Player Matchup

Gilgamesh
Gilgamesh
KwiKwa8
Gilgamesh
Level 156
God Stats
6W - 5L
1,593 SR
Queue Stats
62W - 65L
1,649 Elo+
Party 1
Cthulhu
Cthulhu
McDeeBruhh92
Cthulhu
Level 128
God Stats
65W - 51L
1,673 SR
Queue Stats
491W - 540L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
docxrager
Nu Wa
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 30L
1,693 Elo+
Party 1
Team Averages
Level 136
1,589 SR
1,593 Elo+

VS

Team Averages
Level 122
1,549 SR
1,633 Elo+
Gilgamesh
Gilgamesh
K1NG BRIAN PR
Gilgamesh
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,510 Elo+
Solo
Chronos
Chronos
ShellShockx33
Chronos
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 52L
1,671 Elo+
Party 2
Fenrir
Fenrir
nbilisoly757
Fenrir
Level 147
God Stats
0W - 1L
1,646 SR
Queue Stats
42W - 37L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KwiKwa8
Gilgamesh
14
13 / 5 / 3
11,864
847
16,955
12,646
7,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
McDeeBruhh92
Cthulhu
13
1 / 3 / 15
10,090
721
13,191
11,958
12,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
docxrager
Nu Wa
14
5 / 3 / 12
10,671
762
16,003
6,868
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
K1NG BRIAN PR
Gilgamesh
12
2 / 8 / 5
9,630
688
6,380
22,180
12,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
13
4 / 5 / 5
10,059
719
10,330
17,934
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
13
5 / 6 / 4
10,151
725
6,977
15,705
8,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
19
Kills
11
11
Deaths
19
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
K1NG BRIAN PR
Gilgamesh
2
8
5
0.56
W
Gilgamesh
KwiKwa8
Gilgamesh
13
5
3
2.9
W
Cthulhu
McDeeBruhh92
Cthulhu
1
3
15
2.83
L
Chronos
4
5
5
1.3
W
Nu Wa
docxrager
Nu Wa
5
3
12
3.67
L
Fenrir
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,149
Damage
23,687
31,472
Taken
55,819
22,251
Mitigated
26,329
3,843
Healing
13,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
K1NG BRIAN PR
Gilgamesh
6,380
1,280
0
4,783
22,180
12,147
536
12,079
10,101
0
29,059
W
Gilgamesh
KwiKwa8
Gilgamesh
16,955
7,677
0
674
12,646
7,100
1,241
3,533
8,938
0
44,142
W
Cthulhu
McDeeBruhh92
Cthulhu
13,191
757
1,279
1,207
11,958
12,536
253
4,100
7,683
33,785
0
L
Chronos
10,330
3,658
0
7,856
17,934
5,482
714
8,907
9,027
66,207
0
W
Nu Wa
docxrager
Nu Wa
16,003
6,792
0
683
6,868
2,615
1,301
2,781
4,037
47,113
0
L
Fenrir
6,977
1,647
0
1,132
15,705
8,700
845
8,348
7,357
0
20,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,625
Gold Earned
29,840
166
Minions Killed
177
0
Camps Cleared
0
764,918
Distance Traveled
741,086
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,630
688
39
3
0
245,842
0
W
Gilgamesh
11,864
847
53
4
0
284,717
1
W
Cthulhu
10,090
721
39
3
0
246,926
0
L
Chronos
10,059
719
110
8
0
247,096
0
W
Nu Wa
10,671
762
74
5
0
233,275
6
L
Fenrir
10,151
725
28
2
0
248,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role