Player Matchup

Fenrir
Fenrir
Faythfult
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
contrizeus
Xing Tian
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,118 Elo+
Party 3
Hun Batz
Hun Batz
daleallboys
Hun Batz
Level 46
God Stats
4W - 5L
1,649 SR
Queue Stats
150W - 145L
1,475 Elo+
Party 3
Zeus
Zeus
emocionadodemais
Zeus
Level 29
God Stats
4W - 2L
1,477 SR
Queue Stats
92W - 108L
1,350 Elo+
Solo
King Arthur
King Arthur
kionHioji
King Arthur
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 80L
1,388 Elo+
Solo
Team Averages
Level 23
1,525 SR
1,366 Elo+

VS

Team Averages
Level 27
1,414 SR
1,347 Elo+
Hachiman
Hachiman
Amikagueikk
Hachiman
Level 29
God Stats
9W - 9L
1,571 SR
Queue Stats
91W - 102L
1,355 Elo+
Party 1
Ne Zha
Ne Zha
F4_Sonek4
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 90L
1,327 Elo+
Party 1
Chaac
Chaac
NachoCamposs
Chaac
Level 24
God Stats
23W - 23L
1,500 SR
Queue Stats
41W - 56L
1,355 Elo+
Party 2
Anubis
Anubis
Pedro The Mith
Anubis
Level 28
God Stats
0W - 2L
1,223 SR
Queue Stats
58W - 50L
1,372 Elo+
Solo
Neith
Neith
fideoscontuko
Neith
Level 28
God Stats
26W - 37L
1,274 SR
Queue Stats
144W - 180L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Faythfult
Fenrir
7
1 / 6 / 2
4,988
499
3,211
5,624
1,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
contrizeus
Xing Tian
6
1 / 2 / 0
4,663
466
501
5,191
2,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
daleallboys
Hun Batz
11
7 / 0 / 1
6,773
677
4,584
5,373
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
4 / 3 / 6
6,099
610
6,061
4,474
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
kionHioji
King Arthur
9
0 / 1 / 1
5,147
515
2,674
5,238
2,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Amikagueikk
Hachiman
10
5 / 2 / 2
5,911
591
5,019
5,181
1,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
F4_Sonek4
Ne Zha
7
2 / 3 / 2
5,002
500
1,764
7,088
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 4 / 3
4,341
434
1,926
6,030
2,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 0
5,184
518
2,852
5,583
1,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 3 / 1
5,986
599
4,439
5,923
1,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
13
Kills
12
12
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Amikagueikk
Hachiman
5
2
2
3
L
Ne Zha
F4_Sonek4
Ne Zha
2
3
2
1
W
Fenrir
Faythfult
Fenrir
1
6
2
0.33
L
0
4
3
0.38
L
1
1
0
1
W
Xing Tian
contrizeus
Xing Tian
1
2
0
0.5
W
Hun Batz
daleallboys
Hun Batz
7
0
1
7.5
W
4
3
6
2.33
L
4
3
1
1.5
W
King Arthur
kionHioji
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,031
Damage
16,000
25,900
Taken
29,805
8,925
Mitigated
9,381
4,030
Healing
10,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Amikagueikk
Hachiman
5,019
2,469
147
2,361
5,181
1,303
0
924
3,888
0
21,648
L
Ne Zha
F4_Sonek4
Ne Zha
1,764
784
0
2,842
7,088
1,951
0
776
6,268
0
17,005
W
Fenrir
Faythfult
Fenrir
3,211
1,008
0
226
5,624
1,678
32
0
5,624
0
11,678
L
1,926
286
23
1,507
6,030
2,632
0
2,920
2,892
0
8,046
L
2,852
798
0
1,361
5,583
1,708
469
0
5,383
21,251
0
W
Xing Tian
contrizeus
Xing Tian
501
0
0
192
5,191
2,545
326
0
5,191
5,452
0
W
Hun Batz
daleallboys
Hun Batz
4,584
2,043
0
1,736
5,373
1,540
0
621
4,752
0
31,627
W
6,061
1,216
0
1,306
4,474
964
702
0
4,474
25,773
0
L
4,439
2,014
0
2,242
5,923
1,787
696
1,406
4,367
0
28,455
W
King Arthur
kionHioji
King Arthur
2,674
540
0
570
5,238
2,198
0
2,231
3,007
0
15,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,670
Gold Earned
26,424
193
Minions Killed
208
0
Camps Cleared
0
955,156
Distance Traveled
942,281
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,911
591
45
5
0
206,453
3
L
Ne Zha
5,002
500
43
4
0
199,751
0
W
Fenrir
4,988
499
28
3
0
183,030
0
L
Chaac
4,341
434
17
2
0
180,215
0
L
Anubis
5,184
518
49
5
0
196,637
1
W
Xing Tian
4,663
466
12
1
0
199,275
1
W
Hun Batz
6,773
677
73
7
0
214,190
0
W
Zeus
6,099
610
52
5
0
167,351
0
L
Neith
5,986
599
54
5
0
159,225
1
W
King Arthur
5,147
515
28
3
0
191,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role