Player Matchup

Gilgamesh
Gilgamesh
CANADIANTIRE
Gilgamesh
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 99L
1,536 Elo+
Party 1
Izanami
Izanami
MileenasChewToy
Izanami
Level 63
God Stats
47W - 41L
1,736 SR
Queue Stats
769W - 844L
1,465 Elo+
Solo
Cthulhu
Cthulhu
Pandorea17
Cthulhu
Level 16
God Stats
23W - 23L
1,632 SR
Queue Stats
42W - 46L
1,455 Elo+
Party 1
Merlin
Merlin
ZeFurryski
Merlin
Level 61
God Stats
3W - 6L
1,425 SR
Queue Stats
49W - 56L
1,349 Elo+
Party 1
Bellona
Bellona
phil451
Bellona
Level 97
God Stats
2W - 1L
1,298 SR
Queue Stats
79W - 86L
1,465 Elo+
Party 1
Team Averages
Level 66
1,518 SR
1,454 Elo+

VS

Team Averages
Level 69
1,525 SR
1,532 Elo+
Gilgamesh
Gilgamesh
Esuln
Gilgamesh
Level 64
God Stats
5W - 6L
1,528 SR
Queue Stats
233W - 200L
1,520 Elo+
Solo
Tiamat
Tiamat
HolyKnightGoldan
Tiamat
Level 63
God Stats
0W - 1L
1,303 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Hel
Hel
LiuTorreiro
Hel
Level 109
God Stats
1W - 2L
1,537 SR
Queue Stats
101W - 98L
1,432 Elo+
Solo
Kumbhakarna
Kumbhakarna
mhaworth
Kumbhakarna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
posmendi
Hera
Level 88
God Stats
1W - 1L
1,757 SR
Queue Stats
48W - 25L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CANADIANTIRE
Gilgamesh
19
10 / 2 / 15
13,523
1,229
16,161
15,234
12,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 3 / 20
12,021
1,093
13,224
8,420
3,252
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Pandorea17
Cthulhu
18
3 / 4 / 18
11,760
1,069
9,055
15,806
10,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
ZeFurryski
Merlin
18
5 / 4 / 17
11,913
1,083
9,032
10,027
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
phil451
Bellona
19
11 / 7 / 11
13,218
1,202
16,350
19,231
11,635
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

205

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Esuln
Gilgamesh
18
3 / 6 / 10
12,163
1,106
16,200
19,764
16,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 7 / 7
10,569
961
5,471
13,813
7,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
3 / 11 / 10
11,578
1,053
12,869
17,498
7,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
mhaworth
Kumbhakarna
16
1 / 2 / 5
9,849
895
2,661
5,286
3,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
18
8 / 6 / 8
13,305
1,210
15,271
12,214
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
57
32
Kills
17
20
Deaths
32
81
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CANADIANTIRE
Gilgamesh
10
2
15
8.75
L
Gilgamesh
Esuln
Gilgamesh
3
6
10
1.33
L
2
7
7
0.79
L
3
11
10
0.73
W
3
3
20
4.33
W
Cthulhu
Pandorea17
Cthulhu
3
4
18
3
W
Merlin
ZeFurryski
Merlin
5
4
17
3.38
L
Kumbhakarna
mhaworth
Kumbhakarna
1
2
5
1.75
W
Bellona
phil451
Bellona
11
7
11
2.36
L
Hera
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,822
Damage
52,472
68,718
Taken
68,575
42,384
Mitigated
39,701
6,798
Healing
6,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CANADIANTIRE
Gilgamesh
16,161
4,264
757
1,267
15,234
12,585
0
9,793
5,085
0
32,041
L
Gilgamesh
Esuln
Gilgamesh
16,200
5,796
0
336
19,764
16,002
0
5,142
14,547
0
32,602
L
5,471
572
0
1,320
13,813
7,566
0
3,637
10,026
14,707
0
L
12,869
111
2,552
2,503
17,498
7,766
0
3,986
13,287
30,195
0
W
13,224
9,583
0
152
8,420
3,252
0
4,257
4,013
0
48,374
W
Cthulhu
Pandorea17
Cthulhu
9,055
553
1,920
463
15,806
10,782
0
6,990
4,242
23,998
0
W
Merlin
ZeFurryski
Merlin
9,032
552
753
516
10,027
4,130
0
4,381
5,608
32,764
0
L
Kumbhakarna
mhaworth
Kumbhakarna
2,661
471
0
0
5,286
3,348
0
1,732
3,504
8,717
0
W
Bellona
phil451
Bellona
16,350
8,582
0
970
19,231
11,635
0
9,499
7,226
0
30,151
L
Hera
15,271
2,687
0
28
12,214
5,019
0
3,590
8,599
44,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,435
Gold Earned
57,464
227
Minions Killed
177
14
Camps Cleared
3
1,055,601
Distance Traveled
897,932
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,523
1,229
38
3
1
254,285
0
L
Gilgamesh
12,163
1,106
25
2
0
223,085
0
L
Tiamat
10,569
961
19
2
1
152,820
0
L
Hel
11,578
1,053
48
4
0
204,910
0
W
Izanami
12,021
1,093
69
6
7
211,999
2
W
Cthulhu
11,760
1,069
47
4
0
217,531
2
W
Merlin
11,913
1,083
44
4
1
172,752
1
L
Kumbhakarna
9,849
895
12
1
0
96,149
0
W
Bellona
13,218
1,202
29
3
5
199,034
1
L
Hera
13,305
1,210
73
7
2
220,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role