Player Matchup

Nox
Nox
Akioson
Nox
Level 12
God Stats
1W - 1L
1,482 SR
Queue Stats
18W - 11L
1,709 Elo+
Party 1
Ravana
Ravana
Manyfeeders
Ravana
Level 19
God Stats
7W - 5L
1,668 SR
Queue Stats
44W - 30L
1,633 Elo+
Party 1
Danzaburou
Danzaburou
Munitoo
Danzaburou
Level 26
God Stats
6W - 2L
1,693 SR
Queue Stats
115W - 84L
1,674 Elo+
Party 1
Team Averages
Level 19
1,614 SR
1,672 Elo+

VS

Team Averages
Level 84
1,557 SR
1,711 Elo+
Baron Samedi
Baron Samedi
BootyMuncher9000
Baron Samedi
Level 26
God Stats
7W - 3L
1,715 SR
Queue Stats
73W - 38L
1,834 Elo+
Party 2
Hou Yi
Hou Yi
WolfRocket
Hou Yi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
YoDomino
Gilgamesh
Level 121
God Stats
3W - 2L
1,457 SR
Queue Stats
69W - 39L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
4 / 11 / 12
13,347
702
12,576
18,492
8,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
17
6 / 11 / 9
13,832
728
13,864
19,905
8,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Munitoo
Danzaburou
16
9 / 3 / 9
13,728
723
15,729
18,684
9,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BootyMuncher9000
Baron Samedi
19
10 / 8 / 11
15,197
800
17,384
15,822
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
WolfRocket
Hou Yi
19
12 / 4 / 7
14,541
765
17,532
14,330
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
YoDomino
Gilgamesh
16
3 / 7 / 20
13,413
706
15,827
20,850
15,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
63
19
Kills
25
25
Deaths
19
30
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nox
4
11
12
0.91
W
Baron Samedi
BootyMuncher9000
Baron Samedi
10
8
11
1.94
L
Ravana
6
11
9
0.95
L
Danzaburou
Munitoo
Danzaburou
9
3
9
4.5
W
Hou Yi
WolfRocket
Hou Yi
12
4
7
3.88
W
Gilgamesh
YoDomino
Gilgamesh
3
7
20
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,169
Damage
50,743
57,081
Taken
51,002
26,221
Mitigated
27,917
14,144
Healing
13,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
12,576
1,517
0
2,806
18,492
8,262
761
6,520
11,658
35,240
0
W
Baron Samedi
BootyMuncher9000
Baron Samedi
17,384
1,503
1,851
4,393
15,822
5,730
640
2,843
12,751
69,122
0
L
Ravana
13,864
4,252
255
2,352
19,905
8,163
0
6,051
13,658
0
56,747
L
Danzaburou
Munitoo
Danzaburou
15,729
5,116
855
7,876
18,684
9,796
1,195
4,076
14,372
0
52,252
W
Hou Yi
WolfRocket
Hou Yi
17,532
10,357
0
4,360
14,330
6,256
719
4,153
9,902
0
58,847
W
Gilgamesh
YoDomino
Gilgamesh
15,827
5,587
0
2,781
20,850
15,931
972
5,673
14,799
0
43,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,907
Gold Earned
43,151
194
Minions Killed
199
0
Camps Cleared
0
890,171
Distance Traveled
956,139
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,347
702
45
2
0
273,453
1
W
Baron Samedi
15,197
800
86
5
0
308,722
2
L
Ravana
13,832
728
78
4
0
286,999
0
L
Danzaburou
13,728
723
71
4
0
329,719
3
W
Hou Yi
14,541
765
80
4
0
315,792
2
W
Gilgamesh
13,413
706
33
2
0
331,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role