Player Matchup

Danzaburou
Danzaburou
TABAnakin
Danzaburou
Level 27
God Stats
1W - 1L
1,681 SR
Queue Stats
7W - 10L
1,233 Elo+
Party 1
Fafnir
Fafnir
TABKirito
Fafnir
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,500 Elo+
Party 1
Ra
Ra
TABpinecone
Ra
Level 68
God Stats
0W - 1L
1,732 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
XKirito08
Amaterasu
Level 76
God Stats
0W - 2L
1,467 SR
Queue Stats
23W - 21L
1,233 Elo+
Party 1
Team Averages
Level 66
1,595 SR
1,367 Elo+

VS

Team Averages
Level 94
1,427 SR
1,473 Elo+
Neith
Neith
FlingMyPoo
Neith
Level 16
God Stats
1W - 0L
1,324 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Eset
Eset
MADRADBRO7
Eset
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,410 Elo+
Solo
Sylvanus
Sylvanus
MercFunk
Sylvanus
Level 156
God Stats
4W - 4L
1,397 SR
Queue Stats
192W - 217L
1,548 Elo+
Solo
Tyr
Tyr
SlipknotMonkey
Tyr
Level 137
God Stats
13W - 17L
1,486 SR
Queue Stats
110W - 121L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TABAnakin
Danzaburou
14
0 / 7 / 3
8,712
622
8,991
12,966
4,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
TABKirito
Fafnir
16
3 / 4 / 2
10,700
764
5,705
15,133
17,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
1 / 8 / 1
9,448
675
6,552
11,545
4,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
XKirito08
Amaterasu
16
4 / 1 / 2
10,122
723
11,339
17,496
14,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 2 / 8
11,326
809
14,901
6,599
2,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 3 / 6
11,231
802
9,608
9,259
4,562
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
MercFunk
Sylvanus
16
4 / 3 / 10
11,224
802
11,903
17,849
10,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
10 / 0 / 6
12,036
860
11,941
14,759
14,254
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
8
Kills
20
20
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
3
2
8
3.5
W
3
3
6
2
W
Sylvanus
MercFunk
Sylvanus
4
3
10
3
W
10
0
6
13
L
Danzaburou
TABAnakin
Danzaburou
0
7
3
0.21
L
Fafnir
TABKirito
Fafnir
3
4
2
1
L
1
8
1
0.19
L
Amaterasu
XKirito08
Amaterasu
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,587
Damage
48,353
57,140
Taken
48,466
41,827
Mitigated
32,598
9,022
Healing
22,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,901
9,431
0
2,019
6,599
2,913
4,425
1,897
4,612
0
48,259
W
9,608
1,088
1,000
1,873
9,259
4,562
1,121
2,168
6,786
38,583
0
W
Sylvanus
MercFunk
Sylvanus
11,903
3,743
3,519
7,762
17,849
10,869
1,313
4,204
13,303
31,288
3,078
W
11,941
1,043
372
5,715
14,759
14,254
986
4,060
10,230
0
31,603
L
Danzaburou
TABAnakin
Danzaburou
8,991
3,198
0
706
12,966
4,920
0
6,363
6,603
0
33,882
L
Fafnir
TABKirito
Fafnir
5,705
1,843
330
3,144
15,133
17,526
0
4,584
10,549
18,247
0
L
6,552
326
397
2,024
11,545
4,989
466
3,613
7,932
30,482
0
L
Amaterasu
XKirito08
Amaterasu
11,339
3,505
0
2,421
17,496
14,392
0
7,041
10,455
0
33,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,982
Gold Earned
45,817
193
Minions Killed
226
8
Camps Cleared
9
941,081
Distance Traveled
987,714
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,326
809
69
5
3
230,086
0
W
Eset
11,231
802
58
4
1
223,254
3
W
Sylvanus
11,224
802
54
4
3
220,658
0
W
Tyr
12,036
860
45
3
2
313,716
1
L
Danzaburou
8,712
622
51
4
3
204,067
0
L
Fafnir
10,700
764
23
2
3
226,114
2
L
Ra
9,448
675
62
4
0
232,377
2
L
Amaterasu
10,122
723
57
4
2
278,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role