Player Matchup

Gilgamesh
Gilgamesh
Muilfer
Gilgamesh
Level 66
God Stats
18W - 17L
1,606 SR
Queue Stats
150W - 142L
1,544 Elo+
Party 1
He Bo
He Bo
Ratsuki1
He Bo
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,361 Elo+
Party 1
Chiron
Chiron
ThelVadaam
Chiron
Level 85
God Stats
6W - 3L
1,959 SR
Queue Stats
109W - 114L
1,502 Elo+
Party 1
Team Averages
Level 69
1,688 SR
1,469 Elo+

VS

Team Averages
Level 87
1,545 SR
1,521 Elo+
Bacchus
Bacchus
Bubby637
Bacchus
Level 44
God Stats
2W - 1L
1,713 SR
Queue Stats
49W - 56L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
DimSpirit
Gilgamesh
Level 67
God Stats
37W - 24L
1,357 SR
Queue Stats
259W - 244L
1,542 Elo+
Party 2
Scylla
Scylla
SnekBoii
Scylla
Level 149
God Stats
11W - 14L
1,564 SR
Queue Stats
264W - 252L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Muilfer
Gilgamesh
14
3 / 7 / 6
11,169
698
13,137
21,917
18,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

He Bo
Ratsuki1
He Bo
13
2 / 12 / 7
10,625
664
11,282
13,321
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
ThelVadaam
Chiron
13
6 / 9 / 4
10,930
683
11,041
18,433
7,112
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bubby637
Bacchus
15
5 / 4 / 14
12,497
781
8,254
15,465
16,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
DimSpirit
Gilgamesh
17
15 / 3 / 11
13,665
854
18,906
18,270
20,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
SnekBoii
Scylla
16
8 / 4 / 16
12,489
781
18,910
12,388
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
11
Kills
28
28
Deaths
11
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bubby637
Bacchus
5
4
14
3
W
Gilgamesh
DimSpirit
Gilgamesh
15
3
11
6.83
L
Gilgamesh
Muilfer
Gilgamesh
3
7
6
0.86
L
He Bo
Ratsuki1
He Bo
2
12
7
0.46
W
Scylla
SnekBoii
Scylla
8
4
16
4
L
Chiron
ThelVadaam
Chiron
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,460
Damage
46,070
53,671
Taken
46,123
30,110
Mitigated
40,831
5,058
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bubby637
Bacchus
8,254
511
0
4,040
15,465
16,658
128
2,617
12,465
28,354
0
W
Gilgamesh
DimSpirit
Gilgamesh
18,906
3,340
840
4,742
18,270
20,165
845
3,304
14,758
0
40,492
L
Gilgamesh
Muilfer
Gilgamesh
13,137
3,153
0
884
21,917
18,563
0
10,422
11,495
0
42,747
L
He Bo
Ratsuki1
He Bo
11,282
364
0
138
13,321
4,435
0
7,561
5,760
28,606
0
W
Scylla
SnekBoii
Scylla
18,910
1,693
0
3,303
12,388
4,008
1,915
4,697
7,473
58,541
0
L
Chiron
ThelVadaam
Chiron
11,041
4,507
406
3,630
18,433
7,112
0
9,197
9,222
76
34,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,724
Gold Earned
38,651
142
Minions Killed
152
0
Camps Cleared
0
776,337
Distance Traveled
938,471
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,497
781
15
1
0
320,430
1
W
Gilgamesh
13,665
854
36
2
0
354,798
0
L
Gilgamesh
11,169
698
57
4
0
300,221
4
L
He Bo
10,625
664
32
2
0
229,964
0
W
Scylla
12,489
781
101
6
0
263,243
0
L
Chiron
10,930
683
53
3
0
246,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role