Player Matchup

Apollo
Apollo
AzelKazel
Apollo
Level 88
God Stats
8W - 9L
1,514 SR
Queue Stats
55W - 60L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
Gøthic
Gilgamesh
Level 86
God Stats
7W - 6L
1,500 SR
Queue Stats
131W - 133L
1,611 Elo+
Solo
Sobek
Sobek
JefeLo
Sobek
Level 127
God Stats
5W - 3L
1,530 SR
Queue Stats
161W - 142L
1,610 Elo+
Party 2
Pele
Pele
LAuGhinGor
Pele
Level 149
God Stats
15W - 7L
1,755 SR
Queue Stats
426W - 378L
1,578 Elo+
Solo
Eset
Eset
teddday
Eset
Level 98
God Stats
0W - 2L
1,326 SR
Queue Stats
53W - 60L
1,494 Elo+
Party 2
Team Averages
Level 110
1,525 SR
1,572 Elo+

VS

Team Averages
Level 113
1,495 SR
1,592 Elo+
Bastet
Bastet
LavaCloud
Bastet
Level 137
God Stats
5W - 0L
1,631 SR
Queue Stats
165W - 130L
1,714 Elo+
Party 1
Gilgamesh
Gilgamesh
Lekdreps
Gilgamesh
Level 124
God Stats
14W - 11L
1,353 SR
Queue Stats
287W - 266L
1,576 Elo+
Solo
Sobek
Sobek
SleazyE2121
Sobek
Level 80
God Stats
9W - 13L
1,440 SR
Queue Stats
343W - 314L
1,637 Elo+
Solo
Apollo
Apollo
jake0109
Apollo
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
mellocoi
Ra
Level 126
God Stats
10W - 6L
1,553 SR
Queue Stats
365W - 344L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AzelKazel
Apollo
15
3 / 2 / 6
8,688
483
7,613
10,670
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Gøthic
Gilgamesh
11
0 / 3 / 2
7,180
399
2,355
11,269
5,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
JefeLo
Sobek
10
0 / 4 / 8
7,092
394
3,922
9,780
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 4 / 3
9,152
508
8,957
13,033
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
teddday
Eset
14
1 / 2 / 8
8,469
471
5,476
6,167
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
LavaCloud
Bastet
18
8 / 1 / 2
11,392
633
10,152
11,306
5,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
Lekdreps
Gilgamesh
16
3 / 0 / 4
10,257
570
7,206
10,090
7,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 4 / 4
8,499
472
3,267
13,855
10,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
jake0109
Apollo
15
1 / 3 / 6
9,489
527
5,395
10,095
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 3 / 6
10,273
571
8,632
7,842
3,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
11
Kills
15
15
Deaths
11
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
AzelKazel
Apollo
3
2
6
3
L
Gilgamesh
Gøthic
Gilgamesh
0
3
2
0.33
L
Sobek
JefeLo
Sobek
0
4
8
1
L
7
4
3
2.13
W
Bastet
LavaCloud
Bastet
8
1
2
9
W
Gilgamesh
Lekdreps
Gilgamesh
3
0
4
5
W
2
4
4
1
W
Apollo
jake0109
Apollo
1
3
6
1.33
W
1
3
6
1.33
L
Eset
teddday
Eset
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,323
Damage
34,652
50,919
Taken
53,188
24,847
Mitigated
30,903
17,129
Healing
18,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AzelKazel
Apollo
7,613
4,166
0
3,920
10,670
4,861
1,268
2,473
8,197
0
62,316
L
Gilgamesh
Gøthic
Gilgamesh
2,355
508
0
3,113
11,269
5,655
0
2,028
9,241
0
31,463
L
Sobek
JefeLo
Sobek
3,922
213
0
2,754
9,780
7,298
0
3,567
6,213
10,067
0
L
8,957
1,394
0
3,904
13,033
4,970
0
2,952
10,081
0
55,429
W
Bastet
LavaCloud
Bastet
10,152
2,621
0
4,567
11,306
5,186
39
636
10,658
0
74,674
W
Gilgamesh
Lekdreps
Gilgamesh
7,206
2,008
0
2,665
10,090
7,274
1,899
1,840
8,228
0
72,804
W
3,267
358
0
4,298
13,855
10,700
436
4,583
9,106
17,839
0
W
Apollo
jake0109
Apollo
5,395
2,634
0
2,802
10,095
4,155
542
3,146
6,831
0
62,966
W
8,632
163
1,418
2,647
7,842
3,588
308
1,943
5,811
85,042
0
L
Eset
teddday
Eset
5,476
321
1,603
1,835
6,167
2,063
133
879
5,288
48,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,581
Gold Earned
49,910
394
Minions Killed
553
0
Camps Cleared
0
1,511,541
Distance Traveled
1,789,002
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,688
483
98
5
0
293,638
7
L
Gilgamesh
7,180
399
63
4
0
271,303
1
L
Sobek
7,092
394
19
1
0
282,759
5
L
Pele
9,152
508
98
5
0
346,297
11
W
Bastet
11,392
633
143
8
0
402,000
3
W
Gilgamesh
10,257
570
117
7
0
348,224
3
W
Sobek
8,499
472
23
1
0
353,213
1
W
Apollo
9,489
527
107
6
0
337,642
6
W
Ra
10,273
571
163
9
0
347,923
6
L
Eset
8,469
471
116
6
0
317,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role