Player Matchup

The Morrigan
The Morrigan
M4UR1C3
The Morrigan
Level 140
God Stats
5W - 1L
1,992 SR
Queue Stats
118W - 110L
1,524 Elo+
Party 1
Geb
Geb
alex14937
Geb
Level 145
God Stats
2W - 3L
1,548 SR
Queue Stats
186W - 182L
1,608 Elo+
Party 1
Hou Yi
Hou Yi
xXSloppyJoeXx
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 131
1,680 SR
1,544 Elo+

VS

Team Averages
Level 34
1,587 SR
1,826 Elo+
Ra
Ra
Acoustix
Ra
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,879 Elo+
Party 2
Gilgamesh
Gilgamesh
SerialSeraph
Gilgamesh
Level 29
God Stats
2W - 0L
1,760 SR
Queue Stats
4W - 0L
1,838 Elo+
Party 2
Cupid
Cupid
Ρandora
Cupid
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,761 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
M4UR1C3
The Morrigan
13
3 / 11 / 5
10,058
718
8,640
12,700
3,703
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 13 / 9
9,277
663
5,620
22,036
20,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
9 / 9 / 2
11,718
837
13,534
17,133
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 17
12,532
895
16,058
14,272
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SerialSeraph
Gilgamesh
16
16 / 6 / 14
13,277
948
20,639
15,714
9,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Ρandora
Cupid
13
6 / 4 / 11
10,683
763
7,660
13,626
4,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
12
Kills
33
33
Deaths
13
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
11
3
17
6.5
L
The Morrigan
M4UR1C3
The Morrigan
3
11
5
0.5
W
Gilgamesh
SerialSeraph
Gilgamesh
16
6
14
3.83
L
0
13
9
0.35
L
9
9
2
1.11
W
Cupid
Ρandora
Cupid
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,794
Damage
44,357
51,869
Taken
43,612
30,388
Mitigated
18,657
5,933
Healing
16,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,058
1,329
2,375
8,144
14,272
4,907
353
4,672
9,506
73,167
0
L
The Morrigan
M4UR1C3
The Morrigan
8,640
2,330
0
375
12,700
3,703
0
4,715
7,726
30,153
6,582
W
Gilgamesh
SerialSeraph
Gilgamesh
20,639
7,003
0
1,050
15,714
9,328
681
2,722
12,962
0
52,768
L
5,620
557
490
2,665
22,036
20,914
161
5,564
16,472
18,518
0
L
13,534
5,664
0
2,403
17,133
5,771
416
5,542
11,591
0
33,717
W
Cupid
Ρandora
Cupid
7,660
4,281
379
4,599
13,626
4,422
1,180
2,944
10,620
0
36,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,053
Gold Earned
36,492
104
Minions Killed
161
0
Camps Cleared
0
613,838
Distance Traveled
779,385
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,532
895
90
6
0
275,718
1
L
The Morrigan
10,058
718
46
3
0
196,784
1
W
Gilgamesh
13,277
948
40
3
0
250,559
0
L
Geb
9,277
663
18
1
0
214,949
1
L
Hou Yi
11,718
837
40
3
0
202,105
1
W
Cupid
10,683
763
31
2
0
253,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role