Player Matchup

Gilgamesh
Gilgamesh
Alfay
Gilgamesh
Level 81
God Stats
2W - 1L
1,376 SR
Queue Stats
2W - 1L
1,355 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ODillTheNoeticO
Ah Muzen Cab
Level 130
God Stats
11W - 9L
1,478 SR
Queue Stats
696W - 790L
1,442 Elo+
Party 1
Ra
Ra
Pαrαllαx
Ra
Level 160
God Stats
3W - 3L
1,721 SR
Queue Stats
475W - 446L
1,542 Elo+
Party 1
Team Averages
Level 124
1,525 SR
1,446 Elo+

VS

Team Averages
Level 112
1,548 SR
1,594 Elo+
Heimdallr
Heimdallr
Gaddus
Heimdallr
Level 129
God Stats
0W - 2L
1,316 SR
Queue Stats
18W - 21L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
PleaseGodWork
Gilgamesh
Level 66
God Stats
26W - 13L
1,702 SR
Queue Stats
137W - 93L
1,639 Elo+
Party 2
Tiamat
Tiamat
Saenen8
Tiamat
Level 142
God Stats
33W - 21L
1,625 SR
Queue Stats
184W - 143L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alfay
Gilgamesh
20
7 / 0 / 13
18,549
640
21,806
30,180
30,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
ODillTheNoeticO
Ah Muzen Cab
20
6 / 4 / 11
17,980
620
32,721
21,441
8,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 9 / 9
18,381
634
20,410
26,229
11,451
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gaddus
Heimdallr
20
3 / 9 / 3
16,756
578
14,957
24,073
10,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
PleaseGodWork
Gilgamesh
20
4 / 8 / 5
18,542
639
14,625
37,253
27,154
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Saenen8
Tiamat
20
6 / 3 / 5
17,793
614
36,151
27,819
16,791
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
20
Kills
13
13
Deaths
20
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alfay
Gilgamesh
7
0
13
13.5
L
Heimdallr
Gaddus
Heimdallr
3
9
3
0.5
W
Ah Muzen Cab
ODillTheNoeticO
Ah Muzen Cab
6
4
11
2.88
L
Gilgamesh
PleaseGodWork
Gilgamesh
4
8
5
0.81
W
7
9
9
1.28
L
Tiamat
Saenen8
Tiamat
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,937
Damage
65,733
77,850
Taken
89,145
50,477
Mitigated
54,227
28,320
Healing
17,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alfay
Gilgamesh
21,806
6,590
2,271
2,889
30,180
30,255
978
12,567
16,909
0
64,656
L
Heimdallr
Gaddus
Heimdallr
14,957
5,679
0
142
24,073
10,282
2,057
4,968
18,701
0
120,619
W
Ah Muzen Cab
ODillTheNoeticO
Ah Muzen Cab
32,721
7,717
0
4,668
21,441
8,771
1,239
12,833
8,110
0
119,637
L
Gilgamesh
PleaseGodWork
Gilgamesh
14,625
2,488
0
3,048
37,253
27,154
0
7,319
29,434
4,761
63,851
W
20,410
1,687
8,142
10,350
26,229
11,451
1,060
10,104
15,697
161,880
0
L
Tiamat
Saenen8
Tiamat
36,151
3,467
526
14,078
27,819
16,791
1,058
7,070
20,389
124,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,910
Gold Earned
53,091
519
Minions Killed
374
0
Camps Cleared
0
1,701,352
Distance Traveled
1,490,989
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
18,549
640
87
3
0
645,302
0
L
Heimdallr
16,756
578
147
5
0
470,734
0
W
Ah Muzen Cab
17,980
620
219
8
0
558,383
1
L
Gilgamesh
18,542
639
65
2
0
523,754
2
W
Ra
18,381
634
213
7
0
497,667
3
L
Tiamat
17,793
614
162
6
0
496,501
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role