Player Matchup

Izanami
Izanami
Darnet23
Izanami
Level 16
God Stats
5W - 4L
1,635 SR
Queue Stats
47W - 42L
1,561 Elo+
Solo
Mercury
Mercury
MajorNeiln
Mercury
Level 29
God Stats
109W - 104L
1,651 SR
Queue Stats
117W - 120L
1,649 Elo+
Solo
Ares
Ares
Monetby
Ares
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 109L
1,506 Elo+
Solo
Ra
Ra
SumoFart
Ra
Level 30
God Stats
1W - 1L
1,363 SR
Queue Stats
38W - 30L
1,581 Elo+
Solo
Tiamat
Tiamat
meamcoolest
Tiamat
Level 18
God Stats
11W - 9L
1,498 SR
Queue Stats
39W - 34L
1,542 Elo+
Solo
Team Averages
Level 24
1,529 SR
1,568 Elo+

VS

Team Averages
Level 28
1,545 SR
1,530 Elo+
Gilgamesh
Gilgamesh
BothF3ARDAY1
Gilgamesh
Level 25
God Stats
79W - 75L
1,607 SR
Queue Stats
252W - 280L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Chunk160
Kukulkan
Level 29
God Stats
113W - 71L
1,533 SR
Queue Stats
256W - 232L
1,494 Elo+
Party 1
Cupid
Cupid
HapitaBehere
Cupid
Level 29
God Stats
8W - 10L
1,232 SR
Queue Stats
365W - 386L
1,560 Elo+
Solo
Cthulhu
Cthulhu
MrSoulfro
Cthulhu
Level 29
God Stats
2W - 1L
1,824 SR
Queue Stats
19W - 16L
1,562 Elo+
Solo
Scylla
Scylla
SpecDatName
Scylla
Level 28
God Stats
19W - 20L
1,530 SR
Queue Stats
371W - 381L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darnet23
Izanami
18
10 / 3 / 14
12,108
1,101
17,846
13,231
5,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
MajorNeiln
Mercury
18
13 / 4 / 13
12,840
1,167
19,766
17,901
7,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Monetby
Ares
19
5 / 3 / 24
12,893
1,172
12,440
19,682
22,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 1 / 20
11,772
1,070
14,677
10,752
4,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
19
7 / 0 / 24
12,395
1,127
19,762
10,502
8,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

215

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BothF3ARDAY1
Gilgamesh
16
2 / 11 / 5
10,393
945
11,569
24,027
14,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Chunk160
Kukulkan
17
4 / 7 / 3
11,308
1,028
17,829
14,467
6,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 6 / 4
10,553
959
9,379
14,213
6,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
MrSoulfro
Cthulhu
17
2 / 3 / 8
11,338
1,031
12,725
20,628
18,920
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
17
0 / 12 / 6
10,082
917
14,823
17,372
6,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
37
39
Kills
11
11
Deaths
39
95
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BothF3ARDAY1
Gilgamesh
2
11
5
0.41
L
Kukulkan
Chunk160
Kukulkan
4
7
3
0.79
W
Izanami
Darnet23
Izanami
10
3
14
5.67
L
3
6
4
0.83
W
Mercury
MajorNeiln
Mercury
13
4
13
4.88
W
Ares
Monetby
Ares
5
3
24
5.67
L
Cthulhu
MrSoulfro
Cthulhu
2
3
8
2
L
Scylla
0
12
6
0.25
W
4
1
20
14
W
Tiamat
7
0
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,491
Damage
66,325
72,068
Taken
90,707
48,883
Mitigated
52,402
13,522
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BothF3ARDAY1
Gilgamesh
11,569
2,725
0
132
24,027
14,908
0
15,814
7,951
0
23,434
L
Kukulkan
Chunk160
Kukulkan
17,829
529
0
713
14,467
6,351
0
4,500
9,811
63,147
0
W
Izanami
Darnet23
Izanami
17,846
12,320
0
1,113
13,231
5,250
0
9,873
3,244
0
31,984
L
9,379
5,204
1,495
2,506
14,213
6,012
0
6,939
7,062
0
24,728
W
Mercury
MajorNeiln
Mercury
19,766
10,501
0
665
17,901
7,079
0
9,392
8,411
0
30,531
W
Ares
Monetby
Ares
12,440
417
0
1,435
19,682
22,936
0
11,320
8,100
24,123
0
L
Cthulhu
MrSoulfro
Cthulhu
12,725
1,271
180
3,443
20,628
18,920
0
10,796
9,514
28,259
0
L
Scylla
14,823
2,878
0
38
17,372
6,211
0
7,710
9,490
30,381
0
W
14,677
972
3,017
3,415
10,752
4,635
0
7,838
2,854
50,854
0
W
Tiamat
19,762
2,099
0
3,877
10,502
8,983
0
6,355
4,082
29,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,008
Gold Earned
53,674
201
Minions Killed
219
7
Camps Cleared
7
1,126,271
Distance Traveled
1,025,596
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,393
945
20
2
0
228,060
0
L
Kukulkan
11,308
1,028
110
10
1
217,762
2
W
Izanami
12,108
1,101
36
3
1
196,898
0
L
Cupid
10,553
959
22
2
3
160,764
0
W
Mercury
12,840
1,167
23
2
3
254,463
3
W
Ares
12,893
1,172
16
1
0
205,408
0
L
Cthulhu
11,338
1,031
33
3
1
254,236
0
L
Scylla
10,082
917
34
3
2
164,774
0
W
Ra
11,772
1,070
98
9
2
224,467
0
W
Tiamat
12,395
1,127
28
3
1
245,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role