Player Matchup

Da Ji
Da Ji
Crimson_Korbra
Da Ji
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 83L
1,426 Elo+
Solo
Rama
Rama
Super_Nova750
Rama
Level 26
God Stats
2W - 5L
1,763 SR
Queue Stats
203W - 218L
1,371 Elo+
Party 2
Tiamat
Tiamat
jshoump
Tiamat
Level 25
God Stats
10W - 10L
1,486 SR
Queue Stats
298W - 345L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
supernova_twins
Gilgamesh
Level 26
God Stats
10W - 10L
1,617 SR
Queue Stats
223W - 250L
1,369 Elo+
Party 2
Vamana
Vamana
xX1126Xx-BigBoss
Vamana
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 13L
1,285 Elo+
Solo
Team Averages
Level 18
1,573 SR
1,362 Elo+

VS

Team Averages
Level 22
1,600 SR
1,458 Elo+
Heimdallr
Heimdallr
Astoflo_III
Heimdallr
Level 18
God Stats
0W - 1L
1,728 SR
Queue Stats
1W - 3L
1,664 Elo+
Party 1
Bakasura
Bakasura
Cryptickoala_
Bakasura
Level 18
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Serqet
Serqet
psycho_eremita
Serqet
Level 29
God Stats
2W - 2L
1,659 SR
Queue Stats
15W - 11L
1,457 Elo+
Solo
Izanami
Izanami
solid-stripe33
Izanami
Level 18
God Stats
21W - 31L
1,453 SR
Queue Stats
29W - 45L
1,256 Elo+
Solo
Scylla
Scylla
zlNF4M0US_B
Scylla
Level 29
God Stats
16W - 9L
1,629 SR
Queue Stats
261W - 304L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 1
9,209
614
6,988
10,139
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 2 / 7
7,395
493
6,344
7,764
2,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
jshoump
Tiamat
14
4 / 0 / 0
8,551
570
4,312
3,528
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
supernova_twins
Gilgamesh
10
4 / 0 / 8
7,760
517
5,458
6,044
2,395
Hidden Dagger

Hidden Dagger

+15
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 2
6,274
418
3,251
7,287
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Astoflo_III
Heimdallr
8
0 / 6 / 0
5,425
362
2,767
7,877
2,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Cryptickoala_
Bakasura
7
0 / 11 / 0
5,029
335
2,716
10,092
2,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 2 / 1
6,945
463
4,010
10,829
9,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 2
6,914
461
7,494
8,255
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
12
0 / 2 / 0
6,656
444
1,405
5,256
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
24
Kills
3
3
Deaths
25
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Astoflo_III
Heimdallr
0
6
0
0
W
11
0
1
11.5
L
Bakasura
Cryptickoala_
Bakasura
0
11
0
0
W
5
2
7
4.25
W
Tiamat
jshoump
Tiamat
4
0
0
4
L
2
2
1
1.25
L
1
4
2
0.5
W
Gilgamesh
supernova_twins
Gilgamesh
4
0
8
8
W
0
1
2
1
L
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,353
Damage
18,392
34,762
Taken
42,309
13,738
Mitigated
19,236
6,737
Healing
6,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Astoflo_III
Heimdallr
2,767
1,646
0
230
7,877
2,463
108
650
7,183
0
16,459
W
6,988
2,913
0
2,004
10,139
3,734
1,715
105
9,884
0
60,965
L
Bakasura
Cryptickoala_
Bakasura
2,716
2,122
345
904
10,092
2,667
190
679
9,369
0
9,967
W
6,344
4,731
0
1,163
7,764
2,099
688
0
7,620
0
31,818
W
Tiamat
jshoump
Tiamat
4,312
222
0
1,708
3,528
1,846
959
1,095
2,268
47,551
0
L
4,010
891
0
3,285
10,829
9,295
331
0
10,829
0
16,909
L
7,494
4,463
0
1,048
8,255
3,487
1,449
0
8,255
0
50,946
W
Gilgamesh
supernova_twins
Gilgamesh
5,458
1,650
111
1,114
6,044
2,395
375
0
5,790
0
20,810
W
3,251
764
0
637
7,287
3,664
0
0
6,779
0
20,338
L
Scylla
1,405
0
0
976
5,256
1,324
0
2,659
2,361
33,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,189
Gold Earned
30,969
327
Minions Killed
240
0
Camps Cleared
0
1,498,353
Distance Traveled
1,293,086
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,425
362
20
1
0
276,138
0
W
Da Ji
9,209
614
109
7
0
298,502
0
L
Bakasura
5,029
335
25
2
0
321,910
3
W
Rama
7,395
493
59
4
0
304,419
1
W
Tiamat
8,551
570
104
7
0
258,990
0
L
Serqet
6,945
463
17
1
0
292,088
0
L
Izanami
6,914
461
106
7
0
208,449
0
W
Gilgamesh
7,760
517
21
1
0
325,979
1
W
Vamana
6,274
418
34
2
0
310,463
5
L
Scylla
6,656
444
72
5
0
194,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role