Player Matchup

Gilgamesh
Gilgamesh
AvocadoMexico
Gilgamesh
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 23L
1,353 Elo+
Party 3
Ares
Ares
Immort4lP3nGuin
Ares
Level 117
God Stats
4W - 6L
1,663 SR
Queue Stats
706W - 672L
1,481 Elo+
Solo
Artemis
Artemis
ImmortalItachi
Artemis
Level 145
God Stats
19W - 15L
1,574 SR
Queue Stats
559W - 523L
1,470 Elo+
Solo
Loki
Loki
Its_Illumi
Loki
Level 69
God Stats
23W - 26L
1,579 SR
Queue Stats
198W - 163L
1,519 Elo+
Party 3
Hel
Hel
Personaking24
Hel
Level 69
God Stats
25W - 28L
1,537 SR
Queue Stats
170W - 206L
1,498 Elo+
Solo
Team Averages
Level 93
1,571 SR
1,464 Elo+

VS

Team Averages
Level 108
1,609 SR
1,461 Elo+
Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
BIG_CHEZY
Artemis
Level 52
God Stats
1W - 0L
1,584 SR
Queue Stats
7W - 12L
1,393 Elo+
Party 1
Gilgamesh
Gilgamesh
Pappy_Johnson25
Gilgamesh
Level 66
God Stats
2W - 1L
1,721 SR
Queue Stats
10W - 11L
1,527 Elo+
Party 1
Chaac
Chaac
rickycelis
Chaac
Level 147
God Stats
2W - 3L
1,552 SR
Queue Stats
257W - 272L
1,386 Elo+
Party 2
Chang'e
Chang'e
saske1907
Chang'e
Level 146
God Stats
10W - 12L
1,687 SR
Queue Stats
225W - 217L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AvocadoMexico
Gilgamesh
16
1 / 7 / 2
9,702
441
9,295
18,143
15,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 7 / 3
8,594
391
6,506
21,856
19,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 6 / 3
9,040
411
12,538
15,127
5,409
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 7 / 1
9,291
422
10,788
18,364
6,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 9 / 2
10,105
459
10,646
22,119
10,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
5 / 1 / 13
12,033
547
12,633
15,583
6,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
BIG_CHEZY
Artemis
16
4 / 4 / 10
10,983
499
12,360
12,332
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Pappy_Johnson25
Gilgamesh
19
10 / 2 / 11
12,759
580
20,843
20,537
10,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
15
6 / 2 / 9
10,431
474
9,920
21,342
18,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
saske1907
Chang'e
20
11 / 1 / 4
14,153
643
17,003
16,059
8,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
83
9
Kills
36
36
Deaths
10
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
1
13
11.5
L
Gilgamesh
AvocadoMexico
Gilgamesh
1
7
2
0.29
W
Artemis
BIG_CHEZY
Artemis
4
4
10
2.25
L
1
7
3
0.36
L
1
6
3
0.42
L
4
7
1
0.64
W
Gilgamesh
Pappy_Johnson25
Gilgamesh
10
2
11
7.75
L
2
9
2
0.33
W
Chaac
6
2
9
5.25
W
Chang'e
saske1907
Chang'e
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,773
Damage
72,759
95,609
Taken
85,853
57,820
Mitigated
48,789
27,348
Healing
48,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,633
514
5,794
9,612
15,583
6,887
1,432
5,122
10,436
72,370
0
L
Gilgamesh
AvocadoMexico
Gilgamesh
9,295
2,228
0
1,824
18,143
15,850
0
7,850
9,700
0
53,982
W
Artemis
BIG_CHEZY
Artemis
12,360
6,431
0
3,220
12,332
4,404
4,468
3,496
8,811
0
50,637
L
6,506
106
111
4,237
21,856
19,670
21
3,104
18,668
18,985
0
L
12,538
4,894
0
4,203
15,127
5,409
601
4,457
10,587
0
75,833
L
10,788
2,875
0
3,142
18,364
6,022
0
7,583
10,453
0
56,697
W
Gilgamesh
Pappy_Johnson25
Gilgamesh
20,843
6,821
0
6,063
20,537
10,474
1,398
3,200
17,262
0
94,706
L
10,646
877
4,093
9,738
22,119
10,869
168
7,315
14,347
68,823
0
W
Chaac
9,920
1,511
574
9,427
21,342
18,290
1,388
5,754
15,588
8,695
37,213
W
Chang'e
saske1907
Chang'e
17,003
900
3,669
10,361
16,059
8,734
3,120
1,001
14,733
92,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,732
Gold Earned
60,359
445
Minions Killed
551
0
Camps Cleared
0
1,776,371
Distance Traveled
2,160,942
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,033
547
129
6
0
447,566
3
L
Gilgamesh
9,702
441
81
4
0
357,326
0
W
Artemis
10,983
499
89
4
0
363,853
1
L
Ares
8,594
391
18
1
0
342,792
2
L
Artemis
9,040
411
124
6
0
324,994
2
L
Loki
9,291
422
92
4
0
397,401
2
W
Gilgamesh
12,759
580
103
5
0
503,777
6
L
Hel
10,105
459
130
6
0
353,858
0
W
Chaac
10,431
474
48
2
0
455,410
3
W
Chang'e
14,153
643
182
8
0
390,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role