Player Matchup

Skadi
Skadi
MishieWichi
Skadi
Level 29
God Stats
5W - 3L
1,510 SR
Queue Stats
77W - 109L
1,338 Elo+
Solo
The Morrigan
The Morrigan
SlendyK03
The Morrigan
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 19L
1,198 Elo+
Solo
Cthulhu
Cthulhu
SmoothSide
Cthulhu
Level 26
God Stats
19W - 15L
1,480 SR
Queue Stats
236W - 251L
1,332 Elo+
Solo
Tyr
Tyr
Viennaswag
Tyr
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
124W - 134L
1,353 Elo+
Solo
Danzaburou
Danzaburou
loser742
Danzaburou
Level 12
God Stats
9W - 12L
1,687 SR
Queue Stats
59W - 93L
1,296 Elo+
Solo
Team Averages
Level 24
1,535 SR
1,304 Elo+

VS

Team Averages
Level 13
1,535 SR
1,327 Elo+
Ra
Ra
C1ean1uispo11o
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Terra
Terra
MissSqueak
Terra
Level 15
God Stats
5W - 6L
1,500 SR
Queue Stats
626W - 663L
1,243 Elo+
Solo
Jing Wei
Jing Wei
Twilightzeus
Jing Wei
Level 12
God Stats
49W - 65L
1,332 SR
Queue Stats
113W - 126L
1,331 Elo+
Solo
Horus
Horus
ePeacemaker
Horus
Level 23
God Stats
79W - 85L
1,843 SR
Queue Stats
218W - 287L
1,374 Elo+
Solo
Kukulkan
Kukulkan
toby_sanlo1
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 20
12,505
1,137
31,620
6,712
4,016
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
SlendyK03
The Morrigan
17
2 / 0 / 16
10,793
981
5,472
3,555
1,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
SmoothSide
Cthulhu
19
7 / 0 / 19
12,004
1,091
17,875
10,494
10,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
9 / 2 / 14
11,595
1,054
16,103
13,314
12,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
loser742
Danzaburou
17
9 / 4 / 16
11,448
1,041
17,693
10,419
4,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 0
9,794
890
8,233
13,794
5,691
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Terra
16
2 / 9 / 3
10,560
960
4,889
22,050
20,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
Twilightzeus
Jing Wei
15
0 / 8 / 4
9,511
865
11,968
22,348
12,489
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 1 / 2
10,787
981
9,685
25,148
21,492
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
toby_sanlo1
Kukulkan
15
0 / 12 / 3
9,450
859
2,395
14,267
5,894
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
18
40
Kills
6
6
Deaths
40
85
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
W
13
0
20
23
L
Terra
2
9
3
0.39
W
The Morrigan
SlendyK03
The Morrigan
2
0
16
10
W
Cthulhu
SmoothSide
Cthulhu
7
0
19
16.5
L
Jing Wei
Twilightzeus
Jing Wei
0
8
4
0.25
W
9
2
14
8
L
3
1
2
4
W
Danzaburou
loser742
Danzaburou
9
4
16
4.25
L
Kukulkan
toby_sanlo1
Kukulkan
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,763
Damage
37,170
44,494
Taken
97,607
33,639
Mitigated
66,050
9,222
Healing
15,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,233
2,053
267
223
13,794
5,691
0
3,738
9,957
36,169
0
W
31,620
18,580
0
1,588
6,712
4,016
0
1,172
5,540
0
44,555
L
Terra
4,889
1,970
1,910
3,020
22,050
20,484
0
4,712
16,791
11,879
0
W
The Morrigan
SlendyK03
The Morrigan
5,472
1,339
0
624
3,555
1,628
0
2,455
1,100
19,538
0
W
Cthulhu
SmoothSide
Cthulhu
17,875
743
1,140
2,029
10,494
10,548
0
4,701
5,793
43,329
0
L
Jing Wei
Twilightzeus
Jing Wei
11,968
10,251
0
0
22,348
12,489
0
3,776
18,292
0
25,902
W
16,103
4,946
0
1,767
13,314
12,595
0
3,509
9,805
0
19,906
L
9,685
4,853
3,983
6,461
25,148
21,492
0
5,804
18,873
0
16,107
W
Danzaburou
loser742
Danzaburou
17,693
12,113
0
2,074
10,419
4,852
0
3,680
6,739
0
34,522
L
Kukulkan
toby_sanlo1
Kukulkan
2,395
1,211
0
0
14,267
5,894
0
4,469
9,573
14,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,345
Gold Earned
50,102
175
Minions Killed
151
1
Camps Cleared
0
1,011,157
Distance Traveled
911,363
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,794
890
68
6
0
151,801
0
W
Skadi
12,505
1,137
36
3
0
198,385
0
L
Terra
10,560
960
11
1
0
200,039
2
W
The Morrigan
10,793
981
34
3
0
203,521
0
W
Cthulhu
12,004
1,091
70
6
1
213,844
0
L
Jing Wei
9,511
865
28
3
0
201,654
1
W
Tyr
11,595
1,054
3
0
0
241,717
0
L
Horus
10,787
981
15
1
0
223,692
2
W
Danzaburou
11,448
1,041
32
3
0
153,690
1
L
Kukulkan
9,450
859
29
3
0
134,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role