Player Matchup

Tiamat
Tiamat
Icemakker21
Tiamat
Level 124
God Stats
3W - 5L
1,473 SR
Queue Stats
72W - 65L
1,646 Elo+
Party 1
Gilgamesh
Gilgamesh
TBurn
Gilgamesh
Level 112
God Stats
41W - 25L
1,910 SR
Queue Stats
492W - 456L
1,567 Elo+
Party 2
Loki
Loki
UrbanUnicorn414
Loki
Level 124
God Stats
37W - 34L
1,558 SR
Queue Stats
323W - 294L
1,566 Elo+
Party 1
Anhur
Anhur
augur1
Anhur
Level 106
God Stats
0W - 4L
1,640 SR
Queue Stats
300W - 322L
1,537 Elo+
Party 2
Baron Samedi
Baron Samedi
w1ndowB
Baron Samedi
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,599 Elo+
Solo
Team Averages
Level 115
1,616 SR
1,583 Elo+

VS

Team Averages
Level 132
1,561 SR
1,538 Elo+
Gilgamesh
Gilgamesh
BhildishBambino
Gilgamesh
Level 106
God Stats
4W - 5L
1,500 SR
Queue Stats
63W - 61L
1,570 Elo+
Party 3
Cupid
Cupid
DZ REAPPER
Cupid
Level 143
God Stats
7W - 5L
1,508 SR
Queue Stats
278W - 252L
1,538 Elo+
Solo
Anubis
Anubis
Da Bean Guy
Anubis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 99L
1,571 Elo+
Party 3
Sylvanus
Sylvanus
Mr Ole Dad
Sylvanus
Level 148
God Stats
4W - 6L
1,646 SR
Queue Stats
166W - 161L
1,473 Elo+
Solo
Apollo
Apollo
xGAMER RAIOx
Apollo
Level 157
God Stats
22W - 17L
1,652 SR
Queue Stats
237W - 253L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 5 / 3
9,312
490
10,319
15,573
7,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TBurn
Gilgamesh
17
3 / 3 / 1
10,035
528
14,165
21,183
12,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 6 / 1
9,126
480
9,105
13,374
3,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
augur1
Anhur
14
0 / 7 / 4
8,459
445
4,216
15,235
4,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
w1ndowB
Baron Samedi
1
0 / 1 / 0
3,627
191
0
519
75

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BhildishBambino
Gilgamesh
18
2 / 0 / 9
11,426
601
9,493
12,559
6,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
17
3 / 3 / 1
11,458
603
5,673
13,645
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
19
9 / 2 / 6
12,546
660
16,099
12,419
7,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Mr Ole Dad
Sylvanus
15
5 / 2 / 5
10,426
549
6,365
15,795
15,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
17
3 / 2 / 5
11,609
611
11,250
17,462
8,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
22
22
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BhildishBambino
Gilgamesh
2
0
9
6.5
W
Cupid
3
3
1
1.17
W
Anubis
9
2
6
6
L
Tiamat
1
5
3
0.5
W
Sylvanus
Mr Ole Dad
Sylvanus
5
2
5
3.75
L
Gilgamesh
TBurn
Gilgamesh
3
3
1
1.17
L
5
6
1
0.92
L
Anhur
augur1
Anhur
0
7
4
0.29
L
Baron Samedi
w1ndowB
Baron Samedi
0
1
0
0
W
Apollo
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,805
Damage
48,880
65,884
Taken
71,880
27,122
Mitigated
43,029
16,403
Healing
34,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BhildishBambino
Gilgamesh
9,493
3,226
0
2,472
12,559
6,393
0
3,539
9,020
0
84,664
W
Cupid
5,673
2,098
146
7,047
13,645
5,021
4,931
1,298
12,347
0
85,066
W
Anubis
16,099
490
0
8,010
12,419
7,507
684
2,852
9,567
83,529
0
L
Tiamat
10,319
1,275
0
4,769
15,573
7,007
23
6,499
9,074
67,292
0
W
Sylvanus
Mr Ole Dad
Sylvanus
6,365
1,756
1,200
5,589
15,795
15,961
1,232
2,541
13,254
35,875
10,701
L
Gilgamesh
TBurn
Gilgamesh
14,165
2,990
0
7,943
21,183
12,377
0
3,397
17,786
5,481
58,874
L
9,105
1,745
183
433
13,374
3,641
0
6,711
6,663
0
41,836
L
Anhur
augur1
Anhur
4,216
2,652
0
3,075
15,235
4,022
0
5,089
10,146
0
40,172
L
Baron Samedi
w1ndowB
Baron Samedi
0
0
0
0
519
75
0
501
18
0
0
W
Apollo
11,250
7,784
0
9,964
17,462
8,147
6,496
1,605
15,857
0
70,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,559
Gold Earned
57,465
388
Minions Killed
639
0
Camps Cleared
0
1,271,832
Distance Traveled
1,785,554
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,426
601
141
7
0
443,373
0
W
Cupid
11,458
603
150
8
0
349,818
1
W
Anubis
12,546
660
151
8
0
347,941
1
L
Tiamat
9,312
490
122
6
0
322,664
2
W
Sylvanus
10,426
549
72
4
0
317,503
5
L
Gilgamesh
10,035
528
123
6
0
366,341
0
L
Loki
9,126
480
78
4
0
333,583
0
L
Anhur
8,459
445
65
3
0
247,874
3
L
Baron Samedi
3,627
191
0
0
0
1,370
0
W
Apollo
11,609
611
125
7
0
326,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role