Player Matchup

Khepri
Khepri
ALEXR3TD
Khepri
Level 149
God Stats
2W - 2L
1,228 SR
Queue Stats
184W - 167L
1,578 Elo+
Party 1
Ra
Ra
ItsIsco
Ra
Level 109
God Stats
13W - 13L
1,539 SR
Queue Stats
521W - 514L
1,503 Elo+
Solo
Nemesis
Nemesis
Nurugai
Nemesis
Level 101
God Stats
8W - 7L
1,459 SR
Queue Stats
390W - 358L
1,555 Elo+
Party 2
Artemis
Artemis
Rikanji
Artemis
Level 88
God Stats
11W - 4L
1,567 SR
Queue Stats
390W - 364L
1,555 Elo+
Party 2
Gilgamesh
Gilgamesh
xJUSxLEGENDARY
Gilgamesh
Level 88
God Stats
17W - 15L
1,500 SR
Queue Stats
444W - 411L
1,531 Elo+
Party 1
Team Averages
Level 107
1,459 SR
1,544 Elo+

VS

Team Averages
Level 117
1,479 SR
1,461 Elo+
Gilgamesh
Gilgamesh
DABZ16
Gilgamesh
Level 109
God Stats
6W - 4L
1,500 SR
Queue Stats
83W - 96L
1,527 Elo+
Solo
Merlin
Merlin
GhostxBun
Merlin
Level 147
God Stats
6W - 5L
1,704 SR
Queue Stats
56W - 66L
1,506 Elo+
Party 3
Khepri
Khepri
MemefulDaddy
Khepri
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,493 Elo+
Party 3
Bellona
Bellona
Mother Yui
Bellona
Level 54
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 3
Xbalanque
Xbalanque
OmegaReaperXIII
Xbalanque
Level 145
God Stats
1W - 4L
1,457 SR
Queue Stats
4W - 6L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ALEXR3TD
Khepri
18
5 / 1 / 7
12,681
488
5,354
14,159
18,566
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
3 / 3 / 12
13,673
526
13,551
13,925
7,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Nurugai
Nemesis
20
6 / 3 / 14
14,741
567
18,705
23,500
14,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
Rikanji
Artemis
18
5 / 2 / 7
12,331
474
10,148
9,939
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
xJUSxLEGENDARY
Gilgamesh
19
8 / 1 / 8
13,074
503
16,788
22,206
13,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DABZ16
Gilgamesh
18
3 / 5 / 4
12,227
470
13,298
22,153
16,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
GhostxBun
Merlin
19
5 / 5 / 1
12,519
482
13,531
13,130
4,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
16
1 / 5 / 8
11,240
432
10,099
18,076
17,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Mother Yui
Bellona
17
0 / 7 / 0
11,616
447
7,009
21,925
18,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Xbalanque
OmegaReaperXIII
Xbalanque
18
1 / 5 / 3
11,740
452
8,594
13,195
5,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
27
Kills
10
10
Deaths
27
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
ALEXR3TD
Khepri
5
1
7
8.5
L
Gilgamesh
DABZ16
Gilgamesh
3
5
4
1
L
Merlin
GhostxBun
Merlin
5
5
1
1.1
W
3
3
12
3
L
Khepri
1
5
8
1
L
Bellona
Mother Yui
Bellona
0
7
0
0
W
Nemesis
Nurugai
Nemesis
6
3
14
4.33
L
Xbalanque
OmegaReaperXIII
Xbalanque
1
5
3
0.5
W
Artemis
Rikanji
Artemis
5
2
7
4.25
W
Gilgamesh
xJUSxLEGENDARY
Gilgamesh
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,546
Damage
52,531
83,729
Taken
88,479
58,279
Mitigated
63,419
30,008
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ALEXR3TD
Khepri
5,354
373
0
834
14,159
18,566
516
5,400
8,567
43,440
0
L
Gilgamesh
DABZ16
Gilgamesh
13,298
4,155
0
2,104
22,153
16,421
140
6,656
15,223
0
92,302
L
Merlin
GhostxBun
Merlin
13,531
526
0
2,268
13,130
4,761
396
2,188
10,806
90,201
0
W
13,551
462
5,788
5,982
13,925
7,409
0
4,402
9,293
126,463
0
L
Khepri
10,099
1,038
1,272
2,408
18,076
17,454
137
5,952
11,845
35,313
0
L
Bellona
Mother Yui
Bellona
7,009
2,249
0
3,746
21,925
18,969
652
682
21,181
0
62,377
W
Nemesis
Nurugai
Nemesis
18,705
12,914
0
11,463
23,500
14,325
98
6,940
16,401
0
127,993
L
Xbalanque
OmegaReaperXIII
Xbalanque
8,594
4,625
0
3,122
13,195
5,814
3,492
2,850
10,287
0
69,798
W
Artemis
Rikanji
Artemis
10,148
4,851
0
2,352
9,939
4,249
32
2,410
7,522
0
68,421
W
Gilgamesh
xJUSxLEGENDARY
Gilgamesh
16,788
5,179
0
3,589
22,206
13,730
0
5,530
16,508
0
94,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,500
Gold Earned
59,342
648
Minions Killed
621
0
Camps Cleared
0
2,440,076
Distance Traveled
2,251,855
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,681
488
70
3
0
491,521
0
L
Gilgamesh
12,227
470
125
5
0
501,748
4
L
Merlin
12,519
482
161
6
0
425,087
9
W
Ra
13,673
526
186
7
0
535,911
4
L
Khepri
11,240
432
47
2
0
458,473
2
L
Bellona
11,616
447
149
6
0
431,237
4
W
Nemesis
14,741
567
176
7
0
519,474
4
L
Xbalanque
11,740
452
139
5
0
435,310
7
W
Artemis
12,331
474
104
4
0
434,683
5
W
Gilgamesh
13,074
503
112
4
0
458,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role