Player Matchup

Erlang Shen
Erlang Shen
Silver I
BigM1ke69
Erlang Shen
Silver I
Level 81
God Stats
3W - 4L
1,491 SR
Queue Stats
117W - 143L
1,120 MMR
Solo
Chernobog
Chernobog
Silver I
InspireHead
Chernobog
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver I
M0cinha
Raijin
Silver I
Level 160
God Stats
6W - 4L
1,456 SR
Queue Stats
299W - 304L
1,145 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Maarkiin
Baron Samedi
Gold V
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
50W - 62L
1,482 MMR
Solo
Tyr
Tyr
Silver II
pabloccs
Tyr
Silver II
Level 155
God Stats
3W - 2L
1,795 SR
Queue Stats
238W - 223L
1,012 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,548 SR
1,252 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,482 SR
1,310 MMR
Discordia
Discordia
Silver II
BabyJhonys
Discordia
Silver II
Level 160
God Stats
3W - 11L
1,536 SR
Queue Stats
781W - 791L
1,120 MMR
Solo
Neith
Neith
Silver IV
Clopita
Neith
Silver IV
Level 60
God Stats
3W - 3L
1,432 SR
Queue Stats
8W - 22L
1,182 MMR
Solo
Geb
Geb
Silver I
DenteiroPA
Geb
Silver I
Level 160
God Stats
3W - 8L
1,443 SR
Queue Stats
114W - 117L
1,248 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Luboock
Sun Wukong
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver III
エムラアス
Nemesis
Silver III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigM1ke69
Erlang Shen
9
2 / 1 / 1
5,820
529
2,956
7,061
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
InspireHead
Chernobog
11
1 / 0 / 3
6,221
566
2,563
5,277
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
M0cinha
Raijin
12
1 / 0 / 1
6,623
602
2,651
6,099
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
Maarkiin
Baron Samedi
9
1 / 1 / 2
5,739
522
2,311
4,674
1,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 0 / 1
6,712
610
2,991
7,089
2,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
ApolloAthenaJanusTiamatTsukuyomi

VS

Bans
ScyllaCthulhuPersephoneGuan YuSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BabyJhonys
Discordia
10
0 / 1 / 0
5,399
491
3,341
3,300
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Clopita
Neith
9
2 / 2 / 0
5,375
489
3,735
4,532
1,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 1
4,975
452
2,397
5,431
2,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Luboock
Sun Wukong
11
0 / 1 / 0
5,981
544
4,016
6,040
2,457
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 0
4,679
425
1,191
5,270
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
6
Kills
2
2
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
BabyJhonys
Discordia
0
1
0
0
W
Erlang Shen
BigM1ke69
Erlang Shen
2
1
1
2.5
L
Neith
Clopita
Neith
2
2
0
1
L
0
1
1
0.5
W
Chernobog
InspireHead
Chernobog
1
0
3
2.5
L
Sun Wukong
Luboock
Sun Wukong
0
1
0
0
W
Raijin
M0cinha
Raijin
1
0
1
1.5
W
Baron Samedi
Maarkiin
Baron Samedi
1
1
2
2
W
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,472
Damage
14,680
30,200
Taken
24,573
10,232
Mitigated
8,322
14,160
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BabyJhonys
Discordia
3,341
98
0
609
3,300
921
0
1,570
1,730
31,181
0
W
Erlang Shen
BigM1ke69
Erlang Shen
2,956
1,385
0
2,470
7,061
2,672
0
963
6,000
0
29,842
L
Neith
Clopita
Neith
3,735
2,022
0
1,174
4,532
1,327
0
1,625
2,907
0
26,153
L
2,397
86
0
1,978
5,431
2,247
0
1,000
4,431
18,245
0
W
Chernobog
InspireHead
Chernobog
2,563
1,697
0
2,993
5,277
1,436
0
567
4,710
0
44,077
L
Sun Wukong
Luboock
Sun Wukong
4,016
687
0
1,097
6,040
2,457
0
50
5,990
0
40,532
W
Raijin
M0cinha
Raijin
2,651
136
0
3,072
6,099
1,972
0
2,585
3,278
49,707
0
W
Baron Samedi
Maarkiin
Baron Samedi
2,311
184
0
1,901
4,674
1,587
0
1,158
3,516
13,597
0
W
2,991
251
0
3,724
7,089
2,565
0
131
6,958
0
42,529
L
1,191
562
0
2,888
5,270
1,370
0
717
4,553
0
16,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,115
Gold Earned
26,409
385
Minions Killed
285
0
Camps Cleared
0
1,024,364
Distance Traveled
952,649
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,399
491
70
6
0
196,950
3
W
Erlang Shen
5,820
529
60
5
0
215,003
3
L
Neith
5,375
489
60
5
0
181,498
5
L
Geb
4,975
452
28
3
0
224,443
2
W
Chernobog
6,221
566
92
8
0
192,566
6
L
Sun Wukong
5,981
544
85
8
0
198,287
4
W
Raijin
6,623
602
110
10
0
201,016
6
W
Baron Samedi
5,739
522
21
2
0
209,415
4
W
Tyr
6,712
610
102
9
0
206,364
5
L
Nemesis
4,679
425
42
4
0
151,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role