Player Matchup

King Arthur
King Arthur
Rayhunter101
King Arthur
Level 98
God Stats
26W - 20L
1,554 SR
Queue Stats
132W - 114L
1,544 Elo+
Party 1
Raijin
Raijin
Shufle-Rin
Raijin
Level 142
God Stats
16W - 14L
1,522 SR
Queue Stats
580W - 554L
1,442 Elo+
Solo
Anhur
Anhur
banditsam
Anhur
Level 56
God Stats
28W - 45L
1,492 SR
Queue Stats
442W - 444L
1,488 Elo+
Party 3
Terra
Terra
expolee64
Terra
Level 65
God Stats
191W - 169L
1,630 SR
Queue Stats
583W - 593L
1,504 Elo+
Party 3
Gilgamesh
Gilgamesh
koalakazooom
Gilgamesh
Level 86
God Stats
8W - 2L
1,500 SR
Queue Stats
167W - 143L
1,550 Elo+
Party 1
Team Averages
Level 89
1,540 SR
1,506 Elo+

VS

Team Averages
Level 130
1,513 SR
1,538 Elo+
Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Quesillon
Cupid
Level 98
God Stats
5W - 4L
1,641 SR
Queue Stats
365W - 349L
1,503 Elo+
Solo
Ganesha
Ganesha
Sir Lumbago
Ganesha
Level 146
God Stats
8W - 10L
1,471 SR
Queue Stats
686W - 651L
1,494 Elo+
Solo
Merlin
Merlin
The_Girthy_Tip
Merlin
Level 154
God Stats
6W - 5L
1,612 SR
Queue Stats
178W - 169L
1,576 Elo+
Party 2
Gilgamesh
Gilgamesh
saltyEpoch
Gilgamesh
Level 105
God Stats
0W - 2L
1,340 SR
Queue Stats
2W - 4L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Rayhunter101
King Arthur
13
4 / 0 / 1
7,011
637
6,697
7,242
3,883
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Raijin
Shufle-Rin
Raijin
12
3 / 0 / 5
7,345
668
4,464
6,225
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
banditsam
Anhur
10
1 / 3 / 3
5,944
540
5,666
7,370
1,717
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Terra
expolee64
Terra
9
2 / 1 / 3
6,259
569
4,794
9,100
3,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
koalakazooom
Gilgamesh
12
9 / 3 / 1
7,047
641
7,425
8,171
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 4 / 1
5,989
544
4,045
9,678
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
Quesillon
Cupid
10
3 / 2 / 2
5,951
541
6,745
8,359
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Sir Lumbago
Ganesha
9
0 / 3 / 4
5,831
530
4,390
10,341
4,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 5 / 0
5,805
528
3,294
5,535
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
saltyEpoch
Gilgamesh
9
1 / 5 / 1
5,331
485
3,231
9,296
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
19
Kills
5
7
Deaths
19
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
4
1
0.13
L
Cupid
Quesillon
Cupid
3
2
2
2
W
King Arthur
Rayhunter101
King Arthur
4
0
1
4.5
W
Raijin
Shufle-Rin
Raijin
3
0
5
5.5
L
Ganesha
Sir Lumbago
Ganesha
0
3
4
0.67
L
1
5
0
0.2
W
Anhur
banditsam
Anhur
1
3
3
0.83
W
Terra
expolee64
Terra
2
1
3
3.5
W
Gilgamesh
koalakazooom
Gilgamesh
9
3
1
3.17
L
Gilgamesh
saltyEpoch
Gilgamesh
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,046
Damage
21,705
38,108
Taken
43,209
15,616
Mitigated
17,334
10,486
Healing
14,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,045
1,396
0
3,820
9,678
6,346
0
0
9,678
0
34,462
L
Cupid
Quesillon
Cupid
6,745
3,034
310
3,825
8,359
2,106
0
1,900
6,449
0
31,817
W
King Arthur
Rayhunter101
King Arthur
6,697
951
0
2,105
7,242
3,883
180
0
7,242
0
45,504
W
Raijin
Shufle-Rin
Raijin
4,464
128
110
2,607
6,225
1,991
132
2,665
3,204
41,968
0
L
Ganesha
Sir Lumbago
Ganesha
4,390
653
0
3,712
10,341
4,033
0
2,977
7,324
21,218
0
L
3,294
136
0
999
5,535
1,715
0
2,626
2,611
30,857
0
W
Anhur
banditsam
Anhur
5,666
2,889
0
2,896
7,370
1,717
258
2,521
4,849
0
34,358
W
Terra
expolee64
Terra
4,794
1,005
639
1,818
9,100
3,875
0
1,668
7,432
16,299
0
W
Gilgamesh
koalakazooom
Gilgamesh
7,425
2,039
0
311
8,171
4,150
192
420
7,697
0
31,543
L
Gilgamesh
saltyEpoch
Gilgamesh
3,231
1,053
0
1,970
9,296
3,134
0
1,305
7,889
0
23,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,606
Gold Earned
28,907
325
Minions Killed
295
0
Camps Cleared
0
1,085,262
Distance Traveled
1,001,414
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,989
544
79
7
0
183,402
1
L
Cupid
5,951
541
73
7
0
186,820
2
W
King Arthur
7,011
637
89
8
0
225,462
4
W
Raijin
7,345
668
95
9
0
220,961
4
L
Ganesha
5,831
530
8
1
0
206,494
3
L
Merlin
5,805
528
80
7
0
204,711
0
W
Anhur
5,944
540
61
6
0
170,892
0
W
Terra
6,259
569
26
2
0
233,763
3
W
Gilgamesh
7,047
641
54
5
0
234,184
0
L
Gilgamesh
5,331
485
55
5
0
219,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role