Player Matchup

Hachiman
Hachiman
DUCK7500
Hachiman
Level 10
God Stats
2W - 0L
1,814 SR
Queue Stats
2W - 1L
1,554 Elo+
Solo
Chaac
Chaac
Evanxz1990
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
977 Elo+
Party 1
Discordia
Discordia
LordUlamog
Discordia
Level 29
God Stats
7W - 5L
1,651 SR
Queue Stats
126W - 55L
1,749 Elo+
Party 1
Ymir
Ymir
TheKillaC0bra
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,832 Elo+
Solo
Gilgamesh
Gilgamesh
WillieMammoth
Gilgamesh
Level 108
God Stats
6W - 9L
1,268 SR
Queue Stats
438W - 383L
1,741 Elo+
Party 1
Team Averages
Level 32
1,547 SR
1,571 Elo+

VS

Team Averages
Level 20
1,589 SR
1,511 Elo+
Athena
Athena
CobraBite1
Athena
Level 15
God Stats
82W - 100L
1,413 SR
Queue Stats
313W - 389L
1,490 Elo+
Party 2
Anhur
Anhur
DarthSimm
Anhur
Level 27
God Stats
17W - 18L
1,539 SR
Queue Stats
290W - 249L
1,585 Elo+
Solo
Gilgamesh
Gilgamesh
Phaedra1213
Gilgamesh
Level 18
God Stats
0W - 1L
1,694 SR
Queue Stats
6W - 5L
1,569 Elo+
Solo
Sol
Sol
Schelblicruz_
Sol
Level 24
God Stats
16W - 6L
1,652 SR
Queue Stats
74W - 65L
1,452 Elo+
Solo
Thanatos
Thanatos
The_Reaper_V01
Thanatos
Level 18
God Stats
30W - 34L
1,645 SR
Queue Stats
178W - 198L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DUCK7500
Hachiman
7
0 / 2 / 1
4,849
485
688
3,398
687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
9
1 / 1 / 1
5,231
523
3,604
4,463
2,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
LordUlamog
Discordia
12
7 / 1 / 2
7,172
717
6,134
3,610
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 2
4,945
495
1,174
5,470
3,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
WillieMammoth
Gilgamesh
11
6 / 0 / 1
6,204
620
5,796
5,552
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CobraBite1
Athena
7
1 / 4 / 0
4,659
466
1,717
8,512
3,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
DarthSimm
Anhur
8
2 / 2 / 1
5,099
510
3,372
5,289
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Phaedra1213
Gilgamesh
7
0 / 1 / 1
4,576
458
1,667
5,083
1,615
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 5 / 0
4,809
481
2,158
5,912
1,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
9
3 / 3 / 0
5,203
520
2,795
6,575
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
14
Kills
6
7
Deaths
15
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
CobraBite1
Athena
1
4
0
0.25
W
Hachiman
DUCK7500
Hachiman
0
2
1
0.25
L
Anhur
DarthSimm
Anhur
2
2
1
1.25
W
Chaac
1
1
1
1.5
W
Discordia
LordUlamog
Discordia
7
1
2
8
L
Gilgamesh
Phaedra1213
Gilgamesh
0
1
1
0.5
L
0
5
0
0
W
0
3
2
0.33
L
Thanatos
3
3
0
1
W
Gilgamesh
WillieMammoth
Gilgamesh
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,396
Damage
11,709
22,493
Taken
31,371
9,050
Mitigated
9,919
5,994
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
CobraBite1
Athena
1,717
446
147
2,456
8,512
3,253
101
1,236
7,122
8,559
0
W
Hachiman
DUCK7500
Hachiman
688
461
0
710
3,398
687
565
0
3,398
0
13,003
L
Anhur
DarthSimm
Anhur
3,372
1,697
0
1,510
5,289
1,394
216
1,343
3,910
0
21,179
W
Chaac
3,604
677
0
2,034
4,463
2,261
692
610
3,853
0
19,030
W
Discordia
LordUlamog
Discordia
6,134
335
0
743
3,610
1,075
1,153
1,296
2,314
35,720
0
L
Gilgamesh
Phaedra1213
Gilgamesh
1,667
460
222
1,551
5,083
1,615
0
337
4,517
0
14,111
L
2,158
520
0
1,109
5,912
1,734
447
2,226
3,403
20,981
1,501
W
1,174
506
0
355
5,470
3,368
334
896
4,574
18,591
0
L
Thanatos
2,795
1,152
0
3,934
6,575
1,923
0
1,659
4,786
0
21,604
W
Gilgamesh
WillieMammoth
Gilgamesh
5,796
1,938
0
2,152
5,552
1,659
378
1,021
4,531
0
30,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,401
Gold Earned
24,346
240
Minions Killed
171
0
Camps Cleared
0
999,442
Distance Traveled
887,077
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,659
466
14
1
0
190,881
0
W
Hachiman
4,849
485
31
3
0
169,169
1
L
Anhur
5,099
510
35
4
0
134,743
1
W
Chaac
5,231
523
41
4
0
191,986
2
W
Discordia
7,172
717
74
7
0
201,329
2
L
Gilgamesh
4,576
458
30
3
0
159,260
1
L
Sol
4,809
481
45
5
0
191,062
1
W
Ymir
4,945
495
38
4
0
202,643
0
L
Thanatos
5,203
520
47
5
0
211,131
0
W
Gilgamesh
6,204
620
56
6
0
234,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role