Player Matchup

Thoth
Thoth
DualKz KnG
Thoth
Level 127
God Stats
8W - 9L
1,500 SR
Queue Stats
246W - 265L
1,506 Elo+
Party 3
Gilgamesh
Gilgamesh
N1cé
Gilgamesh
Level 69
God Stats
22W - 17L
1,252 SR
Queue Stats
283W - 272L
1,525 Elo+
Party 2
Olorun
Olorun
RIPieces
Olorun
Level 71
God Stats
9W - 13L
1,613 SR
Queue Stats
144W - 154L
1,542 Elo+
Solo
Chaac
Chaac
Rangerrob
Chaac
Level 86
God Stats
24W - 11L
1,692 SR
Queue Stats
71W - 71L
1,570 Elo+
Party 2
Osiris
Osiris
sCoveenant
Osiris
Level 84
God Stats
1W - 1L
1,556 SR
Queue Stats
160W - 147L
1,509 Elo+
Party 3
Team Averages
Level 87
1,523 SR
1,530 Elo+

VS

Team Averages
Level 108
1,462 SR
1,549 Elo+
Athena
Athena
Antochaac
Athena
Level 67
God Stats
10W - 4L
1,611 SR
Queue Stats
216W - 218L
1,581 Elo+
Party 1
Cabrakan
Cabrakan
KidbuuKawaii
Cabrakan
Level 159
God Stats
1W - 4L
1,057 SR
Queue Stats
388W - 380L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
Prxvia
Gilgamesh
Level 108
God Stats
4W - 5L
1,500 SR
Queue Stats
221W - 202L
1,493 Elo+
Party 4
Neith
Neith
pipethebest20160
Neith
Level 102
God Stats
12W - 11L
1,517 SR
Queue Stats
455W - 403L
1,615 Elo+
Party 1
Nu Wa
Nu Wa
vKx Blizzard
Nu Wa
Level 105
God Stats
7W - 2L
1,622 SR
Queue Stats
202W - 194L
1,505 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
0 / 7 / 0
8,002
421
3,602
9,624
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
N1cé
Gilgamesh
16
3 / 0 / 1
9,642
507
11,901
13,777
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
RIPieces
Olorun
15
5 / 5 / 1
9,207
485
9,887
15,808
6,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
Rangerrob
Chaac
17
2 / 6 / 1
9,994
526
12,545
21,163
13,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
sCoveenant
Osiris
12
0 / 2 / 4
7,619
401
4,247
13,586
10,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Antochaac
Athena
14
2 / 2 / 8
9,047
476
6,445
14,457
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
KidbuuKawaii
Cabrakan
19
9 / 1 / 3
11,494
605
7,542
9,881
7,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Prxvia
Gilgamesh
16
4 / 2 / 1
9,789
515
13,058
16,342
19,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 4 / 3
9,880
520
11,726
13,374
4,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 1 / 5
10,097
531
15,563
10,188
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
10
Kills
20
20
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
Antochaac
Athena
2
2
8
3
L
Thoth
0
7
0
0
W
Cabrakan
KidbuuKawaii
Cabrakan
9
1
3
10.5
L
Gilgamesh
N1cé
Gilgamesh
3
0
1
3.5
W
Gilgamesh
Prxvia
Gilgamesh
4
2
1
2.25
L
Olorun
RIPieces
Olorun
5
5
1
1.1
L
Chaac
Rangerrob
Chaac
2
6
1
0.42
W
3
4
3
1.13
L
Osiris
sCoveenant
Osiris
0
2
4
1
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,182
Damage
54,334
73,958
Taken
64,242
37,976
Mitigated
43,444
21,625
Healing
21,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Antochaac
Athena
6,445
1,604
0
2,080
14,457
8,671
26
4,499
9,834
22,342
0
L
Thoth
3,602
197
0
185
9,624
2,883
162
6,823
2,592
58,015
0
W
Cabrakan
KidbuuKawaii
Cabrakan
7,542
727
0
4,484
9,881
7,297
0
563
9,255
87,963
0
L
Gilgamesh
N1cé
Gilgamesh
11,901
3,790
0
4,502
13,777
4,663
0
7,678
5,860
0
80,666
W
Gilgamesh
Prxvia
Gilgamesh
13,058
2,933
0
5,234
16,342
19,539
650
0
16,342
0
56,160
L
Olorun
RIPieces
Olorun
9,887
5,797
363
5,851
15,808
6,059
0
4,066
11,648
59,843
0
L
Chaac
Rangerrob
Chaac
12,545
7,128
0
9,375
21,163
13,548
0
3,326
17,041
0
65,098
W
11,726
6,145
0
7,194
13,374
4,255
3,266
6,228
7,146
0
70,743
L
Osiris
sCoveenant
Osiris
4,247
1,094
0
1,349
13,586
10,823
0
6,786
6,592
0
28,783
W
15,563
3,193
0
2,272
10,188
3,682
462
1,857
8,176
68,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,464
Gold Earned
50,307
531
Minions Killed
538
0
Camps Cleared
0
1,612,870
Distance Traveled
1,754,915
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,047
476
37
2
0
396,971
2
L
Thoth
8,002
421
122
6
0
265,808
3
W
Cabrakan
11,494
605
153
8
0
378,912
3
L
Gilgamesh
9,642
507
138
7
0
400,066
0
W
Gilgamesh
9,789
515
97
5
0
337,492
1
L
Olorun
9,207
485
103
5
0
284,769
3
L
Chaac
9,994
526
124
7
0
326,243
0
W
Neith
9,880
520
126
7
0
320,127
3
L
Osiris
7,619
401
44
2
0
335,984
4
W
Nu Wa
10,097
531
125
7
0
321,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role