Player Matchup

Terra
Terra
HarleHeal
Terra
Level 89
God Stats
2W - 6L
1,500 SR
Queue Stats
9W - 18L
1,295 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ItsJaylin546
Tsukuyomi
Level 88
God Stats
16W - 6L
1,903 SR
Queue Stats
826W - 716L
1,504 Elo+
Party 2
Tiamat
Tiamat
RebornReprise
Tiamat
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,295 Elo+
Party 3
Gilgamesh
Gilgamesh
Se7eNking
Gilgamesh
Level 59
God Stats
5W - 3L
1,498 SR
Queue Stats
233W - 216L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
ToanNorune
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,295 Elo+
Party 3
Team Averages
Level 89
1,580 SR
1,381 Elo+

VS

Team Averages
Level 134
1,637 SR
1,518 Elo+
Chiron
Chiron
ClamBeast720
Chiron
Level 109
God Stats
15W - 15L
1,526 SR
Queue Stats
544W - 520L
1,520 Elo+
Party 1
Nemesis
Nemesis
GodXBless316
Nemesis
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 86L
1,499 Elo+
Solo
Tiamat
Tiamat
LeonX3
Tiamat
Level 118
God Stats
39W - 35L
1,625 SR
Queue Stats
354W - 332L
1,515 Elo+
Party 1
Bacchus
Bacchus
Mr_Nemes1s_
Bacchus
Level 147
God Stats
21W - 16L
1,601 SR
Queue Stats
163W - 150L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
Steggs084x
Gilgamesh
Level 154
God Stats
2W - 2L
1,932 SR
Queue Stats
289W - 260L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
HarleHeal
Terra
20
2 / 3 / 14
15,183
447
7,067
27,464
32,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
ItsJaylin546
Tsukuyomi
20
13 / 7 / 12
20,409
600
40,665
29,009
31,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 7 / 13
19,591
576
32,649
34,822
25,966
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Se7eNking
Gilgamesh
20
24 / 3 / 10
22,320
656
37,558
36,486
25,653
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
ToanNorune
Danzaburou
20
3 / 6 / 12
18,063
531
17,783
30,383
15,508
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
4 / 7 / 10
16,385
482
21,030
25,651
13,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
GodXBless316
Nemesis
20
4 / 10 / 3
14,730
433
12,705
27,910
12,873
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
LeonX3
Tiamat
20
4 / 11 / 9
17,411
512
27,330
35,569
26,238
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Mr_Nemes1s_
Bacchus
20
9 / 9 / 8
15,324
451
21,913
38,739
53,293
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
Steggs084x
Gilgamesh
20
5 / 14 / 6
15,609
459
26,884
40,392
24,900
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
62
51
Kills
26
26
Deaths
51
61
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chiron
4
7
10
1.29
L
Nemesis
GodXBless316
Nemesis
4
10
3
0.55
W
Terra
HarleHeal
Terra
2
3
14
3
W
Tsukuyomi
ItsJaylin546
Tsukuyomi
13
7
12
2.71
L
Tiamat
LeonX3
Tiamat
4
11
9
0.77
L
Bacchus
Mr_Nemes1s_
Bacchus
9
9
8
1.44
W
9
7
13
2.21
W
Gilgamesh
Se7eNking
Gilgamesh
24
3
10
9.67
L
Gilgamesh
Steggs084x
Gilgamesh
5
14
6
0.57
W
Danzaburou
ToanNorune
Danzaburou
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,722
Damage
109,862
158,164
Taken
168,261
131,012
Mitigated
130,491
61,546
Healing
47,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
21,030
9,296
1,191
8,967
25,651
13,187
770
7,321
17,956
0
140,106
L
Nemesis
GodXBless316
Nemesis
12,705
3,295
0
7,416
27,910
12,873
1,364
5,551
21,912
0
93,198
W
Terra
HarleHeal
Terra
7,067
236
9,543
10,582
27,464
32,227
0
8,679
18,672
25,999
0
W
Tsukuyomi
ItsJaylin546
Tsukuyomi
40,665
9,385
0
3,102
29,009
31,658
854
7,659
21,268
0
176,610
L
Tiamat
LeonX3
Tiamat
27,330
2,943
1,450
14,024
35,569
26,238
1,486
10,802
23,892
133,772
0
L
Bacchus
Mr_Nemes1s_
Bacchus
21,913
3,039
1,197
5,430
38,739
53,293
464
7,615
30,597
44,336
0
W
32,649
1,398
290
13,969
34,822
25,966
2,668
12,943
21,425
174,175
0
W
Gilgamesh
Se7eNking
Gilgamesh
37,558
13,273
0
11,538
36,486
25,653
365
8,393
27,949
0
168,145
L
Gilgamesh
Steggs084x
Gilgamesh
26,884
7,989
0
7,434
40,392
24,900
1,154
7,314
32,735
0
130,700
W
Danzaburou
ToanNorune
Danzaburou
17,783
10,258
0
12,522
30,383
15,508
6,196
10,668
19,607
0
144,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,566
Gold Earned
79,459
968
Minions Killed
857
0
Camps Cleared
0
3,155,855
Distance Traveled
2,775,928
21
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
16,385
482
212
6
0
563,103
14
L
Nemesis
14,730
433
139
4
0
590,879
1
W
Terra
15,183
447
41
1
0
683,658
8
W
Tsukuyomi
20,409
600
290
9
0
640,978
5
L
Tiamat
17,411
512
263
8
0
547,501
8
L
Bacchus
15,324
451
39
1
0
581,775
0
W
Tiamat
19,591
576
231
7
0
577,800
1
W
Gilgamesh
22,320
656
179
5
0
687,987
2
L
Gilgamesh
15,609
459
204
6
0
492,670
12
W
Danzaburou
18,063
531
227
7
0
565,432
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role