Player Matchup

Gilgamesh
Gilgamesh
Déniel
Gilgamesh
Level 18
God Stats
9W - 5L
1,703 SR
Queue Stats
40W - 14L
1,636 Elo+
Solo
Nu Wa
Nu Wa
Gunoiuman
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,087 Elo+
Party 1
Thor
Thor
Sfarsatorul
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,065 Elo+
Party 1
Apollo
Apollo
Spiiriitt
Apollo
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,125 Elo+
Solo
Cu Chulainn
Cu Chulainn
Stronzzo
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,061 Elo+
Party 1
Team Averages
Level 9
1,541 SR
1,195 Elo+

VS

Team Averages
Level 24
1,472 SR
1,350 Elo+
Jing Wei
Jing Wei
ColdAstory
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 46L
1,330 Elo+
Party 2
Gilgamesh
Gilgamesh
Galvinize
Gilgamesh
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 83L
1,588 Elo+
Solo
Sobek
Sobek
Mohawara
Sobek
Level 29
God Stats
8W - 7L
1,561 SR
Queue Stats
334W - 366L
1,293 Elo+
Solo
Ne Zha
Ne Zha
Moncadaaaa1
Ne Zha
Level 29
God Stats
7W - 9L
1,298 SR
Queue Stats
24W - 50L
1,283 Elo+
Party 2
Ra
Ra
Ronny90
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Déniel
Gilgamesh
14
4 / 1 / 3
8,672
578
10,886
11,532
6,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Gunoiuman
Nu Wa
11
2 / 8 / 2
7,172
478
8,243
8,235
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 0
6,284
419
2,752
10,809
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Spiiriitt
Apollo
9
3 / 5 / 0
6,703
447
4,142
7,597
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Stronzzo
Cu Chulainn
10
2 / 10 / 1
6,453
430
7,607
12,441
8,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ColdAstory
Jing Wei
12
2 / 4 / 2
7,201
480
2,788
8,456
2,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Galvinize
Gilgamesh
17
14 / 2 / 2
10,212
681
16,126
16,640
13,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Mohawara
Sobek
11
2 / 0 / 8
7,534
502
3,915
7,637
5,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
12
8 / 3 / 4
7,876
525
6,756
10,818
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 2 / 6
8,121
541
6,119
8,814
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
11
Kills
31
31
Deaths
11
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ColdAstory
Jing Wei
2
4
2
0.75
L
Gilgamesh
Déniel
Gilgamesh
4
1
3
5.5
W
Gilgamesh
Galvinize
Gilgamesh
14
2
2
7.5
L
Nu Wa
Gunoiuman
Nu Wa
2
8
2
0.38
W
Sobek
Mohawara
Sobek
2
0
8
6
W
Ne Zha
8
3
4
3.33
W
5
2
6
4
L
0
7
0
0
L
Apollo
Spiiriitt
Apollo
3
5
0
0.6
L
Cu Chulainn
Stronzzo
Cu Chulainn
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,630
Damage
35,704
50,614
Taken
52,365
22,705
Mitigated
28,919
7,147
Healing
17,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ColdAstory
Jing Wei
2,788
2,390
0
0
8,456
2,333
838
721
7,627
0
38,365
L
Gilgamesh
Déniel
Gilgamesh
10,886
3,449
0
4,348
11,532
6,089
0
2,640
8,762
0
53,380
W
Gilgamesh
Galvinize
Gilgamesh
16,126
5,122
0
7,547
16,640
13,499
287
2,139
14,309
0
68,109
L
Nu Wa
Gunoiuman
Nu Wa
8,243
2,252
0
39
8,235
2,559
0
3,339
4,707
26,511
0
W
Sobek
Mohawara
Sobek
3,915
242
0
3,476
7,637
5,909
0
1,894
5,553
18,195
0
W
Ne Zha
6,756
2,298
0
2,308
10,818
3,789
0
1,577
9,013
0
37,753
W
6,119
404
750
3,906
8,814
3,389
0
2,313
6,201
50,958
0
L
2,752
981
0
1,344
10,809
3,473
123
2,329
8,310
0
26,577
L
Apollo
Spiiriitt
Apollo
4,142
2,877
0
1,362
7,597
2,103
798
1,108
6,489
0
27,581
L
Cu Chulainn
Stronzzo
Cu Chulainn
7,607
2,400
0
54
12,441
8,481
0
129
12,312
3,444
18,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,284
Gold Earned
40,944
280
Minions Killed
386
0
Camps Cleared
0
1,320,937
Distance Traveled
1,463,473
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,201
480
70
5
0
297,018
0
L
Gilgamesh
8,672
578
83
6
0
318,718
1
W
Gilgamesh
10,212
681
113
8
0
279,655
2
L
Nu Wa
7,172
478
39
3
0
242,771
0
W
Sobek
7,534
502
36
2
0
305,594
6
W
Ne Zha
7,876
525
67
4
0
332,097
0
W
Ra
8,121
541
100
7
0
249,109
6
L
Thor
6,284
419
68
5
0
277,668
0
L
Apollo
6,703
447
62
4
0
206,208
0
L
Cu Chulainn
6,453
430
28
2
0
275,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role