Player Matchup

Vamana
Vamana
R10T_JustIce
Vamana
Level 141
God Stats
1W - 2L
1,176 SR
Queue Stats
332W - 328L
1,552 Elo+
Party 1
Chronos
Chronos
bearbulbs22
Chronos
Level 154
God Stats
6W - 0L
1,798 SR
Queue Stats
117W - 104L
1,562 Elo+
Party 2
Bacchus
Bacchus
xESOSxAres
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
xSISTERxMMAxjRm
Pele
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 36L
1,405 Elo+
Solo
Sol
Sol
zTysif
Sol
Level 142
God Stats
4W - 5L
1,559 SR
Queue Stats
264W - 258L
1,551 Elo+
Party 1
Team Averages
Level 136
1,507 SR
1,514 Elo+

VS

Team Averages
Level 72
1,493 SR
1,542 Elo+
Pele
Pele
IbRedRose
Pele
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
305W - 305L
1,536 Elo+
Solo
Cabrakan
Cabrakan
Maitrepeeno
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,689 Elo+
Solo
Janus
Janus
Shadowdrago7010
Janus
Level 28
God Stats
2W - 8L
1,438 SR
Queue Stats
343W - 370L
1,488 Elo+
Solo
Tiamat
Tiamat
thetruthherts
Tiamat
Level 62
God Stats
7W - 7L
1,524 SR
Queue Stats
242W - 237L
1,487 Elo+
Solo
Heimdallr
Heimdallr
vampire_94
Heimdallr
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 124L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
1 / 6 / 17
10,586
756
9,389
19,526
18,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
bearbulbs22
Chronos
20
9 / 5 / 10
11,814
844
17,810
17,370
7,705
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
xESOSxAres
Bacchus
18
3 / 5 / 21
10,859
776
15,181
16,940
26,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 6 / 10
11,580
827
19,811
18,373
10,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
zTysif
Sol
18
4 / 4 / 13
11,423
816
11,129
13,092
5,496
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
2 / 6 / 11
9,439
674
9,875
13,120
8,413
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Maitrepeeno
Cabrakan
16
4 / 5 / 16
10,642
760
9,515
31,296
34,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
10 / 5 / 10
12,448
889
19,554
11,499
4,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 5 / 16
11,521
823
17,399
14,935
12,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
vampire_94
Heimdallr
17
4 / 5 / 14
10,618
758
14,315
12,593
5,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
92
26
Kills
25
26
Deaths
26
71
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Pele
2
6
11
1.25
L
Cabrakan
Maitrepeeno
Cabrakan
4
5
16
2.4
W
Vamana
1
6
17
1.58
L
10
5
10
3
W
Chronos
bearbulbs22
Chronos
9
5
10
2.8
L
5
5
16
2.6
L
Heimdallr
vampire_94
Heimdallr
4
5
14
2.2
W
Bacchus
xESOSxAres
Bacchus
3
5
21
2.7
W
9
6
10
2.33
W
Sol
zTysif
Sol
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,320
Damage
70,658
85,301
Taken
83,443
68,213
Mitigated
65,519
30,323
Healing
31,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
9,875
1,010
3,019
2,193
13,120
8,413
737
7,076
6,044
0
20,512
L
Cabrakan
Maitrepeeno
Cabrakan
9,515
1,087
2,934
11,460
31,296
34,967
0
17,149
14,147
13,746
0
W
Vamana
9,389
4,020
1,468
4,830
19,526
18,529
232
8,189
11,337
0
21,927
L
19,554
183
2,614
1,561
11,499
4,547
778
5,399
6,100
41,763
0
W
Chronos
bearbulbs22
Chronos
17,810
7,553
2,404
3,914
17,370
7,705
3,090
10,106
7,264
37,242
0
L
17,399
1,321
1,346
4,398
14,935
12,098
120
6,514
8,421
31,726
0
L
Heimdallr
vampire_94
Heimdallr
14,315
5,061
1,016
881
12,593
5,494
925
7,982
4,611
0
27,442
W
Bacchus
xESOSxAres
Bacchus
15,181
1,261
1,413
1,182
16,940
26,368
218
9,315
7,625
19,872
0
W
19,811
5,962
968
6,500
18,373
10,115
504
11,318
7,054
0
33,796
W
Sol
zTysif
Sol
11,129
3,676
2,608
5,036
13,092
5,496
2,570
7,540
5,552
33,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,262
Gold Earned
54,668
167
Minions Killed
141
0
Camps Cleared
0
1,292,226
Distance Traveled
1,245,007
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,439
674
13
1
0
251,254
0
L
Cabrakan
10,642
760
11
1
0
235,459
1
W
Vamana
10,586
756
33
2
0
226,563
3
L
Janus
12,448
889
60
4
0
265,039
0
W
Chronos
11,814
844
45
3
0
271,127
0
L
Tiamat
11,521
823
25
2
0
257,989
2
L
Heimdallr
10,618
758
32
2
0
235,266
3
W
Bacchus
10,859
776
10
1
0
248,831
2
W
Pele
11,580
827
28
2
0
304,223
2
W
Sol
11,423
816
51
4
0
241,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role