Player Matchup

Gilgamesh
Gilgamesh
Apocaliipse22
Gilgamesh
Level 13
God Stats
6W - 2L
1,526 SR
Queue Stats
30W - 29L
1,396 Elo+
Solo
Cthulhu
Cthulhu
IJ0K3Rl
Cthulhu
Level 28
God Stats
7W - 11L
1,630 SR
Queue Stats
164W - 180L
1,445 Elo+
Solo
Guan Yu
Guan Yu
ISACOPAI
Guan Yu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 17L
1,248 Elo+
Solo
Hera
Hera
Jenovha
Hera
Level 28
God Stats
8W - 2L
1,581 SR
Queue Stats
88W - 83L
1,328 Elo+
Solo
Artemis
Artemis
gugasva
Artemis
Level 29
God Stats
6W - 6L
1,531 SR
Queue Stats
266W - 406L
1,281 Elo+
Solo
Team Averages
Level 21
1,554 SR
1,339 Elo+

VS

Team Averages
Level 15
1,501 SR
1,430 Elo+
Poseidon
Poseidon
CoroinhaRaiz
Poseidon
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Malcon_S10
Apollo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,258 Elo+
Solo
Yemoja
Yemoja
dimesmoud
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
marizabelkk
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Persephone
Persephone
otakuologia
Persephone
Level 27
God Stats
11W - 14L
1,505 SR
Queue Stats
32W - 60L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apocaliipse22
Gilgamesh
11
6 / 1 / 2
6,391
639
6,611
7,731
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
IJ0K3Rl
Cthulhu
9
4 / 0 / 2
5,488
549
4,531
4,717
2,122
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
ISACOPAI
Guan Yu
9
2 / 1 / 3
5,278
528
1,331
5,852
3,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
Jenovha
Hera
10
2 / 0 / 0
6,028
603
2,358
2,865
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
gugasva
Artemis
9
3 / 0 / 5
5,698
570
4,032
1,656
458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CoroinhaRaiz
Poseidon
9
1 / 1 / 0
5,148
515
2,840
3,409
987
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Malcon_S10
Apollo
7
0 / 5 / 1
4,595
460
2,104
6,578
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
dimesmoud
Yemoja
7
0 / 4 / 0
4,332
433
892
5,281
2,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
marizabelkk
Artemis
6
0 / 4 / 0
4,065
407
1,044
4,604
1,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
otakuologia
Persephone
9
0 / 2 / 1
5,207
521
2,336
4,439
1,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
17
Kills
1
2
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Apocaliipse22
Gilgamesh
6
1
2
7
L
Poseidon
CoroinhaRaiz
Poseidon
1
1
0
1
W
Cthulhu
IJ0K3Rl
Cthulhu
4
0
2
5
W
Guan Yu
ISACOPAI
Guan Yu
2
1
3
3.5
W
Hera
Jenovha
Hera
2
0
0
2
L
Apollo
Malcon_S10
Apollo
0
5
1
0.1
L
Yemoja
dimesmoud
Yemoja
0
4
0
0
W
Artemis
gugasva
Artemis
3
0
5
5.5
L
Artemis
marizabelkk
Artemis
0
4
0
0
L
Persephone
otakuologia
Persephone
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,863
Damage
9,216
22,821
Taken
24,311
11,170
Mitigated
7,416
6,789
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Apocaliipse22
Gilgamesh
6,611
1,831
0
1,866
7,731
3,829
206
1,177
6,514
0
33,296
L
Poseidon
CoroinhaRaiz
Poseidon
2,840
313
0
450
3,409
987
160
1,752
1,511
21,916
0
W
Cthulhu
IJ0K3Rl
Cthulhu
4,531
242
408
1,956
4,717
2,122
0
1,299
3,380
12,940
0
W
Guan Yu
ISACOPAI
Guan Yu
1,331
181
420
1,209
5,852
3,772
0
1,576
4,194
0
16,002
W
Hera
Jenovha
Hera
2,358
417
0
930
2,865
989
1,430
1,367
1,404
28,098
0
L
Apollo
Malcon_S10
Apollo
2,104
1,137
147
1,380
6,578
1,760
461
0
6,453
0
13,851
L
Yemoja
dimesmoud
Yemoja
892
398
949
887
5,281
2,137
0
2,895
2,386
5,893
0
W
Artemis
gugasva
Artemis
4,032
1,246
0
0
1,656
458
410
395
1,261
0
18,069
L
Artemis
marizabelkk
Artemis
1,044
391
0
0
4,604
1,356
0
2,070
2,508
0
8,564
L
Persephone
otakuologia
Persephone
2,336
386
123
1,163
4,439
1,176
0
0
4,402
25,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,883
Gold Earned
23,347
219
Minions Killed
168
0
Camps Cleared
0
904,605
Distance Traveled
795,269
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,391
639
64
6
0
204,041
0
L
Poseidon
5,148
515
50
5
0
176,786
0
W
Cthulhu
5,488
549
17
2
0
184,046
4
W
Guan Yu
5,278
528
37
4
0
187,351
0
W
Hera
6,028
603
71
7
0
171,161
2
L
Apollo
4,595
460
38
4
0
164,066
2
L
Yemoja
4,332
433
11
1
0
153,251
1
W
Artemis
5,698
570
30
3
0
158,006
0
L
Artemis
4,065
407
16
2
0
138,162
0
L
Persephone
5,207
521
53
5
0
163,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role