Player Matchup

Medusa
Medusa
Exceluis13
Medusa
Level 66
God Stats
67W - 41L
1,617 SR
Queue Stats
207W - 171L
1,495 Elo+
Party 2
Gilgamesh
Gilgamesh
Jerster101
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 67L
1,437 Elo+
Party 2
Kukulkan
Kukulkan
felipepellizoni
Kukulkan
Level 103
God Stats
5W - 4L
1,461 SR
Queue Stats
6W - 7L
1,334 Elo+
Solo
Team Averages
Level 66
1,526 SR
1,422 Elo+

VS

Team Averages
Level 83
1,470 SR
1,407 Elo+
Arachne
Arachne
Bic Kaiser
Arachne
Level 97
God Stats
3W - 4L
1,551 SR
Queue Stats
263W - 282L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
MonroyBandit
Gilgamesh
Level 125
God Stats
3W - 11L
1,359 SR
Queue Stats
173W - 193L
1,458 Elo+
Party 1
Olorun
Olorun
NIGHTWING802
Olorun
Level 28
God Stats
2W - 8L
1,500 SR
Queue Stats
86W - 110L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Exceluis13
Medusa
17
9 / 5 / 5
13,042
767
16,062
11,016
4,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Jerster101
Gilgamesh
14
4 / 2 / 11
13,102
771
11,191
12,477
14,110
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
15
3 / 4 / 10
11,264
663
9,915
7,298
3,207
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bic Kaiser
Arachne
13
6 / 5 / 4
11,283
664
10,018
17,075
7,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
MonroyBandit
Gilgamesh
13
2 / 8 / 2
10,223
601
6,605
20,101
17,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
15
2 / 4 / 6
10,951
644
7,219
14,994
6,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
16
Kills
10
11
Deaths
17
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bic Kaiser
Arachne
6
5
4
1.6
W
Medusa
Exceluis13
Medusa
9
5
5
2.3
W
Gilgamesh
Jerster101
Gilgamesh
4
2
11
4.75
L
Gilgamesh
MonroyBandit
Gilgamesh
2
8
2
0.38
L
Olorun
2
4
6
1.25
W
Kukulkan
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,168
Damage
23,842
30,791
Taken
52,170
22,151
Mitigated
32,254
3,708
Healing
15,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bic Kaiser
Arachne
10,018
6,054
0
6,142
17,075
7,669
0
2,540
14,535
0
26,288
W
Medusa
Exceluis13
Medusa
16,062
7,832
142
513
11,016
4,834
1,784
2,136
8,880
0
64,613
W
Gilgamesh
Jerster101
Gilgamesh
11,191
2,854
0
2,915
12,477
14,110
340
3,671
8,806
407
27,761
L
Gilgamesh
MonroyBandit
Gilgamesh
6,605
1,415
0
1,196
20,101
17,832
0
4,907
15,194
0
36,394
L
Olorun
7,219
4,793
458
7,538
14,994
6,753
0
2,675
12,319
51,282
0
W
Kukulkan
9,915
1,246
0
138
7,298
3,207
669
1,464
5,834
44,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,408
Gold Earned
32,457
184
Minions Killed
155
0
Camps Cleared
0
942,024
Distance Traveled
831,484
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,283
664
37
2
0
287,505
1
W
Medusa
13,042
767
64
4
0
301,803
1
W
Gilgamesh
13,102
771
32
2
0
338,505
0
L
Gilgamesh
10,223
601
53
3
0
272,425
1
L
Olorun
10,951
644
65
4
0
271,554
1
W
Kukulkan
11,264
663
88
5
0
301,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role