Player Matchup

Neith
Neith
AbbsMullet
Neith
Level 7
God Stats
10W - 13L
1,486 SR
Queue Stats
11W - 14L
1,512 Elo+
Party 2
Discordia
Discordia
B3anFlick3r
Discordia
Level 85
God Stats
36W - 28L
1,577 SR
Queue Stats
372W - 324L
1,656 Elo+
Party 2
Chaac
Chaac
TtvMulletAbbs
Chaac
Level 66
God Stats
36W - 27L
1,604 SR
Queue Stats
256W - 235L
1,640 Elo+
Party 2
Team Averages
Level 53
1,556 SR
1,603 Elo+

VS

Team Averages
Level 66
1,608 SR
1,575 Elo+
Danzaburou
Danzaburou
Aseballs
Danzaburou
Level 27
God Stats
50W - 29L
1,566 SR
Queue Stats
76W - 49L
1,564 Elo+
Party 1
Agni
Agni
DooLicker
Agni
Level 103
God Stats
17W - 11L
1,554 SR
Queue Stats
170W - 175L
1,633 Elo+
Party 1
Gilgamesh
Gilgamesh
MerderChyld
Gilgamesh
Level 68
God Stats
17W - 15L
1,704 SR
Queue Stats
230W - 197L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 7 / 2
8,981
599
2,122
9,938
3,584
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
B3anFlick3r
Discordia
13
3 / 6 / 1
9,621
641
10,942
9,974
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 2
8,518
568
7,584
14,808
13,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aseballs
Danzaburou
15
6 / 0 / 7
11,496
766
7,931
8,891
4,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
16
6 / 2 / 10
11,399
760
14,726
10,219
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
MerderChyld
Gilgamesh
15
4 / 2 / 9
10,967
731
7,568
11,350
6,758
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
16
16
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
1
7
2
0.29
W
Danzaburou
Aseballs
Danzaburou
6
0
7
9.5
L
Discordia
B3anFlick3r
Discordia
3
6
1
0.58
W
Agni
6
2
10
5.5
W
Gilgamesh
MerderChyld
Gilgamesh
4
2
9
4.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,648
Damage
30,225
34,720
Taken
30,460
20,915
Mitigated
14,533
5,101
Healing
4,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,122
386
0
1,212
9,938
3,584
343
3,485
6,271
0
14,899
W
Danzaburou
Aseballs
Danzaburou
7,931
1,514
0
1,300
8,891
4,331
1,816
2,919
5,500
0
64,230
L
Discordia
B3anFlick3r
Discordia
10,942
297
0
1,252
9,974
3,740
34
4,772
4,986
49,696
0
W
Agni
14,726
795
118
2,975
10,219
3,444
477
4,070
5,718
62,556
0
W
Gilgamesh
MerderChyld
Gilgamesh
7,568
1,611
0
90
11,350
6,758
572
3,085
7,700
0
30,144
L
7,584
907
0
2,637
14,808
13,591
0
5,768
8,709
0
24,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,120
Gold Earned
33,862
158
Minions Killed
210
0
Camps Cleared
0
775,458
Distance Traveled
893,239
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,981
599
27
2
0
231,114
0
W
Danzaburou
11,496
766
100
7
0
301,981
2
L
Discordia
9,621
641
105
7
0
254,521
5
W
Agni
11,399
760
73
5
0
281,983
2
W
Gilgamesh
10,967
731
37
2
0
309,275
5
L
Chaac
8,518
568
26
2
0
289,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role