Player Matchup

Neith
Neith
BEDO-IX
Neith
Level 87
God Stats
8W - 11L
1,470 SR
Queue Stats
532W - 489L
1,450 Elo+
Party 2
Tiamat
Tiamat
Raydz02
Tiamat
Level 149
God Stats
4W - 1L
1,547 SR
Queue Stats
332W - 266L
1,463 Elo+
Party 4
Gilgamesh
Gilgamesh
SoeurMarie_Yohan
Gilgamesh
Level 144
God Stats
23W - 9L
1,778 SR
Queue Stats
613W - 512L
1,458 Elo+
Party 4
Ares
Ares
WERNZ_TKT
Ares
Level 93
God Stats
15W - 9L
1,606 SR
Queue Stats
27W - 26L
1,497 Elo+
Party 4
Cerberus
Cerberus
iDettol__
Cerberus
Level 88
God Stats
15W - 17L
1,519 SR
Queue Stats
631W - 562L
1,444 Elo+
Party 2
Team Averages
Level 112
1,584 SR
1,462 Elo+

VS

Team Averages
Level 105
1,518 SR
1,500 Elo+
Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Oklouat
Cerberus
Level 89
God Stats
119W - 115L
1,556 SR
Queue Stats
442W - 457L
1,500 Elo+
Solo
Hun Batz
Hun Batz
dymohod7
Hun Batz
Level 126
God Stats
29W - 32L
1,584 SR
Queue Stats
658W - 663L
1,496 Elo+
Party 3
Mulan
Mulan
stonemasen
Mulan
Level 78
God Stats
47W - 43L
1,504 SR
Queue Stats
485W - 488L
1,494 Elo+
Party 1
Heimdallr
Heimdallr
xKING_Demon
Heimdallr
Level 87
God Stats
12W - 13L
1,445 SR
Queue Stats
216W - 218L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BEDO-IX
Neith
15
3 / 4 / 6
9,926
451
7,284
13,444
4,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Raydz02
Tiamat
18
2 / 3 / 7
11,000
500
8,030
11,184
7,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
19
10 / 2 / 7
11,835
538
10,009
16,014
7,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
18
2 / 1 / 6
10,919
496
9,761
17,151
18,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
iDettol__
Cerberus
14
4 / 8 / 13
9,396
427
13,623
24,515
17,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
5 / 3 / 6
11,032
501
9,031
7,236
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Oklouat
Cerberus
13
3 / 6 / 8
9,830
447
6,139
19,958
12,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
dymohod7
Hun Batz
14
3 / 4 / 6
9,912
451
6,690
11,201
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
19
3 / 2 / 3
12,395
563
14,042
16,266
14,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
xKING_Demon
Heimdallr
16
4 / 6 / 6
10,682
486
13,351
15,786
5,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
47
21
Kills
18
18
Deaths
21
39
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
3
6
2.67
W
Neith
BEDO-IX
Neith
3
4
6
1.5
L
Cerberus
Oklouat
Cerberus
3
6
8
1.17
W
Tiamat
Raydz02
Tiamat
2
3
7
1.83
W
Gilgamesh
10
2
7
6.75
W
Ares
2
1
6
5
L
Hun Batz
dymohod7
Hun Batz
3
4
6
1.5
W
Cerberus
iDettol__
Cerberus
4
8
13
1.31
L
Mulan
3
2
3
2.25
L
Heimdallr
xKING_Demon
Heimdallr
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,707
Damage
49,253
82,308
Taken
70,447
56,199
Mitigated
39,444
29,157
Healing
19,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,031
615
0
1,147
7,236
2,199
300
3,521
3,547
63,186
0
W
Neith
BEDO-IX
Neith
7,284
4,514
0
5,132
13,444
4,976
360
3,065
10,359
0
62,735
L
Cerberus
Oklouat
Cerberus
6,139
397
0
5,410
19,958
12,981
0
8,578
11,228
31,603
0
W
Tiamat
Raydz02
Tiamat
8,030
886
0
3,999
11,184
7,171
0
2,665
8,350
73,432
0
W
Gilgamesh
10,009
2,081
0
7,217
16,014
7,696
100
3,421
12,493
0
81,976
W
Ares
9,761
100
0
5,454
17,151
18,562
0
2,632
14,479
60,155
0
L
Hun Batz
dymohod7
Hun Batz
6,690
2,674
0
4,387
11,201
3,555
0
3,454
7,581
0
48,957
W
Cerberus
iDettol__
Cerberus
13,623
1,060
368
6,987
24,515
17,794
0
8,774
15,521
49,007
0
L
Mulan
14,042
512
0
4,955
16,266
14,831
361
9,118
7,088
0
98,237
L
Heimdallr
xKING_Demon
Heimdallr
13,351
3,521
0
3,684
15,786
5,878
255
6,175
9,589
0
63,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,076
Gold Earned
53,851
608
Minions Killed
520
0
Camps Cleared
0
2,121,705
Distance Traveled
1,922,500
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,032
501
114
5
0
326,055
5
W
Neith
9,926
451
114
5
0
400,681
1
L
Cerberus
9,830
447
60
3
0
438,009
13
W
Tiamat
11,000
500
164
7
0
423,018
1
W
Gilgamesh
11,835
538
135
6
0
451,546
6
W
Ares
10,919
496
118
5
0
411,160
4
L
Hun Batz
9,912
451
85
4
0
375,969
2
W
Cerberus
9,396
427
77
4
0
435,300
3
L
Mulan
12,395
563
175
8
0
412,497
5
L
Heimdallr
10,682
486
86
4
0
369,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role