Player Matchup

Kukulkan
Kukulkan
ClonedApex41
Kukulkan
Level 69
God Stats
1W - 2L
1,721 SR
Queue Stats
234W - 196L
1,442 Elo+
Party 2
Hun Batz
Hun Batz
Michambers
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,553 Elo+
Solo
Nox
Nox
Wolxaris
Nox
Level 126
God Stats
3W - 8L
1,177 SR
Queue Stats
432W - 345L
1,496 Elo+
Party 2
Chronos
Chronos
aRedRightHand
Chronos
Level 146
God Stats
10W - 10L
1,597 SR
Queue Stats
1,087W - 1,038L
1,505 Elo+
Solo
Heimdallr
Heimdallr
pgroggs
Heimdallr
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
343W - 353L
1,465 Elo+
Solo
Team Averages
Level 114
1,499 SR
1,492 Elo+

VS

Team Averages
Level 111
1,513 SR
1,608 Elo+
Cthulhu
Cthulhu
Burgee3236
Cthulhu
Level 88
God Stats
2W - 0L
1,742 SR
Queue Stats
48W - 37L
1,641 Elo+
Party 1
Sol
Sol
Dads_Diner
Sol
Level 126
God Stats
1W - 0L
1,763 SR
Queue Stats
13W - 6L
1,699 Elo+
Party 1
Loki
Loki
H3LLHOUNDR3B0RN
Loki
Level 126
God Stats
4W - 2L
1,714 SR
Queue Stats
150W - 149L
1,519 Elo+
Solo
Hachiman
Hachiman
SmittyBoy42
Hachiman
Level 109
God Stats
2W - 0L
1,175 SR
Queue Stats
21W - 10L
1,671 Elo+
Party 1
Chronos
Chronos
Wilfff333
Chronos
Level 104
God Stats
1W - 2L
1,170 SR
Queue Stats
10W - 11L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ClonedApex41
Kukulkan
14
1 / 3 / 3
7,991
726
10,990
7,618
3,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Michambers
Hun Batz
13
2 / 5 / 6
8,053
732
11,974
12,567
6,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 3 / 3
8,035
730
7,314
7,652
3,266
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
15
0 / 3 / 4
8,155
741
8,092
8,098
3,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
pgroggs
Heimdallr
13
3 / 7 / 4
8,310
755
9,848
11,347
5,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Burgee3236
Cthulhu
17
8 / 2 / 10
10,250
932
11,365
15,717
15,984
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 2 / 10
9,188
835
10,694
11,565
4,799
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 3 / 9
9,082
826
4,625
10,096
4,601
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
SmittyBoy42
Hachiman
15
2 / 2 / 13
8,995
818
11,972
12,356
5,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Wilfff333
Chronos
17
4 / 1 / 12
9,515
865
6,941
16,394
7,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
7
Kills
21
21
Deaths
10
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Burgee3236
Cthulhu
8
2
10
6.5
L
Kukulkan
ClonedApex41
Kukulkan
1
3
3
0.83
W
4
2
10
4.5
W
3
3
9
2.5
L
Hun Batz
Michambers
Hun Batz
2
5
6
1
W
Hachiman
SmittyBoy42
Hachiman
2
2
13
4.25
W
Chronos
Wilfff333
Chronos
4
1
12
10
L
1
3
3
0.83
L
Chronos
0
3
4
0.67
L
Heimdallr
pgroggs
Heimdallr
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,218
Damage
45,597
47,282
Taken
66,128
21,220
Mitigated
38,421
12,274
Healing
30,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Burgee3236
Cthulhu
11,365
120
2,667
1,619
15,717
15,984
178
5,837
9,880
25,461
0
L
Kukulkan
ClonedApex41
Kukulkan
10,990
219
1,174
1,693
7,618
3,163
0
4,921
2,697
19,277
0
W
10,694
1,587
2,610
4,953
11,565
4,799
2,940
4,102
7,463
23,529
0
W
4,625
1,100
642
1,910
10,096
4,601
216
3,613
6,483
0
11,848
L
Hun Batz
Michambers
Hun Batz
11,974
328
16
1,212
12,567
6,379
0
7,241
5,326
0
15,704
W
Hachiman
SmittyBoy42
Hachiman
11,972
4,545
1,612
2,946
12,356
5,104
1,417
4,509
7,833
0
26,671
W
Chronos
Wilfff333
Chronos
6,941
1,984
4,901
6,383
16,394
7,933
995
8,335
8,059
20,468
0
L
7,314
206
1,236
920
7,652
3,266
0
4,464
3,188
18,180
0
L
Chronos
8,092
1,110
2,104
1,715
8,098
3,384
0
5,478
2,620
28,599
0
L
Heimdallr
pgroggs
Heimdallr
9,848
4,395
690
1,514
11,347
5,028
0
6,896
4,451
0
16,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,544
Gold Earned
47,030
121
Minions Killed
130
0
Camps Cleared
0
1,024,275
Distance Traveled
1,148,261
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,250
932
37
3
0
248,387
0
L
Kukulkan
7,991
726
29
3
0
212,721
2
W
Sol
9,188
835
25
2
0
198,288
0
W
Loki
9,082
826
13
1
0
225,397
0
L
Hun Batz
8,053
732
5
0
0
211,293
0
W
Hachiman
8,995
818
28
3
0
223,755
0
W
Chronos
9,515
865
27
2
0
252,434
1
L
Nox
8,035
730
39
4
0
221,258
0
L
Chronos
8,155
741
29
3
0
209,166
2
L
Heimdallr
8,310
755
19
2
0
169,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role