Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Hacknoahjerk
Ah Muzen Cab
Level 27
God Stats
11W - 11L
1,279 SR
Queue Stats
116W - 125L
1,350 Elo+
Party 1
Gilgamesh
Gilgamesh
edgyVermen474
Gilgamesh
Level 29
God Stats
18W - 18L
1,593 SR
Queue Stats
224W - 277L
1,373 Elo+
Party 1
Sol
Sol
x UneadSniper6
Sol
Level 25
God Stats
8W - 6L
1,472 SR
Queue Stats
94W - 98L
1,246 Elo+
Party 1
Team Averages
Level 27
1,448 SR
1,323 Elo+

VS

Team Averages
Level 30
1,500 SR
1,022 Elo+
Cupid
Cupid
Citty
Cupid
Level 59
God Stats
2W - 5L
1,500 SR
Queue Stats
70W - 80L
992 Elo+
Party 2
Gilgamesh
Gilgamesh
DXfreehugsXD
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,082 Elo+
Party 2
Merlin
Merlin
Joshua2016
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
992 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hacknoahjerk
Ah Muzen Cab
20
9 / 8 / 21
22,549
626
24,578
26,029
12,650
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
edgyVermen474
Gilgamesh
20
31 / 2 / 11
26,546
737
40,088
23,964
36,142
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 2 / 29
23,763
660
19,589
20,556
14,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Citty
Cupid
20
10 / 15 / 1
21,546
599
29,826
32,339
13,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
DXfreehugsXD
Gilgamesh
20
1 / 20 / 5
18,091
503
15,946
38,281
16,016
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Joshua2016
Merlin
20
1 / 13 / 8
19,629
545
7,500
27,929
10,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
26
48
Kills
12
12
Deaths
48
61
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
Citty
Cupid
10
15
1
0.7
L
Gilgamesh
DXfreehugsXD
Gilgamesh
1
20
5
0.18
W
Ah Muzen Cab
Hacknoahjerk
Ah Muzen Cab
9
8
21
2.44
L
Merlin
Joshua2016
Merlin
1
13
8
0.38
W
Gilgamesh
edgyVermen474
Gilgamesh
31
2
11
18.25
W
8
2
29
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,255
Damage
53,272
70,549
Taken
98,549
63,194
Mitigated
39,903
26,652
Healing
11,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Citty
Cupid
29,826
16,581
461
1,111
32,339
13,809
0
7,270
24,954
0
140,309
L
Gilgamesh
DXfreehugsXD
Gilgamesh
15,946
3,226
550
5,680
38,281
16,016
0
8,123
30,099
0
72,650
W
Ah Muzen Cab
Hacknoahjerk
Ah Muzen Cab
24,578
12,070
277
5,703
26,029
12,650
1,585
2,389
23,640
0
109,379
L
Merlin
Joshua2016
Merlin
7,500
925
0
3,288
27,929
10,078
0
5,070
22,557
78,010
0
W
Gilgamesh
edgyVermen474
Gilgamesh
40,088
8,540
0
6,086
23,964
36,142
307
3,166
20,798
1,335
150,154
W
19,589
5,629
2,149
12,437
20,556
14,402
1,924
3,421
17,135
129,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,858
Gold Earned
59,266
337
Minions Killed
350
0
Camps Cleared
0
1,719,371
Distance Traveled
1,422,156
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
21,546
599
147
4
0
496,267
6
L
Gilgamesh
18,091
503
100
3
0
433,124
1
W
Ah Muzen Cab
22,549
626
86
2
0
521,383
0
L
Merlin
19,629
545
103
3
0
492,765
0
W
Gilgamesh
26,546
737
112
3
0
666,517
1
W
Sol
23,763
660
139
4
0
531,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role