Player Matchup

Cerberus
Cerberus
AxeLikuranjy
Cerberus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,488 Elo+
Solo
Ne Zha
Ne Zha
K1ng0fZon3
Ne Zha
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 22L
1,377 Elo+
Solo
Fenrir
Fenrir
KC123xd
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
RblockThaMonarch
Ao Kuang
Level 17
God Stats
0W - 6L
1,123 SR
Queue Stats
57W - 52L
1,518 Elo+
Solo
Apollo
Apollo
ky_ky117
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,431 Elo+
Solo
Team Averages
Level 13
1,425 SR
1,463 Elo+

VS

Team Averages
Level 39
1,632 SR
1,482 Elo+
Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
EmotionalSupport
Guan Yu
Level 15
God Stats
2W - 1L
1,719 SR
Queue Stats
20W - 20L
1,509 Elo+
Solo
Vulcan
Vulcan
JugoFrio
Vulcan
Level 23
God Stats
62W - 27L
1,797 SR
Queue Stats
296W - 109L
1,738 Elo+
Solo
Athena
Athena
SlipFist22
Athena
Level 27
God Stats
62W - 45L
1,642 SR
Queue Stats
274W - 296L
1,450 Elo+
Solo
Pele
Pele
killem-W-L-B
Pele
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
45W - 53L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AxeLikuranjy
Cerberus
17
0 / 6 / 8
10,008
910
9,164
24,146
21,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
K1ng0fZon3
Ne Zha
15
0 / 8 / 9
9,604
873
6,678
17,117
6,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
KC123xd
Fenrir
15
0 / 11 / 1
9,047
822
1,485
16,365
6,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 6 / 5
10,738
976
6,580
10,639
3,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
ky_ky117
Apollo
16
7 / 13 / 2
11,618
1,056
18,343
24,230
10,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
11 / 1 / 25
12,783
1,162
21,710
9,316
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
12 / 2 / 21
12,876
1,171
14,522
12,984
9,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
JugoFrio
Vulcan
20
17 / 0 / 19
13,545
1,231
35,698
6,781
2,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
SlipFist22
Athena
18
4 / 4 / 24
11,464
1,042
9,573
12,861
12,566
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 4 / 5
8,959
814
1,554
5,218
1,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
138
11
Kills
44
44
Deaths
11
25
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
1
25
23.5
L
Cerberus
AxeLikuranjy
Cerberus
0
6
8
0.67
W
12
2
21
11.25
W
Vulcan
JugoFrio
Vulcan
17
0
19
26.5
L
Ne Zha
K1ng0fZon3
Ne Zha
0
8
9
0.56
L
Fenrir
KC123xd
Fenrir
0
11
1
0.05
L
4
6
5
1.08
W
Athena
SlipFist22
Athena
4
4
24
4
W
0
4
5
0.63
L
Apollo
ky_ky117
Apollo
7
13
2
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,250
Damage
83,057
92,497
Taken
47,160
48,526
Mitigated
30,631
9,659
Healing
14,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
21,710
12,966
0
3,756
9,316
3,835
0
2,991
6,325
0
55,103
L
Cerberus
AxeLikuranjy
Cerberus
9,164
926
0
5,310
24,146
21,781
0
11,171
12,975
44,673
0
W
14,522
5,810
3,716
5,410
12,984
9,642
0
4,767
8,217
0
24,317
W
Vulcan
JugoFrio
Vulcan
35,698
10,139
0
1,000
6,781
2,860
0
2,453
4,328
59,744
0
L
Ne Zha
K1ng0fZon3
Ne Zha
6,678
1,646
0
719
17,117
6,861
0
9,051
8,066
0
15,086
L
Fenrir
KC123xd
Fenrir
1,485
338
0
120
16,365
6,144
0
8,826
7,539
0
11,443
L
6,580
1,015
0
1,268
10,639
3,548
0
5,770
4,869
16,412
0
W
Athena
SlipFist22
Athena
9,573
2,673
0
0
12,861
12,566
0
4,371
8,490
21,361
0
W
1,554
404
0
455
5,218
1,728
0
1,162
4,056
0
5,585
L
Apollo
ky_ky117
Apollo
18,343
9,334
0
2,242
24,230
10,192
0
10,453
13,777
0
52,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,015
Gold Earned
59,627
209
Minions Killed
208
6
Camps Cleared
4
906,972
Distance Traveled
878,143
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,783
1,162
69
6
1
211,701
0
L
Cerberus
10,008
910
99
9
0
203,517
0
W
Guan Yu
12,876
1,171
20
2
0
201,503
0
W
Vulcan
13,545
1,231
74
7
2
242,475
0
L
Ne Zha
9,604
873
12
1
3
191,711
0
L
Fenrir
9,047
822
22
2
1
129,716
0
L
Ao Kuang
10,738
976
13
1
0
201,345
0
W
Athena
11,464
1,042
35
3
0
150,884
0
W
Pele
8,959
814
10
1
1
71,580
1
L
Apollo
11,618
1,056
63
6
2
180,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role