Player Matchup

Tiamat
Tiamat
AbyssDraak
Tiamat
Level 127
God Stats
1W - 2L
1,745 SR
Queue Stats
44W - 43L
1,662 Elo+
Party 2
Gilgamesh
Gilgamesh
FourCents
Gilgamesh
Level 155
God Stats
7W - 9L
1,298 SR
Queue Stats
106W - 115L
1,642 Elo+
Party 2
Mulan
Mulan
NinjaKiwi64
Mulan
Level 128
God Stats
4W - 6L
1,407 SR
Queue Stats
104W - 104L
1,628 Elo+
Party 2
Chiron
Chiron
TheBeneficiary
Chiron
Level 147
God Stats
1W - 2L
1,653 SR
Queue Stats
91W - 89L
1,635 Elo+
Party 2
Guan Yu
Guan Yu
jetfireftw
Guan Yu
Level 105
God Stats
1W - 2L
1,471 SR
Queue Stats
65W - 62L
1,616 Elo+
Party 2
Team Averages
Level 132
1,515 SR
1,637 Elo+

VS

Team Averages
Level 127
1,699 SR
1,655 Elo+
Sylvanus
Sylvanus
JerLdoua
Sylvanus
Level 109
God Stats
17W - 10L
1,846 SR
Queue Stats
369W - 328L
1,658 Elo+
Solo
Athena
Athena
Kuzenbanger
Athena
Level 160
God Stats
6W - 7L
1,542 SR
Queue Stats
224W - 171L
1,678 Elo+
Solo
Cthulhu
Cthulhu
SuspecTAlive
Cthulhu
Level 123
God Stats
10W - 6L
1,787 SR
Queue Stats
722W - 580L
1,674 Elo+
Party 1
Gilgamesh
Gilgamesh
VesperVox
Gilgamesh
Level 159
God Stats
2W - 1L
1,705 SR
Queue Stats
49W - 42L
1,641 Elo+
Solo
Heimdallr
Heimdallr
WhySoSerious0803
Heimdallr
Level 84
God Stats
13W - 11L
1,617 SR
Queue Stats
175W - 111L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AbyssDraak
Tiamat
15
1 / 8 / 6
9,352
407
13,588
19,113
12,047
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
FourCents
Gilgamesh
18
7 / 7 / 4
12,053
524
16,346
21,110
9,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 7 / 1
10,522
457
10,973
18,525
12,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 3 / 4
10,766
468
16,504
19,687
8,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
jetfireftw
Guan Yu
14
2 / 5 / 5
9,546
415
7,731
25,198
28,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JerLdoua
Sylvanus
17
4 / 2 / 14
12,116
527
9,409
19,423
21,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
20
9 / 3 / 13
13,141
571
16,144
22,341
12,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
SuspecTAlive
Cthulhu
20
7 / 2 / 13
13,700
596
24,005
24,712
27,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
VesperVox
Gilgamesh
20
7 / 4 / 9
14,022
610
19,038
23,496
16,720
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
20
3 / 4 / 6
13,227
575
13,999
15,929
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
15
Kills
30
30
Deaths
15
20
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AbyssDraak
Tiamat
1
8
6
0.5
L
Gilgamesh
FourCents
Gilgamesh
7
7
4
1.29
W
Sylvanus
JerLdoua
Sylvanus
4
2
14
5.5
W
Athena
9
3
13
5.17
L
2
7
1
0.36
W
Cthulhu
SuspecTAlive
Cthulhu
7
2
13
6.75
L
3
3
4
1.67
W
Gilgamesh
VesperVox
Gilgamesh
7
4
9
2.88
W
Heimdallr
3
4
6
1.5
L
Guan Yu
jetfireftw
Guan Yu
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,142
Damage
82,595
103,633
Taken
105,901
70,192
Mitigated
84,556
24,158
Healing
54,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AbyssDraak
Tiamat
13,588
1,375
114
3,771
19,113
12,047
0
11,001
7,853
54,475
0
L
Gilgamesh
FourCents
Gilgamesh
16,346
4,801
0
4,164
21,110
9,535
0
10,314
10,616
0
85,147
W
Sylvanus
JerLdoua
Sylvanus
9,409
1,781
8,395
9,809
19,423
21,484
1,185
4,325
15,098
32,677
0
W
Athena
16,144
3,326
0
4,697
22,341
12,990
1,781
4,951
17,390
90,430
0
L
10,973
1,283
0
2,906
18,525
12,120
0
10,058
7,997
0
59,859
W
Cthulhu
SuspecTAlive
Cthulhu
24,005
1,240
3,427
10,113
24,712
27,033
459
4,114
20,130
91,429
0
L
16,504
4,206
669
6,328
19,687
8,253
0
6,263
13,180
0
85,020
W
Gilgamesh
VesperVox
Gilgamesh
19,038
7,220
0
10,154
23,496
16,720
1,291
4,186
19,310
0
131,770
W
Heimdallr
13,999
9,552
0
7,641
15,929
6,329
5,762
167
15,762
0
105,734
L
Guan Yu
jetfireftw
Guan Yu
7,731
1,547
1,496
4,710
25,198
28,237
0
10,687
13,983
0
32,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,239
Gold Earned
66,206
537
Minions Killed
691
0
Camps Cleared
0
2,170,346
Distance Traveled
2,264,629
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,352
407
90
4
0
383,718
2
L
Gilgamesh
12,053
524
132
6
0
443,491
3
W
Sylvanus
12,116
527
62
3
0
428,568
6
W
Athena
13,141
571
122
5
0
505,431
0
L
Mulan
10,522
457
133
6
0
413,195
5
W
Cthulhu
13,700
596
160
7
0
453,900
14
L
Chiron
10,766
468
142
6
0
435,746
4
W
Gilgamesh
14,022
610
162
7
0
492,626
2
W
Heimdallr
13,227
575
185
8
0
384,104
3
L
Guan Yu
9,546
415
40
2
0
494,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role