Player Matchup

Hercules
Hercules
BriggsADA
Hercules
Level 28
God Stats
104W - 51L
1,700 SR
Queue Stats
139W - 74L
1,649 Elo+
Party 1
Hou Yi
Hou Yi
DavefromDistance
Hou Yi
Level 27
God Stats
8W - 2L
1,701 SR
Queue Stats
109W - 59L
1,630 Elo+
Party 1
Freya
Freya
majormike
Freya
Level 44
God Stats
119W - 60L
1,704 SR
Queue Stats
140W - 94L
1,633 Elo+
Party 1
Team Averages
Level 33
1,702 SR
1,637 Elo+

VS

Team Averages
Level 58
1,500 SR
1,483 Elo+
Chiron
Chiron
 
Chiron
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Avriaa
Gilgamesh
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 35L
1,395 Elo+
Solo
Ra
Ra
Dare
Ra
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 38L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BriggsADA
Hercules
12
2 / 3 / 7
8,312
693
6,710
12,978
12,143
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 7
8,347
696
3,832
6,153
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
majormike
Freya
14
6 / 2 / 3
9,866
822
7,954
8,984
3,216
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
6 / 3 / 0
8,993
749
8,478
12,722
4,953
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Avriaa
Gilgamesh
4
0 / 1 / 1
6,418
535
638
1,516
460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ra
Dare
Ra
11
0 / 5 / 5
7,818
652
4,870
7,117
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
9
Kills
6
6
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
6
3
0
2
L
Gilgamesh
Avriaa
Gilgamesh
0
1
1
0.5
W
Hercules
BriggsADA
Hercules
2
3
7
1.83
L
Ra
Dare
Ra
0
5
5
0.5
W
1
1
7
4.5
W
Freya
majormike
Freya
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,496
Damage
13,986
28,115
Taken
21,355
18,140
Mitigated
7,849
12,462
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,478
3,973
355
6,039
12,722
4,953
972
5,557
7,165
0
26,898
L
Gilgamesh
Avriaa
Gilgamesh
638
224
0
350
1,516
460
0
381
1,135
0
3,013
W
Hercules
BriggsADA
Hercules
6,710
1,354
1,444
4,389
12,978
12,143
620
2,192
10,494
0
20,575
L
Ra
Dare
Ra
4,870
657
492
910
7,117
2,436
630
2,056
5,061
26,378
0
W
3,832
1,309
954
1,771
6,153
2,781
1,136
597
5,486
0
35,172
W
Freya
majormike
Freya
7,954
2,372
660
3,244
8,984
3,216
319
1,733
7,169
42,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,525
Gold Earned
23,229
141
Minions Killed
79
0
Camps Cleared
0
684,769
Distance Traveled
420,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,993
749
45
4
0
220,220
0
L
Gilgamesh
6,418
535
6
1
0
38,588
0
W
Hercules
8,312
693
24
2
0
242,695
0
L
Ra
7,818
652
28
2
0
161,286
0
W
Hou Yi
8,347
696
53
4
0
210,387
0
W
Freya
9,866
822
64
5
0
231,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role