2,938
16,807
0
10,976
L
19,034
1,646
4,408
3,673
12,076
5,324
265
1,980
10,096
40,049
0
W
Ravana
PapaChubbs
Ravana
17,303
6,560
3,835
4,721
17,214
12,275
243
4,318
12,559
0
25,461
W
Fenrir
Serarg
Fenrir
9,018
3,426
1,279
1,469
11,820
10,227
1,478
3,980
7,479
0
14,694
L
Athena
8,732
2,378
1,522
5,317
23,364
24,275
605
4,957
18,407
19,941
0
L
13,924
6,299
1,275
2,162
16,308
4,875
696
4,130
12,178
0
23,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,665
Gold Earned
49,449
133
Minions Killed
116
0
Camps Cleared
0
1,293,730
Distance Traveled
1,136,058
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,422
816
54
4
0
234,792
4
W
Hou Yi
11,707
836
39
3
0
244,567
0
L
Pele
9,943
710
33
2
0
242,737
3
W
Guan Yu
10,964
783
10
1
0
289,129
0
L
Achilles
8,728
623
9
1
0
206,329
0
L
Ra
9,880
706
44
3
0
251,216
0
W
Ravana
12,748
911
20
1
0
270,464
0
W
Fenrir
11,824
845
10
1
0
254,778
0
L
Athena
10,438
746
9
1
0
236,690
0
L
Skadi
10,460
747
21
2
0
199,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role