Player Matchup

Kukulkan
Kukulkan
DrTreelo
Kukulkan
Level 22
God Stats
8W - 4L
1,528 SR
Queue Stats
143W - 149L
1,412 Elo+
Solo
Medusa
Medusa
KhronicRob
Medusa
Level 18
God Stats
21W - 13L
1,561 SR
Queue Stats
188W - 197L
1,443 Elo+
Solo
Nemesis
Nemesis
LazypatatoQC
Nemesis
Level 28
God Stats
45W - 37L
1,646 SR
Queue Stats
411W - 437L
1,478 Elo+
Solo
Cerberus
Cerberus
LordCruixioz
Cerberus
Level 22
God Stats
1W - 0L
1,720 SR
Queue Stats
11W - 13L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
Reperplays123
Gilgamesh
Level 28
God Stats
11W - 7L
1,724 SR
Queue Stats
117W - 123L
1,434 Elo+
Solo
Team Averages
Level 24
1,636 SR
1,433 Elo+

VS

Team Averages
Level 17
1,513 SR
1,439 Elo+
Olorun
Olorun
DanMan7
Olorun
Level 22
God Stats
0W - 1L
1,715 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Apollo
Apollo
JankMain1
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
MeggaBuster
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,319 Elo+
Party 2
King Arthur
King Arthur
ShoeBeating
King Arthur
Level 24
God Stats
1W - 4L
1,245 SR
Queue Stats
10W - 12L
1,401 Elo+
Party 2
Yemoja
Yemoja
Snackpie
Yemoja
Level 16
God Stats
4W - 4L
1,604 SR
Queue Stats
11W - 10L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrTreelo
Kukulkan
20
7 / 0 / 12
15,411
593
21,489
8,723
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
KhronicRob
Medusa
18
4 / 6 / 6
12,343
475
13,932
21,983
8,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
LazypatatoQC
Nemesis
20
9 / 1 / 13
15,011
577
17,071
21,729
12,287
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
LordCruixioz
Cerberus
19
5 / 7 / 12
13,083
503
7,106
18,910
21,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Reperplays123
Gilgamesh
20
7 / 3 / 12
13,412
516
17,335
21,253
16,085
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DanMan7
Olorun
18
6 / 9 / 1
12,064
464
14,198
19,740
7,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
JankMain1
Apollo
14
2 / 9 / 5
9,825
378
10,022
18,061
5,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
16
4 / 6 / 6
10,881
419
14,030
20,117
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
ShoeBeating
King Arthur
18
4 / 5 / 2
11,711
450
10,899
27,409
28,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
Snackpie
Yemoja
16
1 / 3 / 7
11,258
433
6,415
16,642
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
38
32
Kills
17
17
Deaths
32
55
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
DanMan7
Olorun
6
9
1
0.72
W
Kukulkan
DrTreelo
Kukulkan
7
0
12
13
L
Apollo
JankMain1
Apollo
2
9
5
0.5
W
Medusa
KhronicRob
Medusa
4
6
6
1.17
W
Nemesis
LazypatatoQC
Nemesis
9
1
13
15.5
W
Cerberus
LordCruixioz
Cerberus
5
7
12
1.57
L
Bastet
4
6
6
1.17
W
Gilgamesh
Reperplays123
Gilgamesh
7
3
12
4.33
L
King Arthur
ShoeBeating
King Arthur
4
5
2
1
L
Yemoja
Snackpie
Yemoja
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,933
Damage
55,564
92,598
Taken
101,969
62,895
Mitigated
60,615
23,949
Healing
20,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DanMan7
Olorun
14,198
7,185
424
3,891
19,740
7,814
0
5,562
13,748
67,567
0
W
Kukulkan
DrTreelo
Kukulkan
21,489
1,719
0
337
8,723
4,240
1,693
2,792
5,931
112,047
0
L
Apollo
JankMain1
Apollo
10,022
6,007
0
0
18,061
5,680
150
5,998
11,962
0
35,176
W
Medusa
KhronicRob
Medusa
13,932
7,000
0
8,081
21,983
8,903
3,846
2,921
19,062
0
104,413
W
Nemesis
LazypatatoQC
Nemesis
17,071
8,222
0
10,323
21,729
12,287
963
5,539
16,057
0
138,313
W
Cerberus
LordCruixioz
Cerberus
7,106
228
0
2,742
18,910
21,380
842
6,779
12,131
45,810
0
L
Bastet
14,030
4,290
0
3,257
20,117
6,026
0
3,679
16,169
0
64,712
W
Gilgamesh
Reperplays123
Gilgamesh
17,335
3,759
0
2,466
21,253
16,085
2,935
2,447
18,466
479
71,612
L
King Arthur
ShoeBeating
King Arthur
10,899
1,531
0
7,206
27,409
28,478
378
6,842
19,931
0
71,978
L
Yemoja
Snackpie
Yemoja
6,415
1,245
3,502
2,478
16,642
12,617
0
6,087
10,152
42,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,260
Gold Earned
55,739
765
Minions Killed
437
0
Camps Cleared
0
2,383,737
Distance Traveled
2,358,142
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,064
464
100
4
0
455,992
2
W
Kukulkan
15,411
593
211
8
0
516,224
2
L
Apollo
9,825
378
64
2
0
522,754
1
W
Medusa
12,343
475
141
5
0
436,143
1
W
Nemesis
15,011
577
195
8
0
542,637
2
W
Cerberus
13,083
503
92
4
0
434,829
4
L
Bastet
10,881
419
86
3
0
525,130
4
W
Gilgamesh
13,412
516
126
5
0
453,904
4
L
King Arthur
11,711
450
114
4
0
434,610
3
L
Yemoja
11,258
433
73
3
0
419,656
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role