Player Matchup

Fenrir
Fenrir
Deepsmoke_13
Fenrir
Level 6
God Stats
2W - 5L
1,633 SR
Queue Stats
5W - 16L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
MeggaBuster
Kukulkan
Level 16
God Stats
4W - 3L
1,649 SR
Queue Stats
7W - 11L
1,366 Elo+
Party 3
Neith
Neith
RaskalBlack
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,500 Elo+
Party 1
King Arthur
King Arthur
ShoeBeating
King Arthur
Level 24
God Stats
1W - 4L
1,334 SR
Queue Stats
10W - 12L
1,443 Elo+
Party 3
Yemoja
Yemoja
Snackpie
Yemoja
Level 16
God Stats
4W - 4L
1,714 SR
Queue Stats
11W - 10L
1,518 Elo+
Party 3
Team Averages
Level 13
1,566 SR
1,481 Elo+

VS

Team Averages
Level 39
1,573 SR
1,385 Elo+
Apollo
Apollo
BigForeheadBoy
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Poseidon
Poseidon
EAC2001
Poseidon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
386W - 408L
1,427 Elo+
Solo
Scylla
Scylla
NonmiumSY
Scylla
Level 141
God Stats
4W - 7L
1,821 SR
Queue Stats
70W - 83L
1,437 Elo+
Party 2
Discordia
Discordia
SilentHobo
Discordia
Level 16
God Stats
13W - 6L
1,677 SR
Queue Stats
66W - 74L
1,358 Elo+
Party 4
Gilgamesh
Gilgamesh
SmiteIsGoofy
Gilgamesh
Level 7
God Stats
2W - 0L
1,366 SR
Queue Stats
123W - 113L
1,206 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 16 / 3
7,013
351
3,694
19,434
7,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
MeggaBuster
Kukulkan
15
5 / 6 / 0
10,676
534
8,549
13,354
6,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 14 / 1
6,667
333
3,104
15,051
5,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
ShoeBeating
King Arthur
10
0 / 9 / 3
7,080
354
4,715
16,588
13,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
Snackpie
Yemoja
13
1 / 5 / 2
8,339
417
4,046
18,579
17,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 2 / 2
14,754
738
29,577
23,961
10,793
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
EAC2001
Poseidon
18
6 / 3 / 3
12,667
633
10,087
9,763
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
NonmiumSY
Scylla
20
14 / 1 / 8
14,141
707
19,572
14,376
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
SilentHobo
Discordia
16
1 / 0 / 7
10,589
529
5,342
5,081
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SmiteIsGoofy
Gilgamesh
15
2 / 1 / 6
10,028
501
4,810
12,083
6,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
6
Kills
50
50
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
27
2
2
14
L
Fenrir
0
16
3
0.09
W
Poseidon
EAC2001
Poseidon
6
3
3
2.5
L
Kukulkan
MeggaBuster
Kukulkan
5
6
0
0.83
W
Scylla
NonmiumSY
Scylla
14
1
8
18
L
0
14
1
0.04
L
King Arthur
ShoeBeating
King Arthur
0
9
3
0.17
W
Discordia
SilentHobo
Discordia
1
0
7
4.5
W
Gilgamesh
SmiteIsGoofy
Gilgamesh
2
1
6
5
L
Yemoja
Snackpie
Yemoja
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,108
Damage
69,388
83,006
Taken
65,264
49,814
Mitigated
26,929
5,867
Healing
25,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,577
20,124
0
11,116
23,961
10,793
3,760
3,000
20,658
0
147,089
L
Fenrir
3,694
883
0
1,254
19,434
7,470
0
5,837
13,437
0
24,861
W
Poseidon
EAC2001
Poseidon
10,087
482
0
1,287
9,763
3,141
2,068
1,867
7,788
89,696
0
L
Kukulkan
MeggaBuster
Kukulkan
8,549
627
0
0
13,354
6,296
0
5,729
7,405
45,271
0
W
Scylla
NonmiumSY
Scylla
19,572
1,912
0
7,564
14,376
5,331
3,795
2,526
11,602
108,442
0
L
3,104
2,621
0
709
15,051
5,422
0
9,577
5,348
0
21,874
L
King Arthur
ShoeBeating
King Arthur
4,715
774
0
1,687
16,588
13,126
0
5,781
10,708
2,908
22,413
W
Discordia
SilentHobo
Discordia
5,342
474
567
1,875
5,081
1,638
1,761
1,781
3,264
53,357
0
W
Gilgamesh
SmiteIsGoofy
Gilgamesh
4,810
710
0
2,608
12,083
6,026
1,036
4,343
6,046
0
40,566
L
Yemoja
Snackpie
Yemoja
4,046
962
1,060
1,157
18,579
17,500
0
7,379
11,107
30,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,775
Gold Earned
62,179
255
Minions Killed
677
0
Camps Cleared
0
1,522,997
Distance Traveled
1,934,320
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,754
738
173
9
0
372,211
0
L
Fenrir
7,013
351
40
2
0
318,641
3
W
Poseidon
12,667
633
159
8
0
405,290
2
L
Kukulkan
10,676
534
91
5
0
346,965
3
W
Scylla
14,141
707
171
9
0
399,607
5
L
Neith
6,667
333
37
2
0
284,090
0
L
King Arthur
7,080
354
42
2
0
270,883
1
W
Discordia
10,589
529
105
5
0
379,619
1
W
Gilgamesh
10,028
501
69
3
0
377,593
0
L
Yemoja
8,339
417
45
2
0
302,418
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role