Player Matchup

King Arthur
King Arthur
Brutikush
King Arthur
Level 126
God Stats
7W - 0L
2,013 SR
Queue Stats
23W - 14L
1,719 Elo+
Party 2
Apollo
Apollo
Fantasy5K
Apollo
Level 129
God Stats
7W - 4L
1,673 SR
Queue Stats
34W - 33L
1,698 Elo+
Party 2
Tiamat
Tiamat
HotdogSwallower
Tiamat
Level 139
God Stats
3W - 1L
1,444 SR
Queue Stats
83W - 82L
1,639 Elo+
Party 3
Fafnir
Fafnir
OneShotBert
Fafnir
Level 96
God Stats
3W - 0L
1,546 SR
Queue Stats
22W - 11L
1,720 Elo+
Party 2
Gilgamesh
Gilgamesh
TheMajesticHippo
Gilgamesh
Level 114
God Stats
5W - 3L
1,500 SR
Queue Stats
81W - 85L
1,628 Elo+
Party 3
Team Averages
Level 121
1,635 SR
1,681 Elo+

VS

Team Averages
Level 141
1,588 SR
1,550 Elo+
Chronos
Chronos
AwfuI
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Beumid
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Rimmalations
Zhong Kui
Level 153
God Stats
3W - 3L
1,805 SR
Queue Stats
129W - 126L
1,604 Elo+
Party 1
Xing Tian
Xing Tian
Uthaesson
Xing Tian
Level 129
God Stats
0W - 1L
1,638 SR
Queue Stats
310W - 286L
1,647 Elo+
Solo
Ao Kuang
Ao Kuang
iGibbsy
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Brutikush
King Arthur
13
0 / 0 / 2
7,281
560
4,804
10,963
5,868
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
Fantasy5K
Apollo
13
2 / 2 / 3
7,575
583
9,202
9,763
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 0 / 3
7,566
582
6,056
7,202
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
11
2 / 3 / 4
7,025
540
2,762
8,573
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
13
6 / 2 / 3
8,022
617
3,470
6,722
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AwfuI
Chronos
13
3 / 3 / 0
7,553
581
6,947
8,908
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Beumid
Tiamat
13
1 / 1 / 1
7,645
588
7,257
9,229
11,884
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
Rimmalations
Zhong Kui
13
1 / 2 / 1
7,169
551
4,891
7,100
4,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Uthaesson
Xing Tian
11
0 / 3 / 6
6,662
512
4,648
11,406
7,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
iGibbsy
Ao Kuang
8
2 / 2 / 0
6,100
469
2,205
5,029
1,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
7
7
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
AwfuI
Chronos
3
3
0
1
L
Tiamat
Beumid
Tiamat
1
1
1
1.5
W
King Arthur
Brutikush
King Arthur
0
0
2
1
W
Apollo
Fantasy5K
Apollo
2
2
3
1.75
W
1
0
3
2.5
W
Fafnir
2
3
4
1.33
L
Zhong Kui
Rimmalations
Zhong Kui
1
2
1
0.75
W
Gilgamesh
6
2
3
3.75
L
Xing Tian
Uthaesson
Xing Tian
0
3
6
1
L
Ao Kuang
iGibbsy
Ao Kuang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,294
Damage
25,948
43,223
Taken
41,672
21,470
Mitigated
28,132
17,956
Healing
16,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AwfuI
Chronos
6,947
1,922
0
4,259
8,908
2,614
0
1,012
7,896
51,127
0
L
Tiamat
Beumid
Tiamat
7,257
1,681
0
6,125
9,229
11,884
412
476
8,753
53,033
0
W
King Arthur
Brutikush
King Arthur
4,804
567
0
4,136
10,963
5,868
11
5,985
4,978
0
49,858
W
Apollo
Fantasy5K
Apollo
9,202
5,999
0
5,391
9,763
2,806
0
6,653
3,110
0
58,318
W
6,056
1,403
0
2,954
7,202
3,924
0
4,560
2,642
55,875
0
W
Fafnir
2,762
708
0
2,223
8,573
5,747
197
6,532
2,041
11,142
0
L
Zhong Kui
Rimmalations
Zhong Kui
4,891
828
0
2,915
7,100
4,702
0
3,674
3,426
44,554
0
W
Gilgamesh
3,470
909
0
3,252
6,722
3,125
256
2,218
4,504
0
39,108
L
Xing Tian
Uthaesson
Xing Tian
4,648
325
0
2,769
11,406
7,582
0
2,984
8,422
23,894
0
L
Ao Kuang
iGibbsy
Ao Kuang
2,205
795
0
694
5,029
1,350
0
672
4,357
24,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,469
Gold Earned
35,129
459
Minions Killed
403
0
Camps Cleared
0
1,263,671
Distance Traveled
1,157,688
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,553
581
102
8
0
240,591
1
L
Tiamat
7,645
588
112
9
0
222,890
2
W
King Arthur
7,281
560
105
8
0
259,436
1
W
Apollo
7,575
583
120
9
0
241,647
6
W
Tiamat
7,566
582
132
10
0
252,929
5
W
Fafnir
7,025
540
17
1
0
230,958
0
L
Zhong Kui
7,169
551
101
8
0
235,194
1
W
Gilgamesh
8,022
617
85
7
0
278,701
6
L
Xing Tian
6,662
512
31
2
0
273,052
3
L
Ao Kuang
6,100
469
57
4
0
185,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role