Player Matchup

Fenrir
Fenrir
SKlTZ0x
Fenrir
Level 45
God Stats
3W - 3L
1,437 SR
Queue Stats
3W - 3L
1,638 Elo+
Party 1
Hera
Hera
SmokeyDMS
Hera
Level 76
God Stats
6W - 9L
1,689 SR
Queue Stats
13W - 27L
1,586 Elo+
Party 1
Medusa
Medusa
bglassjdmthe1
Medusa
Level 108
God Stats
18W - 17L
1,428 SR
Queue Stats
85W - 98L
1,625 Elo+
Party 1
Team Averages
Level 76
1,518 SR
1,616 Elo+

VS

Team Averages
Level 88
1,441 SR
1,412 Elo+
Hel
Hel
Cheese_Head_12
Hel
Level 101
God Stats
1W - 2L
1,323 SR
Queue Stats
188W - 217L
1,383 Elo+
Party 2
Hou Yi
Hou Yi
D33zN1kkA
Hou Yi
Level 102
God Stats
13W - 12L
1,564 SR
Queue Stats
216W - 239L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
XxKamiKillerxX
Cthulhu
Level 60
God Stats
17W - 7L
1,434 SR
Queue Stats
55W - 45L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SKlTZ0x
Fenrir
9
0 / 2 / 1
7,313
522
3,684
7,438
2,639
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
11
1 / 1 / 0
7,869
562
8,953
7,900
2,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 1
7,973
570
6,760
8,033
2,975
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
8,438
603
2,654
4,893
3,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
D33zN1kkA
Hou Yi
12
2 / 1 / 3
8,820
630
7,109
6,207
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 0 / 3
9,412
672
9,171
16,583
11,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
5
5
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Hou Yi
D33zN1kkA
Hou Yi
2
1
3
3.5
L
Fenrir
SKlTZ0x
Fenrir
0
2
1
0.25
L
Hera
1
1
0
1
W
2
0
3
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,397
Damage
18,934
23,371
Taken
27,683
8,222
Mitigated
17,526
5,339
Healing
16,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,654
59
4,670
2,491
4,893
3,795
325
873
4,020
24,988
0
W
Hou Yi
D33zN1kkA
Hou Yi
7,109
1,318
1,096
1,347
6,207
2,067
842
2,122
4,085
0
33,317
L
Fenrir
SKlTZ0x
Fenrir
3,684
766
1,246
918
7,438
2,639
0
4,457
2,981
0
7,570
L
Hera
8,953
2,416
229
954
7,900
2,608
0
4,175
3,725
24,631
0
W
9,171
487
184
6,833
16,583
11,664
0
6,002
10,581
41,204
0
L
6,760
1,731
954
1,038
8,033
2,975
0
3,237
4,796
0
49,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,155
Gold Earned
26,670
116
Minions Killed
155
0
Camps Cleared
0
775,064
Distance Traveled
787,759
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,438
603
56
4
0
279,942
1
W
Hou Yi
8,820
630
45
3
0
249,884
3
L
Fenrir
7,313
522
12
1
0
255,087
1
L
Hera
7,869
562
33
2
0
252,408
3
W
Cthulhu
9,412
672
54
4
0
257,933
5
L
Medusa
7,973
570
71
5
0
267,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role