Player Matchup

Gilgamesh
Gilgamesh
Budsballin
Gilgamesh
Level 22
God Stats
12W - 8L
1,521 SR
Queue Stats
27W - 29L
1,440 Elo+
Party 1
Hachiman
Hachiman
FNFWhitty
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,369 Elo+
Solo
Nox
Nox
JoeyTrancy
Nox
Level 24
God Stats
30W - 27L
1,612 SR
Queue Stats
456W - 448L
1,587 Elo+
Solo
Ymir
Ymir
MajorMatty
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,413 Elo+
Solo
Nu Wa
Nu Wa
MuhdudeOG
Nu Wa
Level 25
God Stats
24W - 19L
1,571 SR
Queue Stats
46W - 47L
1,459 Elo+
Party 1
Team Averages
Level 22
1,541 SR
1,454 Elo+

VS

Team Averages
Level 22
1,585 SR
1,571 Elo+
Kukulkan
Kukulkan
Bardiel702
Kukulkan
Level 15
God Stats
4W - 1L
1,610 SR
Queue Stats
10W - 4L
1,754 Elo+
Solo
Medusa
Medusa
Blasiannn_doll
Medusa
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 92L
1,541 Elo+
Solo
Ra
Ra
II Hamood II
Ra
Level 30
God Stats
3W - 1L
1,820 SR
Queue Stats
79W - 45L
1,636 Elo+
Solo
Da Ji
Da Ji
PeachyXGhost
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,470 Elo+
Solo
Nox
Nox
Trashbag1129
Nox
Level 18
God Stats
164W - 179L
1,495 SR
Queue Stats
256W - 313L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Budsballin
Gilgamesh
16
3 / 6 / 3
10,241
1,024
13,008
15,048
7,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
FNFWhitty
Hachiman
14
0 / 2 / 1
8,675
868
2,850
7,848
3,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 2 / 3
9,739
974
7,304
10,580
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 4 / 4
9,313
931
5,836
15,887
13,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
MuhdudeOG
Nu Wa
16
0 / 4 / 5
9,169
917
6,912
12,705
5,523
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

188

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bardiel702
Kukulkan
16
1 / 0 / 10
9,849
985
12,532
8,603
3,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 2 / 9
9,115
912
6,942
8,895
3,707
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
11 / 1 / 7
12,466
1,247
20,395
7,641
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 6
9,580
958
8,352
7,580
3,189
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 2 / 11
10,065
1,007
6,938
6,305
2,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
7
Kills
18
18
Deaths
7
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bardiel702
Kukulkan
1
0
10
6
W
0
2
9
2.25
L
Gilgamesh
Budsballin
Gilgamesh
3
6
3
0.75
L
Hachiman
FNFWhitty
Hachiman
0
2
1
0.25
W
11
1
7
14.5
L
3
2
3
2.25
L
1
4
4
0.75
L
Nu Wa
MuhdudeOG
Nu Wa
0
4
5
0.63
W
3
2
6
3
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,910
Damage
55,159
62,068
Taken
39,024
34,732
Mitigated
16,368
8,023
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bardiel702
Kukulkan
12,532
647
0
0
8,603
3,518
0
5,863
2,740
44,024
0
W
6,942
2,688
0
0
8,895
3,707
0
4,270
4,625
0
25,422
L
Gilgamesh
Budsballin
Gilgamesh
13,008
3,212
0
606
15,048
7,326
0
10,909
3,885
0
26,307
L
Hachiman
FNFWhitty
Hachiman
2,850
1,763
0
1,200
7,848
3,147
0
5,911
1,783
0
16,290
W
20,395
1,313
3,343
2,773
7,641
3,267
0
3,023
4,618
43,171
0
L
7,304
629
0
2,194
10,580
4,912
0
5,042
5,257
19,360
0
L
5,836
215
1,413
1,308
15,887
13,824
0
8,334
7,306
25,833
0
L
Nu Wa
MuhdudeOG
Nu Wa
6,912
2,399
118
1,184
12,705
5,523
0
8,439
3,972
31,017
0
W
8,352
2,083
0
0
7,580
3,189
0
3,614
3,966
0
15,246
W
6,938
360
0
0
6,305
2,687
0
3,282
3,023
17,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,137
Gold Earned
51,075
190
Minions Killed
226
5
Camps Cleared
7
847,353
Distance Traveled
994,772
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,849
985
63
6
2
204,002
0
W
Medusa
9,115
912
48
5
2
200,591
1
L
Gilgamesh
10,241
1,024
17
2
3
194,023
0
L
Hachiman
8,675
868
41
4
2
106,785
0
W
Ra
12,466
1,247
75
8
1
205,038
0
L
Nox
9,739
974
30
3
0
212,861
1
L
Ymir
9,313
931
48
5
0
153,505
0
L
Nu Wa
9,169
917
54
5
0
180,179
0
W
Da Ji
9,580
958
13
1
2
194,463
0
W
Nox
10,065
1,007
27
3
0
190,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role