Player Matchup

Chaac
Chaac
Bowiechan69
Chaac
Level 80
God Stats
22W - 33L
1,378 SR
Queue Stats
48W - 60L
1,462 Elo+
Party 2
Gilgamesh
Gilgamesh
DoggoKingCrimson
Gilgamesh
Level 131
God Stats
3W - 5L
1,500 SR
Queue Stats
76W - 94L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
V4P3-SQU4D___876
Baron Samedi
Level 35
God Stats
26W - 47L
1,377 SR
Queue Stats
180W - 276L
1,341 Elo+
Solo
Team Averages
Level 82
1,418 SR
1,429 Elo+

VS

Team Averages
Level 55
1,425 SR
1,313 Elo+
Arachne
Arachne
DakHalestorm
Arachne
Level 89
God Stats
5W - 17L
1,346 SR
Queue Stats
90W - 100L
1,303 Elo+
Party 1
Tyr
Tyr
Loss_State
Tyr
Level 41
God Stats
3W - 4L
1,749 SR
Queue Stats
48W - 58L
1,445 Elo+
Solo
Ra
Ra
bullshark2752
Ra
Level 35
God Stats
0W - 10L
1,180 SR
Queue Stats
140W - 160L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 11
9,910
708
10,696
9,211
6,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
14
10 / 1 / 4
10,759
769
10,351
10,844
8,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
V4P3-SQU4D___876
Baron Samedi
12
1 / 2 / 8
8,889
635
4,603
8,412
3,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DakHalestorm
Arachne
12
3 / 5 / 1
9,039
646
6,868
10,442
3,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 3
7,993
571
3,729
12,035
6,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
1 / 4 / 2
8,788
628
4,669
6,811
2,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
4
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Arachne
DakHalestorm
Arachne
3
5
1
0.7
W
Gilgamesh
10
1
4
12
L
0
5
3
0.3
W
Baron Samedi
V4P3-SQU4D___876
Baron Samedi
1
2
8
2.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,650
Damage
15,266
28,467
Taken
29,288
19,123
Mitigated
12,465
11,678
Healing
4,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,696
2,289
219
5,285
9,211
6,930
1,014
1,516
7,695
0
35,694
L
Arachne
DakHalestorm
Arachne
6,868
5,486
448
2,208
10,442
3,857
0
2,177
8,265
0
18,213
W
Gilgamesh
10,351
2,578
0
2,638
10,844
8,434
1,016
1,680
9,164
4,314
51,560
L
3,729
313
0
742
12,035
6,591
0
2,144
9,891
0
14,914
W
Baron Samedi
V4P3-SQU4D___876
Baron Samedi
4,603
531
1,019
2,517
8,412
3,759
674
1,942
6,470
33,373
0
L
4,669
225
779
442
6,811
2,017
0
707
6,104
29,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,558
Gold Earned
25,820
173
Minions Killed
89
0
Camps Cleared
0
745,289
Distance Traveled
701,832
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,910
708
52
4
0
271,237
0
L
Arachne
9,039
646
29
2
0
231,910
1
W
Gilgamesh
10,759
769
62
4
0
269,744
2
L
Tyr
7,993
571
17
1
0
216,737
1
W
Baron Samedi
8,889
635
59
4
0
204,308
1
L
Ra
8,788
628
43
3
0
253,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role