Player Matchup

Gilgamesh
Gilgamesh
DarthConstantine
Gilgamesh
Level 84
God Stats
19W - 18L
1,503 SR
Queue Stats
131W - 146L
1,488 Elo+
Party 1
Nike
Nike
DoctorGrimm1317
Nike
Level 26
God Stats
4W - 9L
1,280 SR
Queue Stats
51W - 58L
1,403 Elo+
Party 1
Discordia
Discordia
Jatzhiel
Discordia
Level 40
God Stats
11W - 8L
1,872 SR
Queue Stats
126W - 165L
1,465 Elo+
Party 2
Cernunnos
Cernunnos
LycanOutlaw
Cernunnos
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
daring-finish
Nu Wa
Level 15
God Stats
59W - 51L
1,618 SR
Queue Stats
264W - 306L
1,580 Elo+
Party 2
Team Averages
Level 34
1,555 SR
1,487 Elo+

VS

Team Averages
Level 17
1,490 SR
1,343 Elo+
Izanami
Izanami
DisarchInYoBacc
Izanami
Level 20
God Stats
17W - 13L
1,539 SR
Queue Stats
80W - 64L
1,550 Elo+
Solo
Mulan
Mulan
Frosted qc
Mulan
Level 28
God Stats
27W - 36L
1,490 SR
Queue Stats
209W - 216L
1,461 Elo+
Party 3
Chiron
Chiron
RWCPhillD
Chiron
Level 8
God Stats
1W - 5L
1,419 SR
Queue Stats
9W - 19L
1,277 Elo+
Solo
Yemoja
Yemoja
solarisjag
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,310 Elo+
Solo
Scylla
Scylla
xXkillerQc9Xx
Scylla
Level 23
God Stats
54W - 55L
1,500 SR
Queue Stats
74W - 77L
1,116 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
13 / 1 / 6
12,850
1,285
21,008
9,892
5,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 2 / 11
11,017
1,102
6,659
9,218
6,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Jatzhiel
Discordia
17
1 / 0 / 10
9,865
987
11,247
4,533
1,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
LycanOutlaw
Cernunnos
16
1 / 3 / 9
9,627
963
7,157
9,982
4,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 0 / 12
10,232
1,023
12,255
3,830
1,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

270

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
8,086
809
497
1,156
381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
16
2 / 7 / 4
10,242
1,024
10,392
20,585
11,642
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chiron
RWCPhillD
Chiron
16
2 / 5 / 4
10,274
1,027
7,488
11,837
4,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
solarisjag
Yemoja
15
0 / 5 / 2
9,831
983
2,680
16,802
16,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 5 / 3
9,490
949
10,766
12,731
4,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
22
Kills
6
6
Deaths
22
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
13
1
6
16
L
0
0
0
0
W
5
2
11
5.25
L
Mulan
2
7
4
0.57
W
Discordia
Jatzhiel
Discordia
1
0
10
6
W
Cernunnos
LycanOutlaw
Cernunnos
1
3
9
1.83
L
Chiron
RWCPhillD
Chiron
2
5
4
0.8
W
2
0
12
8
L
Yemoja
solarisjag
Yemoja
0
5
2
0.2
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,326
Damage
31,823
37,455
Taken
63,111
19,646
Mitigated
37,859
4,457
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
21,008
9,032
0
739
9,892
5,891
0
2,737
7,155
387
42,201
L
497
473
0
75
1,156
381
0
1,063
93
0
2,793
W
6,659
350
0
313
9,218
6,497
0
3,011
6,207
4,425
12,283
L
Mulan
10,392
1,780
0
719
20,585
11,642
0
5,917
14,668
0
37,272
W
Discordia
Jatzhiel
Discordia
11,247
1,548
135
840
4,533
1,583
0
2,112
2,421
18,763
0
W
Cernunnos
LycanOutlaw
Cernunnos
7,157
3,500
0
1,119
9,982
4,416
0
3,564
6,418
0
20,504
L
Chiron
RWCPhillD
Chiron
7,488
3,336
1,254
1,076
11,837
4,733
0
4,799
7,038
0
33,726
W
12,255
3,283
693
618
3,830
1,259
0
2,022
1,808
37,053
0
L
Yemoja
solarisjag
Yemoja
2,680
657
780
1,057
16,802
16,857
0
7,986
8,816
22,069
0
L
10,766
1,649
0
1,043
12,731
4,246
0
5,393
7,338
23,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,591
Gold Earned
47,923
174
Minions Killed
169
8
Camps Cleared
4
1,034,663
Distance Traveled
681,531
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,850
1,285
53
5
4
202,401
0
L
Izanami
8,086
809
6
1
0
21,848
0
W
Nike
11,017
1,102
24
2
1
230,079
0
L
Mulan
10,242
1,024
53
5
1
184,464
0
W
Discordia
9,865
987
25
3
0
212,335
0
W
Cernunnos
9,627
963
31
3
2
187,150
0
L
Chiron
10,274
1,027
48
5
1
168,115
0
W
Nu Wa
10,232
1,023
41
4
1
202,698
1
L
Yemoja
9,831
983
37
4
0
154,565
2
L
Scylla
9,490
949
25
3
2
152,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role