Player Matchup

Nemesis
Nemesis
ASCOLIX
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
M0n0n0k3
Sobek
Level 29
God Stats
34W - 48L
1,346 SR
Queue Stats
105W - 130L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
PROLGV
Kukulkan
Level 28
God Stats
31W - 23L
1,734 SR
Queue Stats
249W - 254L
1,375 Elo+
Party 2
Gilgamesh
Gilgamesh
bleydewas
Gilgamesh
Level 124
God Stats
5W - 5L
1,500 SR
Queue Stats
497W - 481L
1,488 Elo+
Solo
Danzaburou
Danzaburou
madP3DR0C4mad
Danzaburou
Level 43
God Stats
22W - 23L
1,594 SR
Queue Stats
224W - 261L
1,430 Elo+
Party 1
Team Averages
Level 59
1,535 SR
1,442 Elo+

VS

Team Averages
Level 43
1,429 SR
1,285 Elo+
Cernunnos
Cernunnos
Heeroow2003
Cernunnos
Level 28
God Stats
4W - 9L
1,390 SR
Queue Stats
27W - 56L
1,273 Elo+
Party 3
King Arthur
King Arthur
HotPink_Panda
King Arthur
Level 25
God Stats
2W - 10L
1,235 SR
Queue Stats
4W - 18L
1,159 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MrJester17
Cu Chulainn
Level 48
God Stats
2W - 5L
1,500 SR
Queue Stats
193W - 238L
1,286 Elo+
Party 3
Hades
Hades
RugalDeNiro
Hades
Level 25
God Stats
3W - 3L
1,523 SR
Queue Stats
16W - 29L
1,287 Elo+
Party 3
Bacchus
Bacchus
Thanos9837
Bacchus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASCOLIX
Nemesis
17
10 / 2 / 5
9,661
604
10,376
11,556
5,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
M0n0n0k3
Sobek
13
3 / 1 / 8
8,411
526
6,254
11,856
9,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
PROLGV
Kukulkan
12
3 / 1 / 6
7,895
493
4,536
2,887
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
bleydewas
Gilgamesh
16
8 / 1 / 3
9,668
604
13,249
12,679
9,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
madP3DR0C4mad
Danzaburou
12
4 / 3 / 6
7,569
473
8,922
11,601
4,121
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Heeroow2003
Cernunnos
12
2 / 7 / 0
7,323
458
9,009
10,733
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
HotPink_Panda
King Arthur
13
0 / 5 / 1
7,254
453
4,072
14,076
7,469
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
MrJester17
Cu Chulainn
11
2 / 4 / 0
7,127
445
4,439
10,813
7,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 8 / 1
7,224
452
4,440
12,182
4,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Thanos9837
Bacchus
11
3 / 4 / 2
7,930
496
6,088
12,700
11,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
28
Kills
8
8
Deaths
28
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ASCOLIX
Nemesis
10
2
5
6.25
L
Cernunnos
Heeroow2003
Cernunnos
2
7
0
0.29
L
King Arthur
HotPink_Panda
King Arthur
0
5
1
0.1
W
Sobek
M0n0n0k3
Sobek
3
1
8
7
L
Cu Chulainn
MrJester17
Cu Chulainn
2
4
0
0.5
W
Kukulkan
PROLGV
Kukulkan
3
1
6
6
L
1
8
1
0.19
L
Bacchus
Thanos9837
Bacchus
3
4
2
1
W
Gilgamesh
bleydewas
Gilgamesh
8
1
3
9.5
W
Danzaburou
madP3DR0C4mad
Danzaburou
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,337
Damage
28,048
50,579
Taken
60,504
29,618
Mitigated
34,684
17,307
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ASCOLIX
Nemesis
10,376
6,111
0
1,830
11,556
5,267
0
2,808
8,496
0
73,406
L
Cernunnos
Heeroow2003
Cernunnos
9,009
3,285
0
1,635
10,733
4,379
924
2,262
8,431
0
46,388
L
King Arthur
HotPink_Panda
King Arthur
4,072
540
0
1,969
14,076
7,469
490
1,449
12,588
0
33,406
W
Sobek
M0n0n0k3
Sobek
6,254
1,089
0
4,723
11,856
9,979
14
2,328
9,488
23,523
0
L
Cu Chulainn
MrJester17
Cu Chulainn
4,439
1,121
0
1,430
10,813
7,081
0
1,822
8,887
3,166
36,620
W
Kukulkan
PROLGV
Kukulkan
4,536
568
0
78
2,887
941
0
1,396
1,371
27,533
0
L
4,440
555
0
2,593
12,182
4,743
1,022
2,733
9,306
26,186
0
L
Bacchus
Thanos9837
Bacchus
6,088
582
0
2,400
12,700
11,012
160
3,646
9,054
16,163
0
W
Gilgamesh
bleydewas
Gilgamesh
13,249
3,823
0
4,399
12,679
9,310
20
250
12,429
7,409
51,896
W
Danzaburou
madP3DR0C4mad
Danzaburou
8,922
4,476
0
6,277
11,601
4,121
0
3,791
7,810
0
50,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,204
Gold Earned
36,858
416
Minions Killed
317
0
Camps Cleared
0
1,476,683
Distance Traveled
1,257,191
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,661
604
117
7
0
336,347
4
L
Cernunnos
7,323
458
99
6
0
214,309
1
L
King Arthur
7,254
453
69
4
0
263,920
3
W
Sobek
8,411
526
29
2
0
309,977
2
L
Cu Chulainn
7,127
445
81
5
0
305,273
3
W
Kukulkan
7,895
493
74
5
0
267,109
0
L
Hades
7,224
452
50
3
0
221,682
1
L
Bacchus
7,930
496
18
1
0
252,007
3
W
Gilgamesh
9,668
604
103
6
0
305,951
8
W
Danzaburou
7,569
473
93
6
0
257,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role